Player Matchup

Scylla
Scylla
BathWater4Sale
Scylla
Level 128
God Stats
3W - 0L
1,519 SR
Queue Stats
29W - 16L
1,753 Elo+
Party 2
Apollo
Apollo
Darthjc
Apollo
Level 122
God Stats
1W - 0L
1,726 SR
Queue Stats
162W - 147L
1,599 Elo+
Party 2
Achilles
Achilles
RazielAthal
Achilles
Level 127
God Stats
1W - 3L
1,199 SR
Queue Stats
53W - 59L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMQC27
Ah Muzen Cab
Level 122
God Stats
4W - 2L
1,430 SR
Queue Stats
286W - 262L
1,531 Elo+
Solo
Bellona
Bellona
ZBlack_PandaZ
Bellona
Level 100
God Stats
11W - 11L
1,359 SR
Queue Stats
635W - 614L
1,513 Elo+
Solo
Team Averages
Level 120
1,446 SR
1,578 Elo+

VS

Team Averages
Level 66
1,499 SR
1,344 Elo+
Lancelot
Lancelot
EmasFDGod
Lancelot
Level 67
God Stats
0W - 1L
1,375 SR
Queue Stats
17W - 42L
1,267 Elo+
Party 1
Freya
Freya
Nucleic3530
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,510 Elo+
Solo
Scylla
Scylla
Vortick
Scylla
Level 154
God Stats
5W - 6L
1,619 SR
Queue Stats
299W - 323L
1,532 Elo+
Solo
Kali
Kali
WelorJoy
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,167 Elo+
Party 1
Anhur
Anhur
WelorNEjoy
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
8,709
871
14,307
6,100
2,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Darthjc
Apollo
15
5 / 3 / 12
9,033
903
8,496
8,162
4,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RazielAthal
Achilles
15
3 / 1 / 18
8,712
871
5,386
8,500
11,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SMQC27
Ah Muzen Cab
16
4 / 0 / 16
9,209
921
7,988
3,512
1,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
15
9 / 1 / 11
9,538
954
10,290
9,292
7,351
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EmasFDGod
Lancelot
12
1 / 4 / 1
6,748
675
6,153
11,229
8,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 3
7,748
775
4,127
9,426
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Vortick
Scylla
12
0 / 3 / 2
6,876
688
6,178
6,097
3,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
2 / 7 / 0
7,251
725
2,808
11,681
5,881
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
0 / 5 / 3
6,793
679
3,776
10,212
3,789
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
23
Kills
4
7
Deaths
23
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Apollo
Darthjc
Apollo
5
3
12
3.67
L
Lancelot
EmasFDGod
Lancelot
1
4
1
0.38
L
1
4
3
0.63
W
Achilles
RazielAthal
Achilles
3
1
18
12
W
Ah Muzen Cab
SMQC27
Ah Muzen Cab
4
0
16
12
L
Scylla
Vortick
Scylla
0
3
2
0.33
L
Kali
2
7
0
0.29
L
Anhur
0
5
3
0.3
W
Bellona
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
23,042
35,566
Taken
48,645
27,142
Mitigated
24,858
9,766
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,307
571
0
306
6,100
2,341
1,299
1,673
4,427
18,467
0
W
Apollo
Darthjc
Apollo
8,496
6,172
246
907
8,162
4,053
2,876
2,567
5,595
0
21,046
L
Lancelot
EmasFDGod
Lancelot
6,153
731
700
1,129
11,229
8,144
0
2,211
8,736
0
8,262
L
4,127
720
403
1,881
9,426
3,731
0
3,741
5,204
19,434
0
W
Achilles
RazielAthal
Achilles
5,386
718
566
1,176
8,500
11,505
897
2,553
5,947
0
11,589
W
Ah Muzen Cab
SMQC27
Ah Muzen Cab
7,988
2,157
3,482
218
3,512
1,892
2,251
744
2,768
0
28,832
L
Scylla
Vortick
Scylla
6,178
486
1,005
562
6,097
3,313
0
1,500
4,467
21,335
0
L
Kali
2,808
382
248
983
11,681
5,881
0
2,934
8,359
0
4,754
L
Anhur
3,776
1,814
283
1,268
10,212
3,789
0
3,095
6,863
0
6,968
W
Bellona
10,290
2,245
886
1,979
9,292
7,351
316
2,768
6,524
0
15,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
35,416
124
Minions Killed
94
0
Camps Cleared
0
935,499
Distance Traveled
806,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,709
871
13
1
0
169,248
0
W
Apollo
9,033
903
33
3
0
194,387
0
L
Lancelot
6,748
675
4
0
0
167,574
0
L
Freya
7,748
775
36
4
0
151,739
0
W
Achilles
8,712
871
15
2
0
190,877
0
W
Ah Muzen Cab
9,209
921
50
5
0
203,136
0
L
Scylla
6,876
688
40
4
0
158,927
0
L
Kali
7,251
725
6
1
0
160,015
0
L
Anhur
6,793
679
8
1
0
168,258
0
W
Bellona
9,538
954
13
1
0
177,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role