Player Matchup

Cernunnos
Cernunnos
ArchGhoulKen
Cernunnos
Level 138
God Stats
24W - 28L
1,417 SR
Queue Stats
270W - 283L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
GREEBOT24
Kukulkan
Level 109
God Stats
2W - 1L
1,266 SR
Queue Stats
209W - 194L
1,473 Elo+
Solo
Kali
Kali
Hakai11
Kali
Level 129
God Stats
12W - 8L
1,549 SR
Queue Stats
409W - 420L
1,455 Elo+
Party 2
Ganesha
Ganesha
Vohelgar
Ganesha
Level 109
God Stats
7W - 11L
1,492 SR
Queue Stats
298W - 303L
1,464 Elo+
Party 2
King Arthur
King Arthur
wolverine2223
King Arthur
Level 108
God Stats
3W - 2L
1,312 SR
Queue Stats
232W - 207L
1,478 Elo+
Party 2
Team Averages
Level 119
1,407 SR
1,467 Elo+

VS

Team Averages
Level 104
1,419 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Angelos idk
Thor
Level 58
God Stats
0W - 3L
1,140 SR
Queue Stats
82W - 99L
1,401 Elo+
Solo
Artemis
Artemis
Maucho901
Artemis
Level 58
God Stats
2W - 4L
1,594 SR
Queue Stats
60W - 46L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
RTR_BaMa10023
Sun Wukong
Level 107
God Stats
2W - 3L
1,356 SR
Queue Stats
396W - 393L
1,431 Elo+
Party 1
Cerberus
Cerberus
bricktop908
Cerberus
Level 153
God Stats
6W - 8L
1,503 SR
Queue Stats
64W - 52L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArchGhoulKen
Cernunnos
11
0 / 2 / 2
6,461
462
4,458
11,539
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GREEBOT24
Kukulkan
17
5 / 1 / 0
9,319
666
5,901
7,062
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kali
Hakai11
Kali
13
5 / 1 / 5
8,396
600
10,156
14,656
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Vohelgar
Ganesha
10
0 / 2 / 5
6,660
476
5,188
12,208
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
wolverine2223
King Arthur
13
2 / 0 / 0
8,059
576
7,612
11,244
11,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 2 / 3
7,381
527
7,580
5,888
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
7,459
533
3,416
12,608
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Maucho901
Artemis
12
1 / 2 / 2
6,867
491
8,357
8,118
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
RTR_BaMa10023
Sun Wukong
13
0 / 2 / 0
7,826
559
5,550
11,885
8,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bricktop908
Cerberus
11
3 / 3 / 2
6,575
470
5,702
13,639
10,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
3
1.25
L
1
3
1
0.5
W
Cernunnos
ArchGhoulKen
Cernunnos
0
2
2
0.5
W
Kukulkan
GREEBOT24
Kukulkan
5
1
0
5
W
Kali
Hakai11
Kali
5
1
5
7.5
L
Artemis
Maucho901
Artemis
1
2
2
1
L
Sun Wukong
RTR_BaMa10023
Sun Wukong
0
2
0
0
W
Ganesha
Vohelgar
Ganesha
0
2
5
1.25
L
Cerberus
bricktop908
Cerberus
3
3
2
1.33
W
King Arthur
wolverine2223
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
30,605
56,709
Taken
52,138
36,042
Mitigated
30,356
10,907
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,580
2,245
0
354
5,888
2,281
141
2,651
3,233
53,210
0
L
3,416
1,089
0
1,380
12,608
5,768
570
2,824
9,784
0
54,525
W
Cernunnos
ArchGhoulKen
Cernunnos
4,458
1,956
0
3,715
11,539
4,196
70
4,251
7,288
0
53,837
W
Kukulkan
GREEBOT24
Kukulkan
5,901
988
0
575
7,062
3,306
0
2,262
4,800
96,138
0
W
Kali
Hakai11
Kali
10,156
5,378
0
2,704
14,656
6,032
20
2,717
11,939
0
50,456
L
Artemis
Maucho901
Artemis
8,357
3,607
0
2,322
8,118
2,635
0
2,849
5,269
0
47,708
L
Sun Wukong
RTR_BaMa10023
Sun Wukong
5,550
782
0
3,625
11,885
8,689
0
146
11,739
0
66,067
W
Ganesha
Vohelgar
Ganesha
5,188
871
0
3,053
12,208
11,011
0
4,052
8,156
20,635
0
L
Cerberus
bricktop908
Cerberus
5,702
752
188
4,041
13,639
10,983
0
2,761
10,878
32,444
0
W
King Arthur
wolverine2223
King Arthur
7,612
539
0
860
11,244
11,497
0
0
11,244
602
62,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
36,108
458
Minions Killed
426
0
Camps Cleared
0
1,453,087
Distance Traveled
1,279,414
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,381
527
97
7
0
261,673
0
L
Thor
7,459
533
95
7
0
249,944
0
W
Cernunnos
6,461
462
103
7
0
263,064
0
W
Kukulkan
9,319
666
172
12
0
291,140
0
W
Kali
8,396
600
80
6
0
335,100
0
L
Artemis
6,867
491
77
6
0
238,563
2
L
Sun Wukong
7,826
559
115
8
0
250,830
0
W
Ganesha
6,660
476
3
0
0
273,178
0
L
Cerberus
6,575
470
42
3
0
278,404
5
W
King Arthur
8,059
576
100
7
0
290,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role