Player Matchup

Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BLACKOPZFINEST
Amaterasu
Level 147
God Stats
1W - 8L
1,488 SR
Queue Stats
215W - 201L
1,544 Elo+
Solo
Ra
Ra
ShadierManRay
Ra
Level 124
God Stats
5W - 8L
1,500 SR
Queue Stats
48W - 42L
1,670 Elo+
Party 1
Thor
Thor
SquareStar11495
Thor
Level 112
God Stats
7W - 18L
1,633 SR
Queue Stats
210W - 210L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Tordom
Gilgamesh
Level 110
God Stats
2W - 6L
1,316 SR
Queue Stats
420W - 393L
1,441 Elo+
Solo
Team Averages
Level 127
1,487 SR
1,551 Elo+

VS

Team Averages
Level 105
1,479 SR
1,499 Elo+
Ymir
Ymir
Boquete
Ymir
Level 50
God Stats
1W - 0L
1,377 SR
Queue Stats
16W - 8L
1,640 Elo+
Party 2
Izanami
Izanami
DeBow621
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,260 Elo+
Solo
Chaac
Chaac
FriendlyOnix
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 191L
1,625 Elo+
Party 2
Vulcan
Vulcan
Mlaubzz16
Vulcan
Level 102
God Stats
8W - 13L
1,416 SR
Queue Stats
124W - 145L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nmezero
Morgan Le Fay
Level 94
God Stats
234W - 156L
1,604 SR
Queue Stats
912W - 785L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 0
7,882
493
4,963
11,114
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
BLACKOPZFINEST
Amaterasu
15
0 / 1 / 0
8,152
510
5,507
10,476
7,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,253
453
5,300
10,729
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,404
463
6,146
11,733
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Tordom
Gilgamesh
12
0 / 3 / 2
7,247
453
4,931
13,375
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boquete
Ymir
13
1 / 0 / 7
7,885
493
3,907
8,881
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
DeBow621
Izanami
14
0 / 0 / 3
8,068
504
5,496
6,408
2,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 1 / 6
8,913
557
10,797
15,284
10,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Mlaubzz16
Vulcan
14
1 / 1 / 1
8,555
535
6,377
8,078
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
nmezero
Morgan Le Fay
15
5 / 0 / 6
9,224
577
13,547
8,299
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
L
Amaterasu
BLACKOPZFINEST
Amaterasu
0
1
0
0
W
Ymir
Boquete
Ymir
1
0
7
4.5
W
Izanami
DeBow621
Izanami
0
0
3
1.5
W
6
1
6
9
W
Vulcan
Mlaubzz16
Vulcan
1
1
1
1.5
L
1
6
1
0.25
L
1
1
0
1
L
Gilgamesh
Tordom
Gilgamesh
0
3
2
0.33
W
Morgan Le Fay
nmezero
Morgan Le Fay
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
40,124
57,427
Taken
46,950
35,896
Mitigated
27,804
16,316
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,963
71
714
4,374
11,114
7,120
0
6,338
4,776
62,894
0
L
Amaterasu
BLACKOPZFINEST
Amaterasu
5,507
2,517
0
3,953
10,476
7,728
0
1,553
8,923
0
75,229
W
Ymir
Boquete
Ymir
3,907
1,050
0
2,578
8,881
8,069
0
1,645
7,042
22,174
0
W
Izanami
DeBow621
Izanami
5,496
4,102
0
2,007
6,408
2,521
0
0
6,408
0
65,941
W
10,797
2,416
0
4,992
15,284
10,046
0
1,767
13,326
0
70,787
W
Vulcan
Mlaubzz16
Vulcan
6,377
2,256
0
1,250
8,078
3,228
892
4,096
3,631
69,921
0
L
5,300
196
988
2,760
10,729
4,202
0
6,939
3,790
58,717
0
L
6,146
1,069
0
1,010
11,733
5,288
0
2,362
9,371
0
64,197
L
Gilgamesh
Tordom
Gilgamesh
4,931
1,007
0
2,517
13,375
11,558
0
6,639
6,736
0
25,475
W
Morgan Le Fay
nmezero
Morgan Le Fay
13,547
2,101
0
977
8,299
3,940
0
1,748
6,280
79,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
42,645
487
Minions Killed
502
0
Camps Cleared
0
1,636,539
Distance Traveled
1,682,652
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,882
493
118
7
0
318,997
2
L
Amaterasu
8,152
510
134
8
0
337,087
5
W
Ymir
7,885
493
32
2
0
330,350
5
W
Izanami
8,068
504
129
8
0
332,593
0
W
Chaac
8,913
557
101
6
0
383,633
2
W
Vulcan
8,555
535
120
8
0
292,975
0
L
Ra
7,253
453
101
6
0
310,826
0
L
Thor
7,404
463
99
6
0
348,798
0
L
Gilgamesh
7,247
453
35
2
0
320,831
4
W
Morgan Le Fay
9,224
577
120
8
0
343,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role