Player Matchup

Freya
Freya
AshesOfAzarath
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,436 Elo+
Solo
Chernobog
Chernobog
Babelincoln92
Chernobog
Level 101
God Stats
6W - 16L
1,154 SR
Queue Stats
813W - 809L
1,493 Elo+
Solo
Bastet
Bastet
Kearbear77
Bastet
Level 134
God Stats
1W - 7L
1,365 SR
Queue Stats
313W - 308L
1,488 Elo+
Solo
Achilles
Achilles
biddy22
Achilles
Level 80
God Stats
1W - 3L
1,349 SR
Queue Stats
149W - 145L
1,526 Elo+
Solo
Khepri
Khepri
otremblaster
Khepri
Level 64
God Stats
2W - 4L
1,486 SR
Queue Stats
274W - 284L
1,465 Elo+
Solo
Team Averages
Level 95
1,371 SR
1,482 Elo+

VS

Team Averages
Level 115
1,390 SR
1,532 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Atemosha
Danzaburou
Level 107
God Stats
19W - 13L
1,372 SR
Queue Stats
807W - 797L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MichelinGamer
Tsukuyomi
Level 122
God Stats
9W - 14L
1,304 SR
Queue Stats
688W - 686L
1,444 Elo+
Party 1
Tiamat
Tiamat
yhacker486
Tiamat
Level 123
God Stats
3W - 3L
1,272 SR
Queue Stats
309W - 312L
1,469 Elo+
Solo
Khepri
Khepri
Átem
Khepri
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,587
599
5,684
12,606
5,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Babelincoln92
Chernobog
19
6 / 4 / 4
11,091
693
16,062
13,530
7,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Kearbear77
Bastet
20
3 / 3 / 8
10,044
628
17,091
14,571
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
biddy22
Achilles
16
3 / 8 / 6
9,784
612
13,206
25,047
31,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
16
1 / 8 / 5
9,744
609
6,195
24,185
31,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
10 / 3 / 16
12,146
759
18,942
16,471
10,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Atemosha
Danzaburou
19
9 / 3 / 11
12,804
800
20,434
13,739
7,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tsukuyomi
MichelinGamer
Tsukuyomi
20
6 / 4 / 19
11,993
750
17,683
24,173
22,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
yhacker486
Tiamat
20
4 / 1 / 22
12,331
771
16,547
12,316
8,611
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Átem
Khepri
17
1 / 3 / 23
10,416
651
7,786
13,762
15,770
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
121
14
Kills
30
30
Deaths
14
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
3
16
6
L
1
7
7
0.64
W
Danzaburou
Atemosha
Danzaburou
9
3
11
4.83
L
Chernobog
Babelincoln92
Chernobog
6
4
4
2
L
Bastet
Kearbear77
Bastet
3
3
8
2.33
W
Tsukuyomi
MichelinGamer
Tsukuyomi
6
4
19
3.88
L
Achilles
biddy22
Achilles
3
8
6
0.75
L
Khepri
1
8
5
0.44
W
Tiamat
yhacker486
Tiamat
4
1
22
15
W
Khepri
Átem
Khepri
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,238
Damage
81,392
89,939
Taken
80,461
84,222
Mitigated
65,474
15,944
Healing
29,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
18,942
4,449
2,168
4,386
16,471
10,757
50
3,356
13,115
0
38,362
L
5,684
1,250
428
2,311
12,606
5,610
0
2,081
10,272
9,361
0
W
Danzaburou
Atemosha
Danzaburou
20,434
9,322
4,004
5,658
13,739
7,488
3,851
2,110
11,629
0
44,113
L
Chernobog
Babelincoln92
Chernobog
16,062
9,351
1,420
3,203
13,530
7,376
0
3,005
10,247
0
42,798
L
Bastet
Kearbear77
Bastet
17,091
3,727
653
3,196
14,571
8,116
0
3,937
10,336
0
28,583
W
Tsukuyomi
MichelinGamer
Tsukuyomi
17,683
4,007
1,322
3,925
24,173
22,848
2,397
2,724
21,449
0
33,656
L
Achilles
biddy22
Achilles
13,206
2,526
714
2,018
25,047
31,444
0
7,263
17,257
0
28,826
L
Khepri
6,195
392
362
1,639
24,185
31,676
0
8,047
15,699
15,328
0
W
Tiamat
yhacker486
Tiamat
16,547
2,424
447
5,005
12,316
8,611
1,698
1,406
10,910
34,720
0
W
Khepri
Átem
Khepri
7,786
839
1,562
1,367
13,762
15,770
466
2,283
11,479
15,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
59,690
135
Minions Killed
194
0
Camps Cleared
0
1,263,386
Distance Traveled
1,530,281
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,146
759
41
3
0
319,733
4
L
Freya
9,587
599
10
1
0
158,062
0
W
Danzaburou
12,804
800
65
4
0
286,451
0
L
Chernobog
11,091
693
57
4
0
267,207
0
L
Bastet
10,044
628
32
2
0
337,414
0
W
Tsukuyomi
11,993
750
32
2
0
290,171
0
L
Achilles
9,784
612
21
1
0
259,805
0
L
Khepri
9,744
609
15
1
0
240,898
0
W
Tiamat
12,331
771
42
3
0
331,763
0
W
Khepri
10,416
651
14
1
0
302,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role