Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GamingAsparagus
Cabrakan
Level 145
God Stats
3W - 7L
1,471 SR
Queue Stats
481W - 515L
1,416 Elo+
Solo
Hera
Hera
ShadowMagus2244
Hera
Level 126
God Stats
2W - 1L
1,713 SR
Queue Stats
117W - 75L
1,590 Elo+
Party 2
Awilix
Awilix
Spirit4576
Awilix
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
181W - 123L
1,642 Elo+
Party 2
Cupid
Cupid
jihrstal
Cupid
Level 144
God Stats
0W - 2L
1,754 SR
Queue Stats
89W - 88L
1,550 Elo+
Solo
Team Averages
Level 136
1,638 SR
1,539 Elo+

VS

Team Averages
Level 125
1,457 SR
1,589 Elo+
Persephone
Persephone
BarryCelery
Persephone
Level 128
God Stats
3W - 2L
1,507 SR
Queue Stats
131W - 138L
1,528 Elo+
Solo
Hercules
Hercules
Jaiyina
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,711 Elo+
Party 1
Osiris
Osiris
scaredy_AJ
Osiris
Level 176
God Stats
6W - 16L
1,276 SR
Queue Stats
1,199W - 1,243L
1,527 Elo+
Solo
Cupid
Cupid
xXGR33NFURYXx
Cupid
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
510W - 527L
1,498 Elo+
Solo
Zeus
Zeus
zombiestrike95
Zeus
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 47L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 8
7,936
721
5,434
7,611
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
12
2 / 7 / 4
7,839
713
5,981
15,257
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 7
8,282
753
12,461
8,780
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Spirit4576
Awilix
15
7 / 4 / 4
8,968
815
11,462
12,904
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
jihrstal
Cupid
15
2 / 2 / 10
8,237
749
7,219
9,300
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BarryCelery
Persephone
16
9 / 4 / 6
10,079
916
14,057
9,531
3,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Jaiyina
Hercules
16
2 / 1 / 11
9,080
825
3,719
19,415
13,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
scaredy_AJ
Osiris
15
1 / 2 / 15
8,363
760
9,722
9,365
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 8
9,082
826
8,349
9,413
3,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 13
9,278
843
13,201
6,547
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
14
Kills
20
20
Deaths
14
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
8
1.67
W
Persephone
BarryCelery
Persephone
9
4
6
3
L
Cabrakan
2
7
4
0.57
W
Hercules
Jaiyina
Hercules
2
1
11
7.5
L
2
4
7
1.38
L
Awilix
Spirit4576
Awilix
7
4
4
2.25
L
Cupid
jihrstal
Cupid
2
2
10
3.5
W
Osiris
scaredy_AJ
Osiris
1
2
15
4.25
W
5
4
8
2.25
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
49,048
53,852
Taken
54,271
35,918
Mitigated
32,868
17,030
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,434
452
148
1,027
7,611
2,893
51
3,554
3,818
17,953
0
W
Persephone
BarryCelery
Persephone
14,057
1,270
818
1,975
9,531
3,727
1,725
4,373
4,988
30,417
0
L
Cabrakan
5,981
699
495
833
15,257
19,077
0
8,213
6,794
8,203
0
W
Hercules
Jaiyina
Hercules
3,719
1,912
170
10,954
19,415
13,936
917
7,160
11,976
0
11,017
L
12,461
1,951
368
1,655
8,780
3,399
323
5,491
3,229
26,622
0
L
Awilix
Spirit4576
Awilix
11,462
3,308
1,968
1,916
12,904
6,482
0
5,720
6,905
0
12,427
L
Cupid
jihrstal
Cupid
7,219
3,264
5,163
3,457
9,300
4,067
0
4,280
4,698
0
19,169
W
Osiris
scaredy_AJ
Osiris
9,722
2,059
1,656
3,572
9,365
8,987
613
3,820
5,378
0
15,631
W
8,349
4,448
907
2,029
9,413
3,841
288
4,497
4,824
0
18,969
W
13,201
1,184
982
454
6,547
2,377
1,414
3,289
3,207
30,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
45,882
98
Minions Killed
132
0
Camps Cleared
0
991,414
Distance Traveled
1,039,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,936
721
36
3
0
199,667
0
W
Persephone
10,079
916
47
4
0
188,758
0
L
Cabrakan
7,839
713
2
0
0
183,853
0
W
Hercules
9,080
825
10
1
0
234,162
0
L
Hera
8,282
753
40
4
0
191,393
0
L
Awilix
8,968
815
4
0
0
217,728
0
L
Cupid
8,237
749
16
1
0
198,773
0
W
Osiris
8,363
760
7
1
0
233,720
0
W
Cupid
9,082
826
25
2
0
202,836
0
W
Zeus
9,278
843
43
4
0
179,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role