Player Matchup

Xbalanque
Xbalanque
Gold IV
BigMeatyChaac
Xbalanque
Gold IV
Level 138
God Stats
10W - 7L
1,708 SR
Queue Stats
99W - 77L
1,698 MMR
Solo
Janus
Janus
Platinum V
EzPzPhilTeTe
Janus
Platinum V
Level 175
God Stats
10W - 13L
1,448 SR
Queue Stats
325W - 318L
1,667 MMR
Solo
Fenrir
Fenrir
Gold IV
FallenPPG
Fenrir
Gold IV
Level 109
God Stats
1W - 0L
1,452 SR
Queue Stats
15W - 13L
1,671 MMR
Solo
Mulan
Mulan
Gold I
Guerrillanuts_42
Mulan
Gold I
Level 129
God Stats
2W - 2L
1,380 SR
Queue Stats
303W - 309L
1,651 MMR
Solo
Charon
Charon
Platinum V
SynisturSlayer
Charon
Platinum V
Level 155
God Stats
3W - 1L
1,336 SR
Queue Stats
188W - 196L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,465 SR
1,671 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,491 SR
1,622 MMR
Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold I
Chaos2Night
Ishtar
Gold I
Level 258
God Stats
21W - 31L
1,482 SR
Queue Stats
805W - 807L
1,650 MMR
Solo
Thanatos
Thanatos
Gold II
Chief_Sosa_0
Thanatos
Gold II
Level 155
God Stats
3W - 8L
1,450 SR
Queue Stats
196W - 189L
1,674 MMR
Solo
Nike
Nike
Platinum V
ChuchoH3ntai
Nike
Platinum V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,624 MMR
Party 1
Maui
Maui
Gold I
SmurfB0RG
Maui
Gold I
Level 108
God Stats
36W - 51L
1,525 SR
Queue Stats
349W - 341L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigMeatyChaac
Xbalanque
12
8 / 0 / 1
7,630
763
11,689
7,579
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
6,541
654
2,522
3,696
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FallenPPG
Fenrir
11
4 / 0 / 1
6,636
664
3,350
7,575
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 2
6,733
673
5,870
8,797
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 4
6,205
621
4,086
7,027
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetThorAgni

VS

Bans
KaliBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 0
5,465
547
2,036
3,116
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
8
1 / 4 / 0
4,932
493
2,699
7,894
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Chief_Sosa_0
Thanatos
9
0 / 4 / 0
5,272
527
2,679
10,258
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,539
654
7,983
11,165
8,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
8
0 / 3 / 2
4,925
493
2,422
10,229
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Xbalanque
BigMeatyChaac
Xbalanque
8
0
1
8.5
L
Ishtar
1
4
0
0.25
L
Thanatos
Chief_Sosa_0
Thanatos
0
4
0
0
L
2
1
0
2
W
0
0
3
1.5
W
Fenrir
FallenPPG
Fenrir
4
0
1
4.5
W
0
2
2
0.5
L
Maui
0
3
2
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
17,819
34,674
Taken
42,662
16,216
Mitigated
22,348
17,139
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,036
326
0
1,207
3,116
1,171
0
1,181
1,897
38,739
0
W
Xbalanque
BigMeatyChaac
Xbalanque
11,689
7,681
0
5,115
7,579
3,022
431
864
6,715
0
55,965
L
Ishtar
2,699
1,428
0
2,288
7,894
2,369
0
328
7,566
0
31,108
L
Thanatos
Chief_Sosa_0
Thanatos
2,679
1,371
0
7,247
10,258
3,480
0
1,206
9,010
0
37,917
L
7,983
1,864
0
2,907
11,165
8,119
0
556
10,585
0
49,979
W
2,522
362
0
715
3,696
1,330
0
1,744
1,952
64,922
0
W
Fenrir
FallenPPG
Fenrir
3,350
1,374
0
4,631
7,575
3,120
0
870
6,705
0
42,179
W
5,870
1,279
0
4,177
8,797
4,110
0
0
8,797
0
47,664
L
Maui
2,422
875
0
3,422
10,229
7,209
0
3,193
6,996
10,826
0
W
4,086
1,140
0
2,501
7,027
4,634
0
1,722
5,305
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
27,133
380
Minions Killed
322
0
Camps Cleared
0
1,064,244
Distance Traveled
955,336
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,465
547
79
8
0
160,715
1
W
Xbalanque
7,630
763
98
10
0
183,434
0
L
Ishtar
4,932
493
59
6
0
171,839
2
L
Thanatos
5,272
527
69
7
0
211,239
0
L
Nike
6,539
654
96
10
0
213,956
0
W
Janus
6,541
654
118
12
0
210,459
0
W
Fenrir
6,636
664
65
7
0
241,725
0
W
Mulan
6,733
673
91
9
0
216,912
0
L
Maui
4,925
493
19
2
0
197,587
0
W
Charon
6,205
621
8
1
0
211,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role