Player Matchup

King Arthur
King Arthur
BussyPlundеrer
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,679 Elo+
Party 1
Janus
Janus
PцssyBlunderer
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,598 Elo+
Party 1
Freya
Freya
Strivy
Freya
Level 28
God Stats
89W - 72L
1,579 SR
Queue Stats
163W - 171L
1,477 Elo+
Solo
Neith
Neith
bebesita66
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
fejdtjgdjjgj
Chernobog
Level 18
God Stats
6W - 8L
1,204 SR
Queue Stats
96W - 96L
1,245 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,500 Elo+

VS

Team Averages
Level 25
1,542 SR
1,367 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Choi_Jisu
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Ra
Ra
KY SK666N D
Ra
Level 27
God Stats
49W - 128L
1,350 SR
Queue Stats
63W - 166L
1,309 Elo+
Solo
Loki
Loki
Kimichi9088
Loki
Level 22
God Stats
5W - 2L
1,791 SR
Queue Stats
136W - 161L
1,424 Elo+
Solo
Rama
Rama
Seeray4lyfe
Rama
Level 18
God Stats
2W - 3L
1,566 SR
Queue Stats
43W - 59L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BussyPlundеrer
King Arthur
14
2 / 2 / 12
7,824
782
9,948
11,378
9,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 7
8,429
843
12,395
8,242
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Strivy
Freya
14
4 / 1 / 8
8,095
810
5,019
6,937
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
3 / 0 / 3
7,355
736
2,747
2,705
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
fejdtjgdjjgj
Chernobog
14
2 / 0 / 3
7,581
758
2,010
3,042
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 4 / 0
7,571
757
9,961
11,732
8,157
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Choi_Jisu
Nu Wa
12
0 / 4 / 3
6,434
643
4,758
6,950
2,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
6,007
601
151
440
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,516
652
3,247
8,410
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 2
6,503
650
3,350
8,961
3,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
0
0.75
W
King Arthur
BussyPlundеrer
King Arthur
2
2
12
4
L
Nu Wa
Choi_Jisu
Nu Wa
0
4
3
0.38
L
0
0
0
0
L
0
4
0
0
W
6
0
7
9.5
L
0
5
2
0.2
W
Freya
Strivy
Freya
4
1
8
8
W
Neith
3
0
3
4.5
W
Chernobog
fejdtjgdjjgj
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
21,467
32,304
Taken
36,493
18,033
Mitigated
17,575
4,657
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,961
444
0
2,589
11,732
8,157
0
4,325
7,029
30,262
0
W
King Arthur
BussyPlundеrer
King Arthur
9,948
1,159
0
982
11,378
9,149
36
4,356
7,022
73
25,527
L
Nu Wa
Choi_Jisu
Nu Wa
4,758
1,715
0
710
6,950
2,648
0
3,670
2,950
12,140
0
L
151
0
24
48
440
145
0
0
440
3,703
0
L
3,247
402
0
1
8,410
3,241
0
4,562
3,614
0
19,118
W
12,395
1,195
0
870
8,242
3,521
104
4,926
3,316
38,944
0
L
3,350
2,428
0
834
8,961
3,384
16
3,750
4,973
0
10,910
W
Freya
Strivy
Freya
5,019
1,554
0
1,715
6,937
2,929
180
3,811
3,126
20,362
0
W
Neith
2,747
687
0
360
2,705
1,040
1,008
1,111
1,594
0
12,375
W
Chernobog
fejdtjgdjjgj
Chernobog
2,010
1,352
0
730
3,042
1,394
2,243
666
2,376
0
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
33,031
224
Minions Killed
134
0
Camps Cleared
0
1,014,987
Distance Traveled
833,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,571
757
52
5
0
207,065
0
W
King Arthur
7,824
782
36
4
0
231,906
0
L
Nu Wa
6,434
643
17
2
0
194,740
0
L
Ra
6,007
601
9
1
0
69,458
1
L
Loki
6,516
652
30
3
0
174,778
0
W
Janus
8,429
843
82
8
0
233,417
0
L
Rama
6,503
650
26
3
0
187,607
0
W
Freya
8,095
810
36
4
0
219,791
0
W
Neith
7,355
736
25
3
0
150,171
0
W
Chernobog
7,581
758
45
5
0
179,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role