Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BonkIsSwag
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,365 Elo+
Party 1
Hou Yi
Hou Yi
DeadFromRock
Hou Yi
Level 107
God Stats
1W - 2L
1,520 SR
Queue Stats
120W - 129L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
WeLoveXena
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,454 Elo+
Party 1
Janus
Janus
ebwagg
Janus
Level 108
God Stats
9W - 7L
1,567 SR
Queue Stats
127W - 122L
1,485 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,445 Elo+

VS

Team Averages
Level 127
1,411 SR
1,472 Elo+
Sun Wukong
Sun Wukong
CHATO_MORRIS
Sun Wukong
Level 89
God Stats
4W - 3L
1,519 SR
Queue Stats
408W - 370L
1,560 Elo+
Solo
Vulcan
Vulcan
DarckMons
Vulcan
Level 128
God Stats
4W - 6L
1,426 SR
Queue Stats
350W - 319L
1,439 Elo+
Solo
Anhur
Anhur
GinGGy1
Anhur
Level 113
God Stats
23W - 30L
1,221 SR
Queue Stats
465W - 427L
1,444 Elo+
Solo
Atlas
Atlas
Gunslinger445607
Atlas
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 102L
1,495 Elo+
Solo
Nemesis
Nemesis
xXN3UROxT0XINXx
Nemesis
Level 159
God Stats
4W - 3L
1,389 SR
Queue Stats
151W - 170L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 0
5,766
577
2,413
7,730
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
BonkIsSwag
Cthulhu
8
0 / 1 / 0
4,154
415
3,834
7,025
3,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
8
0 / 4 / 0
4,644
464
1,966
7,622
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
WeLoveXena
Jormungandr
9
2 / 3 / 0
5,476
548
3,773
8,162
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ebwagg
Janus
9
0 / 1 / 0
5,059
506
3,919
5,258
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHATO_MORRIS
Sun Wukong
10
3 / 2 / 0
6,387
639
5,093
7,508
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
DarckMons
Vulcan
10
0 / 0 / 0
5,841
584
6,763
3,386
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
GinGGy1
Anhur
10
4 / 1 / 1
6,205
621
6,102
7,151
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 3
6,040
604
2,745
6,653
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,664
566
1,137
6,939
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
10
10
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
Cthulhu
BonkIsSwag
Cthulhu
0
1
0
0
W
Sun Wukong
CHATO_MORRIS
Sun Wukong
3
2
0
1.5
W
Vulcan
DarckMons
Vulcan
0
0
0
0
L
Hou Yi
0
4
0
0
W
Anhur
GinGGy1
Anhur
4
1
1
4.5
W
1
0
3
2.5
L
Jormungandr
WeLoveXena
Jormungandr
2
3
0
0.67
L
Janus
ebwagg
Janus
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
21,840
35,797
Taken
31,637
14,005
Mitigated
15,428
11,396
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,413
479
0
6,359
7,730
2,694
0
844
6,886
0
40,309
L
Cthulhu
BonkIsSwag
Cthulhu
3,834
352
217
1,299
7,025
3,618
0
4,386
2,639
24,337
0
W
Sun Wukong
CHATO_MORRIS
Sun Wukong
5,093
1,469
0
2,666
7,508
5,145
0
3,630
3,878
0
33,756
W
Vulcan
DarckMons
Vulcan
6,763
3,602
0
750
3,386
1,154
348
1,463
1,819
54,772
0
L
Hou Yi
1,966
1,195
0
1,714
7,622
1,813
102
793
6,829
0
27,737
W
Anhur
GinGGy1
Anhur
6,102
2,784
0
3,666
7,151
2,315
524
986
6,165
0
45,938
W
2,745
1,080
86
2,332
6,653
4,566
58
3,626
2,889
13,647
0
L
Jormungandr
WeLoveXena
Jormungandr
3,773
1,618
0
760
8,162
4,215
0
0
8,162
28,134
0
L
Janus
ebwagg
Janus
3,919
132
0
1,047
5,258
1,665
0
3,485
1,773
35,175
0
W
1,137
451
0
1,292
6,939
2,248
0
1,463
5,360
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
30,137
247
Minions Killed
300
0
Camps Cleared
0
1,004,077
Distance Traveled
1,013,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,766
577
65
7
0
229,808
0
L
Cthulhu
4,154
415
25
3
0
210,380
0
W
Sun Wukong
6,387
639
59
6
0
183,254
0
W
Vulcan
5,841
584
89
9
0
209,001
0
L
Hou Yi
4,644
464
41
4
0
196,485
0
W
Anhur
6,205
621
76
8
0
181,760
0
W
Atlas
6,040
604
19
2
0
207,600
2
L
Jormungandr
5,476
548
44
4
0
187,541
0
L
Janus
5,059
506
72
7
0
179,863
0
W
Nemesis
5,664
566
57
6
0
231,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role