Player Matchup

Ishtar
Ishtar
Didineosaure
Ishtar
Level 29
God Stats
0W - 3L
1,264 SR
Queue Stats
46W - 61L
1,402 Elo+
Party 1
Vulcan
Vulcan
MrEnygma3030
Vulcan
Level 47
God Stats
177W - 184L
1,256 SR
Queue Stats
255W - 282L
1,145 Elo+
Solo
Achilles
Achilles
xDragoon4183
Achilles
Level 44
God Stats
11W - 32L
1,627 SR
Queue Stats
177W - 193L
1,416 Elo+
Party 1
Team Averages
Level 40
1,382 SR
1,321 Elo+

VS

Team Averages
Level 44
1,692 SR
1,325 Elo+
Janus
Janus
SMOKINxWOODS
Janus
Level 47
God Stats
2W - 0L
1,771 SR
Queue Stats
113W - 137L
1,311 Elo+
Solo
Neith
Neith
StopdaViolenceWP
Neith
Level 42
God Stats
2W - 1L
1,432 SR
Queue Stats
2W - 2L
1,316 Elo+
Solo
Arachne
Arachne
zales08
Arachne
Level 44
God Stats
8W - 5L
1,873 SR
Queue Stats
331W - 337L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
8 / 6 / 2
10,070
915
11,691
14,425
6,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
8
0 / 4 / 2
7,412
674
1,897
5,714
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xDragoon4183
Achilles
12
1 / 4 / 7
8,641
786
6,140
14,242
16,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 10
9,242
840
6,967
6,466
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 5
8,276
752
6,467
7,132
3,357
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
zales08
Arachne
14
12 / 3 / 2
11,981
1,089
15,898
12,188
5,886
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
14
14
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
8
6
2
1.5
L
Vulcan
0
4
2
0.25
W
1
5
10
1.2
W
1
2
5
1.75
L
Achilles
xDragoon4183
Achilles
1
4
7
1.13
W
Arachne
zales08
Arachne
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
29,332
34,381
Taken
25,786
24,431
Mitigated
11,547
4,598
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
11,691
7,022
0
3,339
14,425
6,415
494
3,173
11,252
0
45,679
L
Vulcan
1,897
1,115
0
530
5,714
1,854
52
1,780
3,934
9,107
0
W
6,967
724
526
418
6,466
2,304
556
551
5,875
32,406
0
W
6,467
2,285
0
1,955
7,132
3,357
1,235
551
6,545
14
22,381
L
Achilles
xDragoon4183
Achilles
6,140
1,211
0
729
14,242
16,162
147
2,320
11,922
0
15,897
W
Arachne
zales08
Arachne
15,898
13,748
0
3,941
12,188
5,886
1,059
876
11,192
0
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
29,499
103
Minions Killed
104
0
Camps Cleared
0
504,303
Distance Traveled
614,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,070
915
78
7
0
163,567
0
L
Vulcan
7,412
674
15
1
0
124,075
0
W
Janus
9,242
840
33
3
0
199,487
4
W
Neith
8,276
752
39
4
0
192,755
0
L
Achilles
8,641
786
10
1
0
216,661
0
W
Arachne
11,981
1,089
32
3
0
222,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role