Player Matchup

Izanami
Izanami
IeRoux
Izanami
Level 26
God Stats
3W - 5L
1,377 SR
Queue Stats
83W - 91L
1,347 Elo+
Party 1
Camazotz
Camazotz
Mr Orangutan728
Camazotz
Level 60
God Stats
3W - 3L
1,252 SR
Queue Stats
204W - 209L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
Red_Wolf_171
Sun Wukong
Level 103
God Stats
4W - 3L
1,509 SR
Queue Stats
147W - 149L
1,418 Elo+
Solo
Cerberus
Cerberus
STON3RxQCx
Cerberus
Level 21
God Stats
3W - 4L
1,471 SR
Queue Stats
21W - 25L
1,337 Elo+
Party 1
Hachiman
Hachiman
SamanthaPo0py
Hachiman
Level 27
God Stats
2W - 5L
1,285 SR
Queue Stats
103W - 126L
1,336 Elo+
Party 1
Team Averages
Level 47
1,379 SR
1,359 Elo+

VS

Team Averages
Level 58
1,511 SR
1,332 Elo+
Ares
Ares
DrakensWrld
Ares
Level 35
God Stats
9W - 10L
1,532 SR
Queue Stats
52W - 78L
1,357 Elo+
Party 2
Anubis
Anubis
KN_GriffinForce
Anubis
Level 94
God Stats
19W - 23L
1,449 SR
Queue Stats
64W - 83L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
RamonNoods
Danzaburou
Level 23
God Stats
4W - 8L
1,471 SR
Queue Stats
14W - 32L
1,274 Elo+
Party 2
Izanami
Izanami
ZACH0015
Izanami
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,187 Elo+
Solo
Nu Wa
Nu Wa
stealthshot410
Nu Wa
Level 93
God Stats
18W - 8L
1,602 SR
Queue Stats
96W - 127L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IeRoux
Izanami
11
3 / 1 / 1
6,759
520
7,667
6,268
2,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
14
4 / 0 / 0
8,250
635
4,929
11,509
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Red_Wolf_171
Sun Wukong
13
5 / 0 / 2
8,351
642
7,196
8,829
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
STON3RxQCx
Cerberus
10
0 / 0 / 4
6,678
514
5,202
8,849
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
SamanthaPo0py
Hachiman
12
0 / 0 / 1
6,532
502
1,400
7,787
2,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,005
462
3,324
12,714
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 0
7,204
554
4,196
4,141
2,161
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
RamonNoods
Danzaburou
10
0 / 2 / 1
5,793
446
5,023
9,851
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
ZACH0015
Izanami
8
0 / 4 / 0
5,412
416
1,008
8,992
2,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 0
5,761
443
6,956
7,635
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Izanami
IeRoux
Izanami
3
1
1
3.5
L
0
1
0
0
W
Camazotz
4
0
0
4
L
Danzaburou
RamonNoods
Danzaburou
0
2
1
0.25
W
Sun Wukong
Red_Wolf_171
Sun Wukong
5
0
2
6
W
Cerberus
STON3RxQCx
Cerberus
0
0
4
2
W
Hachiman
SamanthaPo0py
Hachiman
0
0
1
0.5
L
Izanami
ZACH0015
Izanami
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
20,507
43,242
Taken
43,333
20,883
Mitigated
19,422
17,902
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
34
0
2,952
12,714
9,011
0
2,568
10,146
27,138
0
W
Izanami
IeRoux
Izanami
7,667
5,258
0
810
6,268
2,078
2,480
1,586
4,622
0
51,444
L
4,196
396
0
1,787
4,141
2,161
0
0
4,141
60,949
0
W
Camazotz
4,929
1,766
0
5,873
11,509
4,313
0
1,701
9,734
0
72,980
L
Danzaburou
RamonNoods
Danzaburou
5,023
1,636
0
3,263
9,851
3,540
0
2,480
7,371
0
35,786
W
Sun Wukong
Red_Wolf_171
Sun Wukong
7,196
2,572
0
3,605
8,829
5,092
548
4,566
3,933
0
66,966
W
Cerberus
STON3RxQCx
Cerberus
5,202
480
0
4,658
8,849
6,890
165
2,349
6,426
23,334
0
W
Hachiman
SamanthaPo0py
Hachiman
1,400
707
0
2,956
7,787
2,510
0
3,662
4,051
0
38,803
L
Izanami
ZACH0015
Izanami
1,008
782
0
902
8,992
2,616
0
154
8,838
0
23,254
L
6,956
2,875
0
0
7,635
2,094
0
0
7,635
32,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
30,175
453
Minions Killed
290
0
Camps Cleared
0
1,301,477
Distance Traveled
1,139,748
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,005
462
34
3
0
245,244
4
W
Izanami
6,759
520
84
6
0
267,654
0
L
Anubis
7,204
554
106
8
0
209,393
5
W
Camazotz
8,250
635
125
10
0
281,631
0
L
Danzaburou
5,793
446
57
4
0
239,916
0
W
Sun Wukong
8,351
642
115
9
0
228,983
5
W
Cerberus
6,678
514
74
6
0
267,972
0
W
Hachiman
6,532
502
55
4
0
255,237
0
L
Izanami
5,412
416
42
3
0
240,356
0
L
Nu Wa
5,761
443
51
4
0
204,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role