Player Matchup

Bakasura
Bakasura
JillCoyote05
Bakasura
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 6L
1,631 Elo+
Party 1
Surtr
Surtr
Unrulytoddler
Surtr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,631 Elo+
Party 1
Hel
Hel
Uttertàssen
Hel
Level 138
God Stats
1W - 2L
1,257 SR
Queue Stats
128W - 114L
1,089 Elo+
Solo
Jing Wei
Jing Wei
Zariandrea
Jing Wei
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 1
Xbalanque
Xbalanque
rmbprod
Xbalanque
Level 97
God Stats
467W - 527L
1,449 SR
Queue Stats
467W - 528L
1,419 Elo+
Solo
Team Averages
Level 59
1,537 SR
1,480 Elo+

VS

Team Averages
Level 63
1,548 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JamaikHas
Thor
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 2
Vulcan
Vulcan
NightTriickZ
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Freya
Freya
Tytmouse
Freya
Level 33
God Stats
1W - 0L
1,705 SR
Queue Stats
27W - 25L
1,503 Elo+
Solo
Medusa
Medusa
Zelda Hyline164
Medusa
Level 87
God Stats
16W - 7L
1,535 SR
Queue Stats
43W - 67L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JillCoyote05
Bakasura
13
0 / 2 / 3
7,481
623
3,097
11,377
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 2
8,005
667
8,821
14,531
12,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 2
7,521
627
7,713
9,368
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
Zariandrea
Jing Wei
14
1 / 3 / 3
7,931
661
6,353
12,167
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xbalanque
rmbprod
Xbalanque
14
2 / 4 / 2
8,298
692
9,766
13,387
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 8
9,095
758
9,078
14,321
14,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
3 / 3 / 8
8,730
728
9,390
12,004
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
15
3 / 0 / 9
8,708
726
16,582
5,188
2,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Tytmouse
Freya
16
3 / 0 / 6
9,076
756
9,311
9,117
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 0 / 9
8,232
686
8,898
8,285
3,753
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
5
Kills
14
14
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
8
2.67
W
Thor
3
3
8
2.33
L
Bakasura
JillCoyote05
Bakasura
0
2
3
0.75
W
Vulcan
3
0
9
7.5
W
Freya
Tytmouse
Freya
3
0
6
6
L
2
2
2
1.5
L
0
3
2
0.33
L
Jing Wei
Zariandrea
Jing Wei
1
3
3
0.83
W
1
0
9
5.5
L
Xbalanque
rmbprod
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
53,259
60,830
Taken
48,915
32,301
Mitigated
30,564
16,546
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,078
1,713
0
821
14,321
14,036
30
1,901
12,050
0
29,536
W
Thor
9,390
726
0
1,060
12,004
6,082
973
1,607
10,327
0
22,666
L
Bakasura
JillCoyote05
Bakasura
3,097
2,171
0
1,420
11,377
6,477
0
4,814
6,369
0
8,899
W
Vulcan
16,582
5,690
0
443
5,188
2,533
66
420
4,768
37,662
0
W
Freya
Tytmouse
Freya
9,311
2,339
0
4,701
9,117
4,160
352
1,668
7,314
46,519
0
L
8,821
3,083
0
2,925
14,531
12,146
8
7,020
7,385
407
25,801
L
7,713
99
5,952
4,884
9,368
3,687
0
5,708
3,558
21,658
0
L
Jing Wei
Zariandrea
Jing Wei
6,353
5,285
0
642
12,167
4,596
108
3,737
8,274
0
22,308
W
8,898
2,269
0
2,213
8,285
3,753
36
2,359
5,746
0
24,949
L
Xbalanque
rmbprod
Xbalanque
9,766
1,758
0
723
13,387
5,395
19
3,896
9,351
0
38,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
43,841
195
Minions Killed
266
0
Camps Cleared
0
1,264,066
Distance Traveled
1,328,223
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,095
758
43
4
0
269,741
0
W
Thor
8,730
728
43
4
0
253,564
0
L
Bakasura
7,481
623
22
2
0
284,780
0
W
Vulcan
8,708
726
69
6
0
277,371
0
W
Freya
9,076
756
74
6
0
253,261
0
L
Surtr
8,005
667
30
3
0
248,818
1
L
Hel
7,521
627
47
4
0
252,755
1
L
Jing Wei
7,931
661
40
3
0
241,586
0
W
Medusa
8,232
686
37
3
0
274,286
0
L
Xbalanque
8,298
692
56
5
0
236,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role