Player Matchup

Cthulhu
Cthulhu
GaugeBeats
Cthulhu
Level 42
God Stats
0W - 1L
1,684 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nsydeus
Baron Samedi
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Medusa
Medusa
d3mo
Medusa
Level 87
God Stats
11W - 12L
1,500 SR
Queue Stats
44W - 51L
1,687 Elo+
Party 1
Team Averages
Level 71
1,561 SR
1,562 Elo+

VS

Team Averages
Level 68
1,475 SR
1,319 Elo+
Cerberus
Cerberus
RomanianProphet
Cerberus
Level 86
God Stats
8W - 3L
1,428 SR
Queue Stats
45W - 47L
1,291 Elo+
Party 2
King Arthur
King Arthur
Tyson_TheBison43
King Arthur
Level 49
God Stats
14W - 22L
1,385 SR
Queue Stats
187W - 204L
1,269 Elo+
Party 2
Agni
Agni
priceplay
Agni
Level 69
God Stats
20W - 15L
1,610 SR
Queue Stats
356W - 360L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaugeBeats
Cthulhu
12
1 / 2 / 2
9,603
640
6,398
11,184
12,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nsydeus
Baron Samedi
12
1 / 7 / 2
9,857
657
6,799
10,958
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
d3mo
Medusa
13
1 / 3 / 2
9,882
659
7,976
11,485
3,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 0 / 10
10,463
698
8,208
11,469
8,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Tyson_TheBison43
King Arthur
14
2 / 1 / 7
10,266
684
8,232
11,386
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
14
8 / 2 / 3
11,560
771
11,643
7,395
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GaugeBeats
Cthulhu
1
2
2
1
L
Baron Samedi
Nsydeus
Baron Samedi
1
7
2
0.29
W
Cerberus
1
0
10
6
W
King Arthur
Tyson_TheBison43
King Arthur
2
1
7
5.5
L
Medusa
d3mo
Medusa
1
3
2
0.67
W
Agni
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
28,083
33,627
Taken
30,250
20,334
Mitigated
22,332
4,827
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GaugeBeats
Cthulhu
6,398
178
292
674
11,184
12,370
0
5,878
5,306
17,326
266
L
Baron Samedi
Nsydeus
Baron Samedi
6,799
88
440
1,440
10,958
4,360
0
7,613
3,345
30,084
0
W
Cerberus
8,208
794
0
3,420
11,469
8,918
176
5,856
5,613
38,919
0
W
King Arthur
Tyson_TheBison43
King Arthur
8,232
475
0
924
11,386
10,284
65
4,291
7,095
462
31,852
L
Medusa
d3mo
Medusa
7,976
2,873
0
1,981
11,485
3,604
0
7,373
4,112
0
55,168
W
Agni
11,643
1,050
0
828
7,395
3,130
700
4,034
3,361
36,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,289
133
Minions Killed
149
0
Camps Cleared
0
704,117
Distance Traveled
742,417
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,603
640
20
1
0
241,160
4
L
Baron Samedi
9,857
657
33
2
0
222,815
2
W
Cerberus
10,463
698
77
5
0
237,961
0
W
King Arthur
10,266
684
29
2
0
269,342
0
L
Medusa
9,882
659
80
5
0
240,142
0
W
Agni
11,560
771
43
3
0
235,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role