Player Matchup

Ishtar
Ishtar
Gold II
 
Ishtar
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
HandsomeBeast1
Kuzenbo
Gold III
Level 168
God Stats
85W - 65L
1,631 SR
Queue Stats
498W - 514L
1,647 MMR
Solo
Thor
Thor
Platinum II
Im oZAYo
Thor
Platinum II
Level 132
God Stats
1W - 2L
1,323 SR
Queue Stats
98W - 83L
1,677 MMR
Solo
Poseidon
Poseidon
Platinum III
Psycho Spartan5
Poseidon
Platinum III
Level 159
God Stats
1W - 2L
1,703 SR
Queue Stats
32W - 30L
1,807 MMR
Party 1
Hades
Hades
Gold IV
VxntageKnife
Hades
Gold IV
Level 168
God Stats
0W - 1L
1,509 SR
Queue Stats
20W - 20L
1,498 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,533 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,516 SR
1,659 MMR
Horus
Horus
Platinum V
Empow3r
Horus
Platinum V
Level 108
God Stats
1W - 2L
1,230 SR
Queue Stats
173W - 174L
1,663 MMR
Solo
Anubis
Anubis
Gold I
JOLUDELLA96
Anubis
Gold I
Level 127
God Stats
11W - 11L
1,556 SR
Queue Stats
469W - 465L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
PhoenixSordauc
Sun Wukong
Platinum IV
Level 167
God Stats
17W - 13L
1,626 SR
Queue Stats
96W - 89L
1,644 MMR
Solo
Freya
Freya
Gold I
RYUGAANDLDRAGO
Freya
Gold I
Level 129
God Stats
32W - 24L
1,653 SR
Queue Stats
561W - 560L
1,627 MMR
Solo
Awilix
Awilix
Gold II
hydubby
Awilix
Gold II
Level 128
God Stats
8W - 10L
1,513 SR
Queue Stats
190W - 179L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
1 / 1 / 0
3,832
766
2,841
2,421
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,730
746
847
3,133
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
4
0 / 0 / 0
3,124
625
491
2,276
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
7
0 / 1 / 0
3,708
742
1,840
2,964
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 2 / 1
3,703
741
1,127
4,168
2,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Baba YagaRavanaXbalanque

VS

Bans
ThanatosJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Empow3r
Horus
6
0 / 0 / 2
3,819
764
1,413
4,362
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
7
1 / 0 / 0
4,206
841
1,385
2,078
940
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PhoenixSordauc
Sun Wukong
8
1 / 0 / 1
4,117
823
2,336
3,280
1,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 0
3,559
712
2,281
3,086
922
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Awilix
hydubby
Awilix
6
1 / 1 / 2
3,768
754
1,272
4,286
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
W
Horus
Empow3r
Horus
0
0
2
1
L
0
0
1
0.5
L
Thor
0
0
0
0
W
Anubis
1
0
0
1
W
Sun Wukong
PhoenixSordauc
Sun Wukong
1
0
1
1.5
L
Poseidon
0
1
0
0
W
1
1
0
1
L
0
2
1
0.25
W
Awilix
hydubby
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,146
Damage
8,687
14,962
Taken
17,092
6,499
Mitigated
7,010
6,005
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,841
2,170
0
807
2,421
825
0
1,413
910
0
17,327
W
Horus
Empow3r
Horus
1,413
709
415
2,228
4,362
2,104
0
1,498
2,864
0
7,578
L
847
478
0
1,867
3,133
2,404
0
668
2,363
12,873
0
L
Thor
491
199
0
491
2,276
650
0
190
2,086
0
8,757
W
Anubis
1,385
144
0
1,363
2,078
940
0
807
1,271
29,104
0
W
Sun Wukong
PhoenixSordauc
Sun Wukong
2,336
1,220
0
1,693
3,280
1,817
0
1,127
2,153
0
22,172
L
Poseidon
1,840
147
0
923
2,964
608
0
1,195
1,769
24,750
0
W
2,281
680
0
1,180
3,086
922
0
382
2,704
16,133
0
L
1,127
298
40
1,877
4,168
2,012
0
0
4,168
18,601
0
W
Awilix
hydubby
Awilix
1,272
366
0
1,595
4,286
1,227
0
0
4,286
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,097
Gold Earned
19,469
174
Minions Killed
191
0
Camps Cleared
0
495,459
Distance Traveled
580,437
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,832
766
43
9
0
102,122
0
W
Horus
3,819
764
13
3
0
124,383
1
L
Kuzenbo
3,730
746
14
3
0
109,966
0
L
Thor
3,124
625
19
4
0
63,685
0
W
Anubis
4,206
841
67
13
0
105,052
2
W
Sun Wukong
4,117
823
38
8
0
119,318
0
L
Poseidon
3,708
742
54
11
0
107,670
0
W
Freya
3,559
712
40
8
0
109,665
0
L
Hades
3,703
741
44
9
0
112,016
0
W
Awilix
3,768
754
33
7
0
122,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role