Player Matchup

Cthulhu
Cthulhu
CocoCoao
Cthulhu
Level 68
God Stats
8W - 2L
1,634 SR
Queue Stats
180W - 154L
1,508 Elo+
Solo
Izanami
Izanami
DatBoy-_-JP
Izanami
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,558 Elo+
Party 3
Scylla
Scylla
Dequiniouss
Scylla
Level 18
God Stats
3W - 1L
1,461 SR
Queue Stats
14W - 7L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TortelliniMan
Tsukuyomi
Level 26
God Stats
10W - 10L
1,655 SR
Queue Stats
85W - 84L
1,359 Elo+
Party 2
Nike
Nike
TropicalMango12
Nike
Level 82
God Stats
2W - 2L
1,551 SR
Queue Stats
178W - 178L
1,510 Elo+
Party 2
Team Averages
Level 47
1,560 SR
1,500 Elo+

VS

Team Averages
Level 49
1,541 SR
1,378 Elo+
Arachne
Arachne
Mia K Sanity
Arachne
Level 22
God Stats
0W - 3L
1,243 SR
Queue Stats
5W - 11L
1,360 Elo+
Party 1
Charybdis
Charybdis
Obelus1693
Charybdis
Level 61
God Stats
0W - 1L
1,667 SR
Queue Stats
46W - 62L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Souljikid837
Nu Wa
Level 69
God Stats
4W - 6L
1,582 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 1
Achilles
Achilles
TD BRAWL 7
Achilles
Level 64
God Stats
1W - 2L
1,534 SR
Queue Stats
28W - 40L
1,340 Elo+
Party 1
Discordia
Discordia
Vortex Sanity
Discordia
Level 27
God Stats
1W - 1L
1,679 SR
Queue Stats
12W - 25L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocoCoao
Cthulhu
16
4 / 1 / 13
9,583
799
9,572
9,514
7,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
DatBoy-_-JP
Izanami
18
12 / 0 / 4
11,466
956
19,146
14,277
6,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
3 / 2 / 6
9,809
817
7,942
8,916
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
TortelliniMan
Tsukuyomi
16
1 / 1 / 11
9,469
789
5,898
9,094
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 12
9,528
794
10,074
13,797
9,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mia K Sanity
Arachne
14
2 / 8 / 4
7,934
661
7,979
15,888
7,872
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Obelus1693
Charybdis
14
0 / 4 / 3
7,470
623
6,310
12,057
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 4
8,741
728
14,624
12,466
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TD BRAWL 7
Achilles
12
0 / 3 / 3
7,333
611
2,579
9,248
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Vortex Sanity
Discordia
15
2 / 3 / 2
8,233
686
11,540
7,866
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
25
Kills
7
7
Deaths
25
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CocoCoao
Cthulhu
4
1
13
10.5
W
Izanami
DatBoy-_-JP
Izanami
12
0
4
14
W
Scylla
3
2
6
3
L
Arachne
Mia K Sanity
Arachne
2
8
4
0.5
L
Charybdis
Obelus1693
Charybdis
0
4
3
0.38
L
3
7
4
0.71
L
Achilles
TD BRAWL 7
Achilles
0
3
3
0.5
W
Tsukuyomi
TortelliniMan
Tsukuyomi
1
1
11
6.5
W
5
3
12
3.67
L
Discordia
Vortex Sanity
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,632
Damage
43,032
55,598
Taken
57,525
30,934
Mitigated
25,834
13,140
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CocoCoao
Cthulhu
9,572
499
0
628
9,514
7,747
75
4,751
4,763
26,106
725
W
Izanami
DatBoy-_-JP
Izanami
19,146
13,758
0
5,943
14,277
6,706
4,882
6,293
7,984
0
60,257
W
Scylla
7,942
426
0
1,883
8,916
3,289
550
3,883
5,033
42,044
0
L
Arachne
Mia K Sanity
Arachne
7,979
5,737
0
1,125
15,888
7,872
0
5,101
10,787
0
10,023
L
Charybdis
Obelus1693
Charybdis
6,310
2,902
0
1,018
12,057
3,618
0
902
11,155
0
19,768
L
14,624
4,931
176
460
12,466
5,041
0
6,200
6,266
42,731
0
L
Achilles
TD BRAWL 7
Achilles
2,579
535
0
234
9,248
6,796
0
3,583
5,665
400
3,395
W
Tsukuyomi
TortelliniMan
Tsukuyomi
5,898
1,728
0
4,208
9,094
3,498
1,135
4,300
4,794
0
37,965
W
10,074
841
0
478
13,797
9,694
508
7,337
6,460
937
27,038
L
Discordia
Vortex Sanity
Discordia
11,540
1,090
0
313
7,866
2,507
0
1,615
6,251
37,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
39,711
330
Minions Killed
162
0
Camps Cleared
0
1,337,119
Distance Traveled
1,002,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,583
799
42
4
0
274,548
0
W
Izanami
11,466
956
109
9
0
258,017
0
W
Scylla
9,809
817
75
6
0
270,602
0
L
Arachne
7,934
661
4
0
0
242,543
0
L
Charybdis
7,470
623
26
2
0
226,661
0
L
Nu Wa
8,741
728
75
6
0
192,560
0
L
Achilles
7,333
611
3
0
0
114,079
0
W
Tsukuyomi
9,469
789
69
6
0
272,008
0
W
Nike
9,528
794
35
3
0
261,944
0
L
Discordia
8,233
686
54
5
0
226,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role