Player Matchup

Kali
Kali
 
Kali
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CheekusClappicus
Thanatos
Level 102
God Stats
9W - 10L
1,659 SR
Queue Stats
38W - 40L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Gallamore
Nu Wa
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
139W - 154L
1,492 Elo+
Party 2
Anubis
Anubis
LegoshiBreedMe
Anubis
Level 94
God Stats
48W - 57L
1,573 SR
Queue Stats
423W - 419L
1,525 Elo+
Party 2
Yemoja
Yemoja
SirMrAppleMan1
Yemoja
Level 29
God Stats
11W - 22L
1,372 SR
Queue Stats
43W - 47L
1,451 Elo+
Party 2
Team Averages
Level 82
1,480 SR
1,478 Elo+

VS

Team Averages
Level 55
1,456 SR
1,474 Elo+
Erlang Shen
Erlang Shen
EmersitoTaco
Erlang Shen
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 5L
1,637 Elo+
Party 1
Terra
Terra
Jack0323
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,532 Elo+
Party 1
Hachiman
Hachiman
Jotape topp
Hachiman
Level 31
God Stats
3W - 5L
1,326 SR
Queue Stats
11W - 20L
1,284 Elo+
Solo
Janus
Janus
SwornBenjamin
Janus
Level 48
God Stats
5W - 1L
1,558 SR
Queue Stats
328W - 331L
1,408 Elo+
Solo
Poseidon
Poseidon
XXxxBLEXXxxXX
Poseidon
Level 68
God Stats
6W - 2L
1,394 SR
Queue Stats
196W - 162L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 9 / 0
7,384
462
2,817
15,299
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 0
7,605
475
6,740
13,109
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Gallamore
Nu Wa
13
0 / 2 / 3
7,846
490
7,176
7,222
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 4
7,518
470
11,592
14,264
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 4
7,676
480
3,225
14,274
10,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EmersitoTaco
Erlang Shen
17
10 / 1 / 1
11,019
689
16,198
14,349
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Jack0323
Terra
12
1 / 1 / 3
7,134
446
7,631
14,633
14,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Jotape topp
Hachiman
13
4 / 4 / 2
8,264
517
11,327
8,233
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 2
8,502
531
6,928
11,890
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
XXxxBLEXXxxXX
Poseidon
17
1 / 0 / 2
9,943
621
3,900
6,731
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
19
21
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
9
0
0.11
L
3
4
0
0.75
W
Erlang Shen
EmersitoTaco
Erlang Shen
10
1
1
10.5
L
Nu Wa
Gallamore
Nu Wa
0
2
3
0.75
W
Terra
Jack0323
Terra
1
1
3
2.5
W
Hachiman
Jotape topp
Hachiman
4
4
2
1.25
L
2
3
4
1.33
L
2
3
4
1.33
W
3
2
2
2
W
Poseidon
XXxxBLEXXxxXX
Poseidon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
45,984
64,168
Taken
55,836
34,536
Mitigated
34,243
22,251
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,817
1,894
0
1,446
15,299
6,366
0
1,168
14,091
0
20,706
L
6,740
1,465
0
9,297
13,109
6,926
0
1,889
11,124
0
62,511
W
Erlang Shen
EmersitoTaco
Erlang Shen
16,198
9,384
0
6,857
14,349
11,367
3,194
1,682
12,667
0
88,780
L
Nu Wa
Gallamore
Nu Wa
7,176
1,491
0
500
7,222
3,016
610
2,802
4,242
63,631
0
W
Terra
Jack0323
Terra
7,631
807
178
2,327
14,633
14,573
0
6,536
8,097
37,111
0
W
Hachiman
Jotape topp
Hachiman
11,327
6,821
0
0
8,233
2,621
198
6,092
2,141
0
45,818
L
11,592
967
0
4,594
14,264
7,677
288
6,768
7,452
57,952
0
L
3,225
1,084
3,656
2,758
14,274
10,551
223
5,472
8,800
21,171
0
W
6,928
875
0
5,926
11,890
3,478
0
5,411
6,479
68,657
0
W
Poseidon
XXxxBLEXXxxXX
Poseidon
3,900
499
0
695
6,731
2,204
867
2,272
4,459
99,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
44,862
379
Minions Killed
531
0
Camps Cleared
0
1,383,187
Distance Traveled
1,621,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,384
462
29
2
0
277,616
0
L
Thanatos
7,605
475
92
6
0
312,824
0
W
Erlang Shen
11,019
689
135
8
0
289,431
1
L
Nu Wa
7,846
490
128
8
0
302,008
0
W
Terra
7,134
446
46
3
0
352,024
2
W
Hachiman
8,264
517
70
4
0
280,575
0
L
Anubis
7,518
470
101
6
0
257,857
0
L
Yemoja
7,676
480
29
2
0
232,882
1
W
Janus
8,502
531
105
7
0
325,752
0
W
Poseidon
9,943
621
175
11
0
373,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role