Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DatOGMutley
Thanatos
Level 63
God Stats
68W - 45L
1,513 SR
Queue Stats
209W - 213L
1,435 Elo+
Party 1
Izanami
Izanami
Glorycarp
Izanami
Level 68
God Stats
9W - 14L
1,528 SR
Queue Stats
15W - 30L
1,349 Elo+
Party 1
Janus
Janus
ItsLupiz
Janus
Level 125
God Stats
5W - 7L
1,363 SR
Queue Stats
298W - 289L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
engine_chest
Sun Wukong
Level 117
God Stats
17W - 14L
1,534 SR
Queue Stats
217W - 197L
1,421 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,426 Elo+

VS

Team Averages
Level 103
1,441 SR
1,472 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Apapin
Ravana
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 107L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
BushesOfLove
Danzaburou
Level 29
God Stats
4W - 7L
1,409 SR
Queue Stats
61W - 72L
1,448 Elo+
Party 2
Ares
Ares
LegendKiller1261
Ares
Level 129
God Stats
1W - 4L
1,167 SR
Queue Stats
194W - 196L
1,493 Elo+
Party 3
Surtr
Surtr
soleHunter456
Surtr
Level 135
God Stats
5W - 4L
1,627 SR
Queue Stats
233W - 231L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 3
7,292
561
4,082
10,267
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
DatOGMutley
Thanatos
13
6 / 1 / 3
8,409
647
5,854
11,362
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Glorycarp
Izanami
10
0 / 4 / 1
6,385
491
1,952
8,041
2,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ItsLupiz
Janus
12
2 / 1 / 6
7,833
603
3,226
3,899
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
engine_chest
Sun Wukong
13
3 / 0 / 1
7,992
615
9,955
9,907
7,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
2
0 / 2 / 0
4,180
322
289
1,375
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Apapin
Ravana
11
6 / 4 / 1
6,858
528
6,096
8,651
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BushesOfLove
Danzaburou
11
1 / 3 / 4
6,602
508
8,732
9,685
3,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 3 / 0
5,621
432
3,690
10,732
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,544
350
1,807
5,185
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
3
1.75
L
Poseidon
 
Poseidon
0
2
0
0
L
Ravana
Apapin
Ravana
6
4
1
1.63
L
Danzaburou
BushesOfLove
Danzaburou
1
3
4
1
W
Thanatos
DatOGMutley
Thanatos
6
1
3
7.5
W
Izanami
Glorycarp
Izanami
0
4
1
0.13
W
Janus
ItsLupiz
Janus
2
1
6
5
L
0
3
0
0
W
Sun Wukong
engine_chest
Sun Wukong
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
20,614
43,476
Taken
35,628
25,754
Mitigated
19,268
19,850
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,082
138
207
2,495
10,267
9,464
19
919
9,348
0
21,552
L
Poseidon
 
Poseidon
289
38
0
0
1,375
191
0
285
1,058
3,563
0
L
Ravana
Apapin
Ravana
6,096
1,460
0
352
8,651
3,398
0
1,045
7,498
0
32,208
L
Danzaburou
BushesOfLove
Danzaburou
8,732
3,471
0
3,328
9,685
3,400
0
1,261
8,348
0
44,890
W
Thanatos
DatOGMutley
Thanatos
5,854
707
0
13,371
11,362
4,486
0
194
11,168
0
54,537
W
Izanami
Glorycarp
Izanami
1,952
1,448
0
1,226
8,041
2,735
2,046
0
8,041
0
43,419
W
Janus
ItsLupiz
Janus
3,226
457
0
1,084
3,899
1,234
1,148
119
3,780
48,039
0
L
3,690
178
0
2,194
10,732
9,259
0
389
10,313
22,793
0
W
Sun Wukong
engine_chest
Sun Wukong
9,955
1,130
0
1,467
9,907
7,835
187
2,817
7,090
0
59,018
L
1,807
507
0
1,935
5,185
3,020
0
0
5,185
167
11,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
27,805
402
Minions Killed
174
0
Camps Cleared
0
1,280,042
Distance Traveled
873,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,292
561
40
3
0
286,861
0
L
Poseidon
4,180
322
6
0
0
40,324
0
L
Ravana
6,858
528
46
4
0
253,911
0
L
Danzaburou
6,602
508
66
5
0
222,627
0
W
Thanatos
8,409
647
99
8
0
279,075
0
W
Izanami
6,385
491
74
6
0
207,308
2
W
Janus
7,833
603
96
7
0
268,372
2
L
Ares
5,621
432
30
2
0
227,368
2
W
Sun Wukong
7,992
615
93
7
0
238,426
0
L
Surtr
4,544
350
26
2
0
129,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role