Player Matchup

Medusa
Medusa
MrStrikePT
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,527 Elo+
Solo
Ravana
Ravana
Succession
Ravana
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 52L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
davidron76
Baron Samedi
Level 150
God Stats
3W - 0L
1,496 SR
Queue Stats
99W - 93L
1,443 Elo+
Solo
Nox
Nox
guncel-fisek
Nox
Level 158
God Stats
40W - 65L
1,417 SR
Queue Stats
3,303W - 3,410L
1,439 Elo+
Solo
Bastet
Bastet
wolfraven91
Bastet
Level 129
God Stats
10W - 2L
1,633 SR
Queue Stats
322W - 341L
1,512 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,480 Elo+

VS

Team Averages
Level 123
1,429 SR
1,477 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mainakill
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,481 Elo+
Solo
Cerberus
Cerberus
MissTm
Cerberus
Level 100
God Stats
0W - 3L
1,147 SR
Queue Stats
345W - 299L
1,518 Elo+
Solo
Tiamat
Tiamat
SerWraithlyn
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrStrikePT
Medusa
17
4 / 3 / 15
10,125
844
14,282
11,627
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Succession
Ravana
14
1 / 3 / 14
9,093
758
6,156
9,747
10,050
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
davidron76
Baron Samedi
15
4 / 3 / 11
9,372
781
13,400
10,290
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 3 / 14
9,019
752
6,197
7,994
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
19
13 / 2 / 7
11,334
945
18,754
13,726
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 8
8,618
718
16,109
9,993
4,024
Cupid
 
Cupid
13
2 / 5 / 7
7,958
663
3,230
10,447
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
Mainakill
Apollo
13
3 / 7 / 9
8,049
671
6,851
13,251
7,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
MissTm
Cerberus
16
3 / 3 / 8
9,263
772
6,361
19,763
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
16
3 / 4 / 5
8,760
730
7,474
10,324
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
24
Kills
14
14
Deaths
24
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
8
1.4
L
Cupid
 
Cupid
2
5
7
1.1
L
Apollo
Mainakill
Apollo
3
7
9
1.07
L
Cerberus
MissTm
Cerberus
3
3
8
2.33
W
Medusa
MrStrikePT
Medusa
4
3
15
3.83
L
Tiamat
3
4
5
1.38
W
Ravana
Succession
Ravana
1
3
14
2.67
W
Baron Samedi
davidron76
Baron Samedi
4
3
11
3.17
W
2
3
14
3
W
Bastet
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
40,025
53,384
Taken
63,778
32,621
Mitigated
43,886
19,252
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,109
1,367
1,426
860
9,993
4,024
0
1,372
8,621
29,140
0
L
Cupid
 
Cupid
3,230
1,400
1,145
888
10,447
5,393
108
4,297
6,150
0
8,313
L
Apollo
Mainakill
Apollo
6,851
3,936
221
198
13,251
7,072
0
3,486
9,765
0
12,299
L
Cerberus
MissTm
Cerberus
6,361
470
565
6,914
19,763
20,857
0
5,891
13,872
15,339
0
W
Medusa
MrStrikePT
Medusa
14,282
6,257
283
1,173
11,627
5,707
3,044
5,695
5,671
0
40,631
L
Tiamat
7,474
681
832
880
10,324
6,540
156
4,551
5,773
15,808
0
W
Ravana
Succession
Ravana
6,156
1,104
438
1,411
9,747
10,050
1,151
4,876
4,779
0
12,008
W
Baron Samedi
davidron76
Baron Samedi
13,400
496
3,958
3,581
10,290
5,729
1,961
5,966
4,088
21,934
0
W
6,197
0
560
1,790
7,994
3,956
671
5,909
2,029
15,141
0
W
Bastet
18,754
4,507
1,598
4,460
13,726
7,179
620
6,717
6,873
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
42,648
137
Minions Killed
116
0
Camps Cleared
0
1,152,894
Distance Traveled
866,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,618
718
40
3
0
144,848
0
L
Cupid
7,958
663
10
1
0
152,697
0
L
Apollo
8,049
671
14
1
0
165,882
0
L
Cerberus
9,263
772
29
2
0
202,622
0
W
Medusa
10,125
844
64
5
0
212,802
0
L
Tiamat
8,760
730
23
2
0
200,148
0
W
Ravana
9,093
758
12
1
0
232,195
0
W
Baron Samedi
9,372
781
17
1
0
210,843
0
W
Nox
9,019
752
21
2
0
228,458
0
W
Bastet
11,334
945
23
2
0
268,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role