Player Matchup

Bacchus
Bacchus
Big-MomMilkers
Bacchus
Level 17
God Stats
2W - 0L
1,651 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 2
Anubis
Anubis
RealmDaddy
Anubis
Level 33
God Stats
3W - 0L
1,528 SR
Queue Stats
14W - 15L
1,495 Elo+
Party 2
Anhur
Anhur
The_Real_ReZ
Anhur
Level 145
God Stats
7W - 3L
1,646 SR
Queue Stats
326W - 346L
1,515 Elo+
Party 1
Thor
Thor
TubbyTako
Thor
Level 108
God Stats
2W - 1L
1,752 SR
Queue Stats
98W - 80L
1,518 Elo+
Party 1
Achilles
Achilles
iRonin4
Achilles
Level 36
God Stats
4W - 5L
1,578 SR
Queue Stats
376W - 371L
1,430 Elo+
Party 1
Team Averages
Level 68
1,631 SR
1,495 Elo+

VS

Team Averages
Level 38
1,398 SR
1,427 Elo+
Zeus
Zeus
Cinammonlol
Zeus
Level 33
God Stats
4W - 9L
1,147 SR
Queue Stats
148W - 145L
1,214 Elo+
Solo
Hachiman
Hachiman
LEGIONAZTECA724
Hachiman
Level 31
God Stats
1W - 4L
1,752 SR
Queue Stats
70W - 123L
1,448 Elo+
Solo
Thor
Thor
Moosebie
Thor
Level 40
God Stats
7W - 12L
1,262 SR
Queue Stats
91W - 73L
1,526 Elo+
Solo
Susano
Susano
Woooston
Susano
Level 46
God Stats
3W - 4L
1,506 SR
Queue Stats
57W - 62L
1,451 Elo+
Solo
Mulan
Mulan
kelly26salgado
Mulan
Level 38
God Stats
4W - 4L
1,322 SR
Queue Stats
68W - 69L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,266
527
1,852
6,862
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RealmDaddy
Anubis
12
7 / 0 / 2
7,186
719
7,456
5,129
2,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 4
5,011
501
2,759
5,904
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
4 / 1 / 4
6,706
671
6,427
9,717
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
iRonin4
Achilles
11
5 / 1 / 1
6,818
682
8,047
11,131
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
4,882
488
3,798
9,243
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
8
1 / 0 / 0
4,712
471
597
2,974
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
8
1 / 3 / 0
4,649
465
5,668
8,147
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
Woooston
Susano
9
0 / 1 / 0
5,151
515
2,416
8,714
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,547
555
7,115
10,559
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
9
1
0.06
L
Hachiman
1
0
0
1
L
Thor
1
3
0
0.33
W
Anubis
RealmDaddy
Anubis
7
0
2
8
W
0
1
4
2
W
Thor
4
1
4
6
L
Susano
Woooston
Susano
0
1
0
0
W
Achilles
iRonin4
Achilles
5
1
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
19,594
38,743
Taken
39,637
20,265
Mitigated
16,165
16,861
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,852
112
68
1,191
6,862
4,642
349
0
6,862
19,782
0
L
3,798
466
0
570
9,243
1,970
0
5,654
3,589
27,492
0
L
Hachiman
597
193
0
950
2,974
777
0
578
2,396
0
9,759
L
Thor
5,668
636
0
722
8,147
4,607
0
2,252
5,652
0
24,176
W
Anubis
RealmDaddy
Anubis
7,456
117
0
4,004
5,129
2,383
690
1,313
3,592
55,857
0
W
2,759
994
0
2,627
5,904
1,752
0
1,177
4,643
0
27,241
W
Thor
6,427
2,793
0
4,824
9,717
3,917
0
948
8,681
0
47,991
L
Susano
Woooston
Susano
2,416
818
0
835
8,714
3,076
0
499
8,133
0
37,006
W
Achilles
iRonin4
Achilles
8,047
2,332
0
4,147
11,131
7,571
0
0
10,440
0
42,872
L
7,115
1,198
0
3,414
10,559
5,735
0
0
10,559
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
24,941
304
Minions Killed
213
0
Camps Cleared
0
1,046,491
Distance Traveled
893,330
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,266
527
33
3
0
217,971
0
L
Zeus
4,882
488
50
5
0
188,944
0
L
Hachiman
4,712
471
16
2
0
107,598
0
L
Thor
4,649
465
32
3
0
189,657
0
W
Anubis
7,186
719
90
9
0
193,656
4
W
Anhur
5,011
501
38
4
0
198,192
0
W
Thor
6,706
671
68
7
0
234,356
1
L
Susano
5,151
515
66
7
0
222,867
0
W
Achilles
6,818
682
75
8
0
202,316
0
L
Mulan
5,547
555
49
5
0
184,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role