Player Matchup

Chang'e
Chang'e
Chicknattack
Chang'e
Level 128
God Stats
10W - 10L
1,708 SR
Queue Stats
459W - 306L
1,552 Elo+
Solo
Da Ji
Da Ji
R3KL3SS DEER
Da Ji
Level 64
God Stats
8W - 3L
1,680 SR
Queue Stats
34W - 39L
1,382 Elo+
Solo
Sylvanus
Sylvanus
SirYogii_
Sylvanus
Level 87
God Stats
1W - 6L
1,267 SR
Queue Stats
81W - 80L
1,380 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,438 Elo+

VS

Team Averages
Level 87
1,581 SR
1,410 Elo+
Mulan
Mulan
EtonicTurtle
Mulan
Level 76
God Stats
36W - 17L
1,710 SR
Queue Stats
376W - 375L
1,456 Elo+
Party 1
Merlin
Merlin
ZcBmAdGj
Merlin
Level 107
God Stats
15W - 13L
1,452 SR
Queue Stats
310W - 197L
1,337 Elo+
Solo
Ne Zha
Ne Zha
nonamehitman9
Ne Zha
Level 78
God Stats
32W - 23L
1,582 SR
Queue Stats
228W - 232L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chicknattack
Chang'e
15
6 / 4 / 3
11,829
739
15,594
19,032
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 3
11,346
709
10,755
22,003
12,885
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SirYogii_
Sylvanus
14
0 / 2 / 10
10,893
681
5,524
14,429
11,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
12,515
782
16,329
24,302
28,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
ZcBmAdGj
Merlin
16
4 / 2 / 7
12,873
805
18,557
8,538
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 2
12,273
767
9,619
13,019
5,760
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
14
14
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chicknattack
Chang'e
6
4
3
1.88
W
3
5
10
1.6
L
5
8
3
0.81
L
Sylvanus
SirYogii_
Sylvanus
0
2
10
2.5
W
Merlin
ZcBmAdGj
Merlin
4
2
7
3.75
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
44,505
55,464
Taken
45,859
32,121
Mitigated
37,164
15,771
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chicknattack
Chang'e
15,594
750
3,024
5,771
19,032
8,122
0
6,011
12,491
58,836
0
W
16,329
928
0
6,045
24,302
28,277
813
9,130
15,172
0
34,712
L
10,755
2,623
0
943
22,003
12,885
0
6,168
15,357
0
35,317
L
Sylvanus
SirYogii_
Sylvanus
5,524
1,302
2,691
3,342
14,429
11,114
0
5,267
8,512
20,474
0
W
Merlin
ZcBmAdGj
Merlin
18,557
1,254
0
430
8,538
3,127
1,152
4,461
4,077
63,284
0
W
9,619
1,413
0
2,514
13,019
5,760
682
7,805
5,214
0
35,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
37,661
131
Minions Killed
155
0
Camps Cleared
0
751,623
Distance Traveled
872,689
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,829
739
64
4
0
273,778
0
W
Mulan
12,515
782
31
2
0
296,285
0
L
Da Ji
11,346
709
38
2
0
247,036
3
L
Sylvanus
10,893
681
29
2
0
230,809
0
W
Merlin
12,873
805
73
5
0
262,865
0
W
Ne Zha
12,273
767
51
3
0
313,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role