Player Matchup

Awilix
Awilix
GapixFatima
Awilix
Level 18
God Stats
3W - 4L
1,435 SR
Queue Stats
60W - 44L
1,373 Elo+
Party 1
Mercury
Mercury
MiniS2r
Mercury
Level 60
God Stats
1W - 2L
1,528 SR
Queue Stats
65W - 54L
1,446 Elo+
Party 1
Anubis
Anubis
Misterback83
Anubis
Level 66
God Stats
7W - 9L
1,616 SR
Queue Stats
56W - 51L
1,493 Elo+
Party 1
Team Averages
Level 48
1,526 SR
1,438 Elo+

VS

Team Averages
Level 80
1,436 SR
1,406 Elo+
Baron Samedi
Baron Samedi
Mgclolzqt
Baron Samedi
Level 157
God Stats
8W - 13L
1,453 SR
Queue Stats
327W - 308L
1,497 Elo+
Solo
Chaac
Chaac
MrOizo0912
Chaac
Level 44
God Stats
13W - 9L
1,583 SR
Queue Stats
160W - 165L
1,446 Elo+
Solo
Surtr
Surtr
SonyBannaMan
Surtr
Level 39
God Stats
19W - 19L
1,272 SR
Queue Stats
92W - 106L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 9 / 4
8,067
807
5,344
12,139
4,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
MiniS2r
Mercury
9
2 / 5 / 5
7,900
790
3,958
12,441
10,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
3 / 5 / 4
7,969
797
12,700
11,697
6,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mgclolzqt
Baron Samedi
13
8 / 3 / 11
9,960
996
12,238
9,594
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
12
6 / 1 / 13
9,381
938
11,344
7,471
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 3 / 12
9,288
929
9,246
11,212
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
19
19
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
9
4
0.44
W
Baron Samedi
Mgclolzqt
Baron Samedi
8
3
11
4.5
L
Mercury
MiniS2r
Mercury
2
5
5
0.9
L
Anubis
3
5
4
1
W
Chaac
6
1
13
12.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
32,828
36,277
Taken
28,277
21,076
Mitigated
18,494
5,071
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,344
2,307
0
0
12,139
4,378
0
3,877
7,908
0
11,924
W
Baron Samedi
Mgclolzqt
Baron Samedi
12,238
464
1,824
4,308
9,594
4,808
897
5,084
4,510
38,946
0
L
Mercury
MiniS2r
Mercury
3,958
1,782
0
1,836
12,441
10,696
0
4,883
7,399
1,886
8,714
L
Anubis
12,700
485
0
3,235
11,697
6,002
0
3,939
7,428
44,520
0
W
Chaac
11,344
1,120
0
1,697
7,471
8,023
414
3,133
4,338
0
22,541
W
9,246
4,154
0
1,070
11,212
5,663
1,173
5,313
5,899
355
26,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
28,629
96
Minions Killed
103
0
Camps Cleared
0
496,044
Distance Traveled
578,512
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,067
807
20
2
0
172,028
0
W
Baron Samedi
9,960
996
57
6
0
182,661
0
L
Mercury
7,900
790
13
1
0
175,992
0
L
Anubis
7,969
797
63
6
0
148,024
0
W
Chaac
9,381
938
12
1
0
203,009
1
W
Surtr
9,288
929
34
3
0
192,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role