Player Matchup

He Bo
He Bo
Platinum II
BreedableFemboy
He Bo
Platinum II
Level 61
God Stats
3W - 1L
1,655 SR
Queue Stats
25W - 4L
2,235 MMR
Party 2
Janus
Janus
Diamond V
GooseSenpai
Janus
Diamond V
Level 189
God Stats
29W - 22L
1,548 SR
Queue Stats
398W - 372L
2,103 MMR
Party 1
Charon
Charon
Diamond V
Nezydon
Charon
Diamond V
Level 168
God Stats
4W - 2L
1,548 SR
Queue Stats
357W - 331L
2,099 MMR
Party 1
Fenrir
Fenrir
Platinum V
SubмissiveFemboy
Fenrir
Platinum V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,938 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
bookaaj
Heimdallr
Diamond IV
Level 147
God Stats
5W - 7L
1,614 SR
Queue Stats
418W - 411L
2,090 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,573 SR
2,093 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,590 SR
2,094 MMR
Ymir
Ymir
Platinum I
AshtonB23
Ymir
Platinum I
Level 142
God Stats
1W - 5L
1,463 SR
Queue Stats
267W - 272L
2,006 MMR
Party 3
Izanami
Izanami
Diamond V
Hiram Al Rashid
Izanami
Diamond V
Level 128
God Stats
119W - 97L
1,661 SR
Queue Stats
222W - 192L
2,118 MMR
Solo
Thoth
Thoth
Diamond V
Prejament
Thoth
Diamond V
Level 133
God Stats
14W - 7L
1,723 SR
Queue Stats
86W - 72L
2,074 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
TBPDJ
Ratatoskr
Diamond IV
Level 155
God Stats
27W - 20L
1,673 SR
Queue Stats
223W - 216L
2,173 MMR
Party 3
Anubis
Anubis
Diamond V
sab205
Anubis
Diamond V
Level 125
God Stats
10W - 16L
1,429 SR
Queue Stats
348W - 350L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
8,573
659
7,572
6,198
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 1
7,037
541
2,085
5,709
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Nezydon
Charon
11
2 / 0 / 3
6,912
532
3,719
7,353
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 2 / 2
8,279
637
8,123
13,066
8,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
bookaaj
Heimdallr
12
0 / 1 / 4
6,947
534
6,329
8,336
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliAchillesSusanoMartichoras

VS

Bans
RavanaThorAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 1
5,835
449
1,573
9,792
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 0
7,568
582
4,273
7,088
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Prejament
Thoth
9
0 / 1 / 0
5,818
448
2,307
4,008
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
TBPDJ
Ratatoskr
12
2 / 3 / 1
7,039
541
4,689
10,354
3,863
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
sab205
Anubis
9
0 / 8 / 1
5,906
454
5,467
9,690
4,218
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
1
0.25
W
8
0
1
8.5
W
0
0
1
0.5
L
1
2
0
0.5
W
Charon
Nezydon
Charon
2
0
3
3.5
L
Thoth
Prejament
Thoth
0
1
0
0
W
6
2
2
3.5
L
Ratatoskr
TBPDJ
Ratatoskr
2
3
1
0.83
W
Heimdallr
bookaaj
Heimdallr
0
1
4
2
L
Anubis
sab205
Anubis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
18,309
40,662
Taken
40,932
20,404
Mitigated
20,084
17,051
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,573
62
0
1,940
9,792
7,809
0
5,469
4,323
14,174
0
W
7,572
611
0
3,565
6,198
1,906
0
436
5,762
77,927
0
W
2,085
446
0
707
5,709
1,985
0
1,661
4,048
73,890
0
L
4,273
2,983
0
2,341
7,088
2,929
0
1,867
5,221
0
73,024
W
Charon
Nezydon
Charon
3,719
955
1,677
2,311
7,353
4,542
18
1,596
5,757
16,431
0
L
Thoth
Prejament
Thoth
2,307
102
0
820
4,008
1,265
0
2,096
1,912
40,585
0
W
8,123
4,013
0
5,073
13,066
8,114
0
5,467
7,599
0
48,362
L
Ratatoskr
TBPDJ
Ratatoskr
4,689
757
0
5,053
10,354
3,863
0
3,325
7,029
0
51,566
W
Heimdallr
bookaaj
Heimdallr
6,329
3,772
0
3,718
8,336
3,857
0
748
7,588
0
65,030
L
Anubis
sab205
Anubis
5,467
232
0
1,367
9,690
4,218
0
619
9,071
34,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
32,166
438
Minions Killed
406
0
Camps Cleared
0
1,378,224
Distance Traveled
1,239,504
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,835
449
19
1
0
273,709
3
W
He Bo
8,573
659
123
9
0
333,808
1
W
Janus
7,037
541
115
9
0
266,235
0
L
Izanami
7,568
582
147
11
0
267,786
0
W
Charon
6,912
532
21
2
0
262,898
3
L
Thoth
5,818
448
74
6
0
180,974
4
W
Fenrir
8,279
637
82
6
0
282,305
3
L
Ratatoskr
7,039
541
108
8
0
304,939
2
W
Heimdallr
6,947
534
97
7
0
232,978
3
L
Anubis
5,906
454
58
4
0
212,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role