Player Matchup

Cthulhu
Cthulhu
C Frost15
Cthulhu
Level 62
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 9L
1,249 Elo+
Party 2
Anubis
Anubis
Crazymonkey2017
Anubis
Level 141
God Stats
17W - 10L
1,649 SR
Queue Stats
71W - 63L
1,490 Elo+
Party 2
Ravana
Ravana
DaB1ackDud3
Ravana
Level 98
God Stats
3W - 3L
1,584 SR
Queue Stats
89W - 70L
1,543 Elo+
Solo
Ishtar
Ishtar
NaJeZ
Ishtar
Level 105
God Stats
15W - 10L
1,620 SR
Queue Stats
848W - 778L
1,530 Elo+
Solo
Janus
Janus
halligram23
Janus
Level 141
God Stats
1W - 1L
1,640 SR
Queue Stats
42W - 43L
1,450 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,452 Elo+

VS

Team Averages
Level 128
1,610 SR
1,514 Elo+
Horus
Horus
SoulBlaze1025
Horus
Level 128
God Stats
8W - 6L
1,579 SR
Queue Stats
230W - 223L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
ThamiReyes
Ix Chel
Level 154
God Stats
13W - 9L
1,440 SR
Queue Stats
267W - 259L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicKlam28
Morgan Le Fay
Level 102
God Stats
4W - 4L
1,689 SR
Queue Stats
52W - 35L
1,618 Elo+
Solo
Medusa
Medusa
Wolves Are Chil
Medusa
Level 138
God Stats
10W - 12L
1,678 SR
Queue Stats
520W - 488L
1,500 Elo+
Party 1
Susano
Susano
jerrydevil6969
Susano
Level 120
God Stats
9W - 2L
1,662 SR
Queue Stats
82W - 66L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C Frost15
Cthulhu
9
1 / 2 / 3
5,132
513
4,473
12,523
5,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 1
7,589
759
5,229
8,939
4,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
5 / 0 / 1
7,119
712
5,079
5,766
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ishtar
NaJeZ
Ishtar
9
0 / 2 / 2
5,410
541
3,743
6,949
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 1
6,343
634
4,935
6,681
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,839
584
3,215
9,188
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ThamiReyes
Ix Chel
5
0 / 2 / 1
4,106
411
1,026
3,305
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ToxicKlam28
Morgan Le Fay
13
5 / 5 / 0
7,083
708
7,803
9,166
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 3 / 1
5,486
549
6,595
7,714
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 1
6,104
610
5,435
7,237
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
12
Kills
13
13
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C Frost15
Cthulhu
1
2
3
1.25
W
3
4
1
0.88
W
Ravana
5
0
1
5.5
W
Ishtar
NaJeZ
Ishtar
0
2
2
0.5
L
1
1
4
3
L
Ix Chel
ThamiReyes
Ix Chel
0
2
1
0.25
L
Morgan Le Fay
ToxicKlam28
Morgan Le Fay
5
5
0
1
L
2
3
1
0.83
W
3
5
1
0.7
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
24,074
40,858
Taken
36,610
16,850
Mitigated
16,149
11,946
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C Frost15
Cthulhu
4,473
204
317
3,648
12,523
5,885
0
0
12,523
22,885
0
W
5,229
344
0
3,957
8,939
4,609
2,040
5,799
3,140
62,528
0
W
Ravana
5,079
1,587
0
1,636
5,766
2,415
0
1,438
4,328
0
46,889
W
Ishtar
NaJeZ
Ishtar
3,743
2,342
0
1,866
6,949
2,107
30
0
6,949
0
36,749
L
3,215
1,138
600
4,237
9,188
6,475
0
3,134
6,054
0
16,610
L
Ix Chel
ThamiReyes
Ix Chel
1,026
364
150
1,092
3,305
1,009
0
1,693
1,612
14,189
0
L
Morgan Le Fay
ToxicKlam28
Morgan Le Fay
7,803
385
0
1,986
9,166
3,179
208
4,517
4,649
54,041
0
L
6,595
2,230
0
617
7,714
2,898
600
3,353
4,361
0
40,569
W
4,935
385
0
522
6,681
1,834
0
1,592
5,089
34,671
0
L
5,435
902
0
2,318
7,237
2,588
0
1,940
5,297
0
30,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
28,618
314
Minions Killed
246
0
Camps Cleared
0
1,012,713
Distance Traveled
875,397
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,132
513
29
3
0
203,576
0
W
Anubis
7,589
759
95
10
0
169,716
2
W
Ravana
7,119
712
72
7
0
234,022
4
W
Ishtar
5,410
541
66
7
0
197,050
0
L
Horus
5,839
584
23
2
0
215,942
1
L
Ix Chel
4,106
411
22
2
0
67,802
1
L
Morgan Le Fay
7,083
708
91
9
0
183,026
1
L
Medusa
5,486
549
63
6
0
177,023
1
W
Janus
6,343
634
52
5
0
208,349
0
L
Susano
6,104
610
47
5
0
231,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role