Player Matchup

Chaac
Chaac
B0c3phus
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 1
He Bo
He Bo
Bon bon3402
He Bo
Level 35
God Stats
0W - 1L
1,192 SR
Queue Stats
5W - 13L
1,318 Elo+
Solo
Geb
Geb
SouthernShark
Geb
Level 61
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
TsundereWolfKing
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,590 Elo+
Party 1
Anhur
Anhur
thedumbnano
Anhur
Level 17
God Stats
5W - 9L
1,333 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 1
Team Averages
Level 56
1,356 SR
1,324 Elo+

VS

Team Averages
Level 94
1,513 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MegaFireDripGuy
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,538 Elo+
Party 2
Janus
Janus
NesKlip
Janus
Level 102
God Stats
18W - 25L
1,541 SR
Queue Stats
250W - 230L
1,505 Elo+
Solo
Ymir
Ymir
Ov Twork
Ymir
Level 62
God Stats
16W - 19L
1,521 SR
Queue Stats
433W - 413L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
RatCar
Baba Yaga
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 103L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B0c3phus
Chaac
9
0 / 6 / 1
5,642
434
4,316
12,479
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
5,473
421
2,585
9,286
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 1
5,449
419
5,141
11,744
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
8
1 / 2 / 0
6,056
466
4,266
10,515
7,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 7 / 0
5,710
439
2,896
12,095
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 6
7,379
568
5,727
9,715
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
9
2 / 1 / 2
6,407
493
3,621
8,559
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
NesKlip
Janus
13
5 / 0 / 4
7,763
597
8,339
4,260
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
10 / 0 / 2
8,838
680
11,657
11,101
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
RatCar
Baba Yaga
12
6 / 0 / 5
7,826
602
10,513
5,133
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
26
26
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
6
6
L
Chaac
B0c3phus
Chaac
0
6
1
0.08
L
0
6
0
0
W
Achilles
2
1
2
3
W
Janus
NesKlip
Janus
5
0
4
7
W
Ymir
10
0
2
11
W
Baba Yaga
RatCar
Baba Yaga
6
0
5
8.5
L
0
5
1
0.1
L
Gilgamesh
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
39,857
56,119
Taken
38,768
26,389
Mitigated
21,545
6,720
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,727
2,437
0
1,533
9,715
3,467
445
2,953
6,762
0
40,162
L
Chaac
B0c3phus
Chaac
4,316
658
0
1,214
12,479
6,108
0
8,016
4,083
0
28,607
L
2,585
224
0
497
9,286
3,042
0
6,469
2,737
29,531
0
W
Achilles
3,621
663
0
816
8,559
8,340
24
1,532
7,027
0
23,898
W
Janus
NesKlip
Janus
8,339
50
0
864
4,260
1,644
403
1,660
2,600
62,799
0
W
Ymir
11,657
1,739
0
4,438
11,101
6,196
277
1,031
10,070
55,036
0
W
Baba Yaga
RatCar
Baba Yaga
10,513
531
0
2,173
5,133
1,898
753
550
4,583
51,972
0
L
5,141
1,290
0
1,408
11,744
5,057
0
4,904
6,714
22,659
0
L
Gilgamesh
4,266
1,230
0
756
10,515
7,534
0
4,925
5,584
0
18,617
L
2,896
1,884
0
2,845
12,095
4,648
0
5,581
6,492
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
38,213
238
Minions Killed
358
0
Camps Cleared
0
1,312,666
Distance Traveled
1,384,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,379
568
56
4
0
321,584
1
L
Chaac
5,642
434
50
4
0
271,960
0
L
He Bo
5,473
421
63
5
0
232,712
0
W
Achilles
6,407
493
34
3
0
280,372
1
W
Janus
7,763
597
103
8
0
279,260
2
W
Ymir
8,838
680
90
7
0
229,359
1
W
Baba Yaga
7,826
602
75
6
0
273,478
0
L
Geb
5,449
419
33
3
0
289,069
0
L
Gilgamesh
6,056
466
28
2
0
294,054
0
L
Anhur
5,710
439
64
5
0
224,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role