Player Matchup

Heimdallr
Heimdallr
Ant_youbuty
Heimdallr
Level 65
God Stats
0W - 1L
1,293 SR
Queue Stats
9W - 16L
1,324 Elo+
Party 1
Arachne
Arachne
DUDE_NAMED_BANKS
Arachne
Level 109
God Stats
0W - 4L
1,204 SR
Queue Stats
10W - 11L
1,272 Elo+
Party 1
Surtr
Surtr
GOIN-HAM-N-CHEEZ
Surtr
Level 97
God Stats
3W - 2L
1,508 SR
Queue Stats
17W - 27L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
Hunsburglar
Jormungandr
Level 68
God Stats
2W - 4L
1,317 SR
Queue Stats
23W - 44L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
MassUnsettlement
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,336 Elo+
Party 1
Team Averages
Level 89
1,364 SR
1,303 Elo+

VS

Team Averages
Level 82
1,423 SR
1,459 Elo+
Anubis
Anubis
Couture1997
Anubis
Level 115
God Stats
2W - 3L
1,404 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 2
Artemis
Artemis
FERD__15000
Artemis
Level 66
God Stats
10W - 10L
1,682 SR
Queue Stats
35W - 30L
1,533 Elo+
Party 2
Susano
Susano
TYK_HANS
Susano
Level 73
God Stats
7W - 3L
1,367 SR
Queue Stats
152W - 140L
1,390 Elo+
Party 3
Osiris
Osiris
chesleyno9
Osiris
Level 40
God Stats
3W - 3L
1,198 SR
Queue Stats
136W - 154L
1,363 Elo+
Party 3
Vulcan
Vulcan
imjayclay
Vulcan
Level 117
God Stats
11W - 16L
1,467 SR
Queue Stats
142W - 153L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ant_youbuty
Heimdallr
12
1 / 4 / 1
7,107
374
4,149
10,509
4,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 2
7,974
420
7,453
23,146
8,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 1
8,515
448
9,324
17,181
15,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Hunsburglar
Jormungandr
12
0 / 3 / 3
8,075
425
3,540
16,125
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 0
9,003
474
5,362
11,628
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 1 / 9
10,954
577
14,873
10,126
5,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FERD__15000
Artemis
15
1 / 2 / 5
8,572
451
10,554
9,401
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
TYK_HANS
Susano
18
14 / 0 / 6
11,830
623
9,463
14,398
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
chesleyno9
Osiris
15
0 / 0 / 6
9,044
476
8,421
15,740
16,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
imjayclay
Vulcan
16
1 / 1 / 7
9,229
486
11,716
5,842
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
22
22
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ant_youbuty
Heimdallr
1
4
1
0.38
W
Anubis
6
1
9
10.5
L
1
8
2
0.25
W
Artemis
FERD__15000
Artemis
1
2
5
1.75
L
0
3
1
0.17
L
Jormungandr
Hunsburglar
Jormungandr
0
3
3
0.5
L
2
4
0
0.5
W
Susano
TYK_HANS
Susano
14
0
6
17
W
Osiris
chesleyno9
Osiris
0
0
6
3
W
Vulcan
imjayclay
Vulcan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
55,027
78,589
Taken
55,507
42,197
Mitigated
34,791
13,053
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ant_youbuty
Heimdallr
4,149
395
0
1,260
10,509
4,063
589
4,569
5,940
0
43,649
W
Anubis
14,873
1,267
0
5,904
10,126
5,157
1,330
4,801
5,325
104,752
0
L
7,453
5,207
347
6,238
23,146
8,248
0
6,978
16,168
0
62,221
W
Artemis
FERD__15000
Artemis
10,554
3,409
0
2,877
9,401
3,928
1,407
1,957
7,444
0
54,132
L
9,324
2,891
0
1,459
17,181
15,227
0
2,095
15,086
1,635
55,834
L
Jormungandr
Hunsburglar
Jormungandr
3,540
370
0
3,624
16,125
10,306
427
7,174
8,951
50,350
0
L
5,362
456
0
125
11,628
4,353
0
5,773
5,855
65,264
0
W
Susano
TYK_HANS
Susano
9,463
2,236
0
789
14,398
6,328
0
1,588
12,810
0
82,564
W
Osiris
chesleyno9
Osiris
8,421
2,342
0
4,479
15,740
16,668
679
1,104
14,636
0
54,201
W
Vulcan
imjayclay
Vulcan
11,716
4,245
0
707
5,842
2,710
312
839
5,003
77,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
49,629
423
Minions Killed
556
0
Camps Cleared
0
1,720,458
Distance Traveled
1,855,135
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,107
374
76
4
0
330,213
2
W
Anubis
10,954
577
171
9
0
404,764
4
L
Arachne
7,974
420
78
4
0
376,004
3
W
Artemis
8,572
451
86
5
0
310,423
4
L
Surtr
8,515
448
75
4
0
305,078
0
L
Jormungandr
8,075
425
68
4
0
351,092
3
L
Kukulkan
9,003
474
126
7
0
358,071
2
W
Susano
11,830
623
111
6
0
471,896
0
W
Osiris
9,044
476
70
4
0
270,275
0
W
Vulcan
9,229
486
118
6
0
397,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role