Player Matchup

Ares
Ares
Amberkush94
Ares
Level 136
God Stats
1W - 4L
1,305 SR
Queue Stats
182W - 177L
1,531 Elo+
Solo
Tiamat
Tiamat
Andras39
Tiamat
Level 205
God Stats
8W - 8L
1,603 SR
Queue Stats
158W - 86L
1,738 Elo+
Party 2
Cupid
Cupid
Jozer
Cupid
Level 167
God Stats
0W - 1L
1,314 SR
Queue Stats
47W - 29L
1,621 Elo+
Party 2
Team Averages
Level 169
1,407 SR
1,630 Elo+

VS

Team Averages
Level 103
1,552 SR
1,555 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Mihanishe
Loki
Level 136
God Stats
75W - 43L
1,657 SR
Queue Stats
187W - 169L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
SergiuQQ
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,461
744
1,244
4,752
2,413
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Andras39
Tiamat
7
0 / 3 / 0
4,553
759
1,953
5,394
4,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Jozer
Cupid
7
0 / 1 / 0
4,556
759
4,489
4,889
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 3
5,464
911
2,471
2,691
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
9
2 / 0 / 2
5,819
970
4,292
3,588
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
SergiuQQ
Gilgamesh
8
2 / 0 / 3
5,662
944
6,199
6,223
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
0
1
0
0
L
Tiamat
Andras39
Tiamat
0
3
0
0
L
Cupid
Jozer
Cupid
0
1
0
0
W
Loki
2
0
2
3
W
Gilgamesh
SergiuQQ
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,686
Damage
12,962
15,035
Taken
12,502
8,857
Mitigated
5,453
3,047
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,471
711
0
1,350
2,691
806
830
790
1,901
18,210
0
L
1,244
52
0
744
4,752
2,413
0
899
3,853
5,772
0
L
Tiamat
Andras39
Tiamat
1,953
103
0
939
5,394
4,887
0
1,292
4,102
11,530
0
L
Cupid
Jozer
Cupid
4,489
2,150
79
1,285
4,889
1,557
0
796
4,093
0
16,566
W
Loki
4,292
1,254
0
1,993
3,588
1,281
0
933
2,655
0
22,935
W
Gilgamesh
SergiuQQ
Gilgamesh
6,199
1,683
0
1,705
6,223
3,366
23
1,836
4,387
305
13,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,570
Gold Earned
16,945
47
Minions Killed
85
0
Camps Cleared
0
303,924
Distance Traveled
392,019
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,464
911
43
7
0
110,370
0
L
Ares
4,461
744
10
2
0
87,882
2
L
Tiamat
4,553
759
17
3
0
102,841
0
L
Cupid
4,556
759
20
3
0
113,201
2
W
Loki
5,819
970
27
5
0
139,087
0
W
Gilgamesh
5,662
944
15
3
0
142,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role