Player Matchup

Bastet
Bastet
DozerTombo
Bastet
Level 69
God Stats
1W - 4L
1,417 SR
Queue Stats
209W - 220L
1,552 Elo+
Solo
Khepri
Khepri
LYNX1421
Khepri
Level 119
God Stats
16W - 9L
1,707 SR
Queue Stats
218W - 195L
1,620 Elo+
Solo
Heimdallr
Heimdallr
Wolverineman0714
Heimdallr
Level 89
God Stats
0W - 1L
1,733 SR
Queue Stats
121W - 89L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxPaincakesxX
Morgan Le Fay
Level 110
God Stats
2W - 2L
1,569 SR
Queue Stats
128W - 91L
1,639 Elo+
Party 2
Surtr
Surtr
ttvKonashi
Surtr
Level 103
God Stats
8W - 4L
1,938 SR
Queue Stats
142W - 120L
1,607 Elo+
Party 2
Team Averages
Level 98
1,673 SR
1,610 Elo+

VS

Team Averages
Level 101
1,613 SR
1,677 Elo+
Ne Zha
Ne Zha
HondaCivicSport
Ne Zha
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,884 Elo+
Party 1
Chernobog
Chernobog
RomeoIgnited
Chernobog
Level 125
God Stats
9W - 1L
1,844 SR
Queue Stats
188W - 151L
1,626 Elo+
Party 1
Eset
Eset
StrwberryPuppy
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 48L
1,687 Elo+
Party 1
Charon
Charon
UnexpectedOwl
Charon
Level 82
God Stats
25W - 9L
1,773 SR
Queue Stats
144W - 119L
1,660 Elo+
Party 1
Surtr
Surtr
mellotaylor
Surtr
Level 181
God Stats
17W - 12L
1,448 SR
Queue Stats
297W - 330L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DozerTombo
Bastet
13
3 / 6 / 0
8,080
539
10,682
16,665
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
LYNX1421
Khepri
10
0 / 2 / 0
6,576
438
4,661
18,780
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
14
0 / 3 / 1
8,210
547
4,967
10,143
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
XxPaincakesxX
Morgan Le Fay
12
1 / 6 / 1
7,508
501
8,416
12,561
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
1 / 4 / 0
8,224
548
9,688
17,062
16,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
9,214
614
13,973
11,535
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
RomeoIgnited
Chernobog
15
1 / 0 / 6
9,294
620
9,519
7,943
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 2 / 8
9,778
652
14,938
10,830
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 6
7,701
513
6,535
13,883
10,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
7,722
515
8,203
15,304
15,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
21
21
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
DozerTombo
Bastet
3
6
0
0.5
W
8
2
5
5.25
L
Khepri
LYNX1421
Khepri
0
2
0
0
W
Chernobog
RomeoIgnited
Chernobog
1
0
6
4
W
10
2
8
7
W
1
0
6
4
L
Heimdallr
0
3
1
0.17
L
Morgan Le Fay
XxPaincakesxX
Morgan Le Fay
1
6
1
0.25
W
1
1
2
2
L
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
53,168
75,211
Taken
59,495
46,683
Mitigated
38,907
17,384
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DozerTombo
Bastet
10,682
2,490
0
3,492
16,665
5,982
32
3,459
13,206
0
73,776
W
13,973
3,413
0
1,588
11,535
5,226
0
4,064
7,237
0
75,986
L
Khepri
LYNX1421
Khepri
4,661
781
161
5,059
18,780
15,388
0
6,989
11,791
20,335
0
W
Chernobog
RomeoIgnited
Chernobog
9,519
6,497
0
4,000
7,943
3,369
525
1,459
6,436
0
88,160
W
14,938
2,649
246
2,522
10,830
4,456
0
2,613
8,082
73,928
0
W
6,535
1,765
2,231
2,695
13,883
10,018
0
3,986
9,757
18,262
0
L
Heimdallr
4,967
3,108
0
3,457
10,143
4,315
0
2,992
7,151
0
72,957
L
Morgan Le Fay
XxPaincakesxX
Morgan Le Fay
8,416
1,561
0
1,749
12,561
4,041
0
5,280
7,281
52,001
0
W
8,203
3,957
0
6,733
15,304
15,838
570
938
14,366
1,429
60,043
L
Surtr
9,688
2,765
0
3,466
17,062
16,957
177
3,349
13,713
1,843
74,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
43,709
488
Minions Killed
512
0
Camps Cleared
0
1,488,297
Distance Traveled
1,570,055
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,080
539
93
6
0
352,358
0
W
Ne Zha
9,214
614
127
8
0
339,907
0
L
Khepri
6,576
438
27
2
0
330,309
6
W
Chernobog
9,294
620
165
11
0
312,012
6
W
Eset
9,778
652
103
7
0
314,447
4
W
Charon
7,701
513
24
2
0
312,619
6
L
Heimdallr
8,210
547
139
9
0
272,967
2
L
Morgan Le Fay
7,508
501
103
7
0
279,812
0
W
Surtr
7,722
515
93
6
0
291,070
0
L
Surtr
8,224
548
126
8
0
252,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role