Player Matchup

Ratatoskr
Ratatoskr
CombatBeast
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,423 Elo+
Solo
Charybdis
Charybdis
Golden goal Qc
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,404 Elo+
Solo
Da Ji
Da Ji
Hs HORSE
Da Ji
Level 59
God Stats
3W - 7L
1,355 SR
Queue Stats
89W - 109L
1,336 Elo+
Solo
Cerberus
Cerberus
KushKiller311
Cerberus
Level 61
God Stats
23W - 40L
1,334 SR
Queue Stats
25W - 44L
1,280 Elo+
Solo
Sol
Sol
jUmEmI XD
Sol
Level 68
God Stats
18W - 19L
1,510 SR
Queue Stats
49W - 66L
1,360 Elo+
Solo
Team Averages
Level 63
1,440 SR
1,361 Elo+

VS

Team Averages
Level 49
1,407 SR
1,331 Elo+
Neith
Neith
AdoboGoyaPR
Neith
Level 47
God Stats
10W - 8L
1,500 SR
Queue Stats
77W - 92L
1,300 Elo+
Party 1
Athena
Athena
Mercenary787695
Athena
Level 52
God Stats
3W - 6L
1,488 SR
Queue Stats
88W - 98L
1,313 Elo+
Party 1
The Morrigan
The Morrigan
ScottieVibe4595
The Morrigan
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
249W - 270L
1,407 Elo+
Solo
Ravana
Ravana
TMAC51
Ravana
Level 55
God Stats
1W - 1L
1,141 SR
Queue Stats
92W - 129L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
alvaritospv
Baron Samedi
Level 42
God Stats
6W - 4L
1,406 SR
Queue Stats
41W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CombatBeast
Ratatoskr
12
0 / 5 / 0
7,642
332
2,535
12,423
5,560
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Golden goal Qc
Charybdis
15
1 / 6 / 0
9,352
407
7,874
16,603
7,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Hs HORSE
Da Ji
12
1 / 1 / 0
8,353
363
4,643
9,195
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
KushKiller311
Cerberus
15
0 / 3 / 0
8,594
374
4,032
22,119
25,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 1 / 0
5,814
253
0
734
110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,370
451
8,272
10,388
4,624
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 0 / 3
10,310
448
7,615
11,663
14,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ScottieVibe4595
The Morrigan
18
4 / 1 / 0
11,442
497
4,789
15,240
7,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
TMAC51
Ravana
16
3 / 1 / 4
11,176
486
8,011
13,310
14,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
alvaritospv
Baron Samedi
18
5 / 1 / 5
12,051
524
14,382
13,905
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
14
16
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Ratatoskr
CombatBeast
Ratatoskr
0
5
0
0
L
Charybdis
Golden goal Qc
Charybdis
1
6
0
0.17
L
Da Ji
Hs HORSE
Da Ji
1
1
0
1
L
Cerberus
KushKiller311
Cerberus
0
3
0
0
W
1
0
3
2.5
W
The Morrigan
ScottieVibe4595
The Morrigan
4
1
0
4
W
Ravana
TMAC51
Ravana
3
1
4
5
W
Baron Samedi
alvaritospv
Baron Samedi
5
1
5
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,084
Damage
43,069
61,074
Taken
64,506
42,546
Mitigated
48,955
7,717
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,272
4,801
52
4,294
10,388
4,624
3,326
521
9,867
0
74,290
L
Ratatoskr
CombatBeast
Ratatoskr
2,535
152
0
146
12,423
5,560
0
6,859
5,564
0
40,055
L
Charybdis
Golden goal Qc
Charybdis
7,874
3,192
0
3,673
16,603
7,344
0
7,256
9,347
0
69,025
L
Da Ji
Hs HORSE
Da Ji
4,643
591
0
806
9,195
4,150
0
1,768
7,427
0
49,995
L
Cerberus
KushKiller311
Cerberus
4,032
23
0
3,062
22,119
25,382
0
11,117
11,002
37,471
0
W
7,615
1,878
24
1,735
11,663
14,920
1,020
1,762
9,901
52,472
0
W
The Morrigan
ScottieVibe4595
The Morrigan
4,789
503
80
7,537
15,240
7,198
2,240
485
14,755
111,855
477
W
Ravana
TMAC51
Ravana
8,011
1,459
0
1,582
13,310
14,814
1,424
465
12,845
486
54,039
W
Baron Samedi
alvaritospv
Baron Samedi
14,382
488
1,239
3,851
13,905
7,399
3,451
799
13,106
92,059
0
L
0
0
0
30
734
110
0
0
734
1,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
55,349
293
Minions Killed
557
0
Camps Cleared
0
1,406,262
Distance Traveled
2,098,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,370
451
112
5
0
414,874
0
L
Ratatoskr
7,642
332
64
3
0
363,868
0
L
Charybdis
9,352
407
116
5
0
357,049
0
L
Da Ji
8,353
363
76
3
0
263,943
0
L
Cerberus
8,594
374
37
2
0
407,368
0
W
Athena
10,310
448
68
3
0
445,618
0
W
The Morrigan
11,442
497
144
6
0
431,801
0
W
Ravana
11,176
486
76
3
0
396,167
0
W
Baron Samedi
12,051
524
157
7
0
409,605
0
L
Sol
5,814
253
0
0
0
14,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role