Player Matchup

Ares
Ares
HKProxy_
Ares
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 91L
1,410 Elo+
Party 2
Neith
Neith
I-DEWAYNE
Neith
Level 80
God Stats
5W - 13L
1,382 SR
Queue Stats
37W - 70L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
NB-_-Red
Baron Samedi
Level 121
God Stats
9W - 9L
1,466 SR
Queue Stats
118W - 192L
1,403 Elo+
Party 2
Ravana
Ravana
Pathos563
Ravana
Level 32
God Stats
3W - 2L
1,716 SR
Queue Stats
37W - 28L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
SimplyEric03
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 165L
1,407 Elo+
Party 2
Team Averages
Level 92
1,513 SR
1,415 Elo+

VS

Team Averages
Level 54
1,541 SR
1,501 Elo+
Artemis
Artemis
DuckCluck3
Artemis
Level 77
God Stats
6W - 6L
1,386 SR
Queue Stats
173W - 156L
1,441 Elo+
Party 1
Tyr
Tyr
Gankings
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Gayboi3000
Kukulkan
Level 66
God Stats
3W - 4L
1,562 SR
Queue Stats
188W - 151L
1,569 Elo+
Solo
Bacchus
Bacchus
MLGCMATT
Bacchus
Level 40
God Stats
0W - 4L
1,682 SR
Queue Stats
38W - 38L
1,467 Elo+
Solo
Bastet
Bastet
freako_nikko69
Bastet
Level 55
God Stats
24W - 17L
1,574 SR
Queue Stats
121W - 93L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 3 / 4
7,688
513
6,732
14,987
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
I-DEWAYNE
Neith
14
3 / 1 / 1
8,179
545
5,151
7,212
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NB-_-Red
Baron Samedi
13
3 / 5 / 2
8,135
542
8,600
10,972
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Pathos563
Ravana
16
4 / 2 / 4
9,120
608
10,089
11,115
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SimplyEric03
Kuzenbo
13
1 / 1 / 4
7,305
487
7,428
9,572
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DuckCluck3
Artemis
10
0 / 2 / 4
6,470
431
2,772
6,807
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,540
436
4,622
13,140
9,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Gayboi3000
Kukulkan
14
5 / 4 / 3
8,214
548
10,225
9,785
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MLGCMATT
Bacchus
12
3 / 2 / 6
8,216
548
6,856
13,435
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 3
8,228
549
6,922
13,864
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
12
12
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
DuckCluck3
Artemis
0
2
4
1
L
0
3
2
0.33
L
Kukulkan
Gayboi3000
Kukulkan
5
4
3
1.63
W
Ares
3
3
4
1.67
W
Neith
I-DEWAYNE
Neith
3
1
1
3.5
L
Bacchus
MLGCMATT
Bacchus
3
2
6
3
W
Baron Samedi
NB-_-Red
Baron Samedi
3
5
2
0.8
W
Ravana
Pathos563
Ravana
4
2
4
3
W
Kuzenbo
SimplyEric03
Kuzenbo
1
1
4
3
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,000
Damage
31,397
53,858
Taken
57,031
40,444
Mitigated
36,319
13,065
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DuckCluck3
Artemis
2,772
1,323
0
1,541
6,807
2,232
0
1,111
5,696
0
33,004
L
4,622
269
0
3,127
13,140
9,778
520
6,224
6,238
150
31,502
L
Kukulkan
Gayboi3000
Kukulkan
10,225
1,640
0
567
9,785
4,557
0
6,601
3,136
67,728
0
W
Ares
6,732
280
0
2,895
14,987
14,448
126
5,959
8,820
27,951
0
W
Neith
I-DEWAYNE
Neith
5,151
1,220
0
2,356
7,212
3,190
2,298
939
6,265
0
63,268
L
Bacchus
MLGCMATT
Bacchus
6,856
474
23
3,257
13,435
14,395
0
4,204
9,065
19,135
0
W
Baron Samedi
NB-_-Red
Baron Samedi
8,600
252
249
3,025
10,972
6,019
57
4,992
5,850
65,755
0
W
Ravana
Pathos563
Ravana
10,089
3,606
0
3,416
11,115
5,309
0
2,655
8,454
0
93,558
W
Kuzenbo
SimplyEric03
Kuzenbo
7,428
1,623
0
1,124
9,572
11,478
0
2,286
7,238
36,215
493
L
6,922
2,246
0
2,953
13,864
5,357
0
3,068
10,629
0
55,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
37,668
426
Minions Killed
344
0
Camps Cleared
0
1,423,703
Distance Traveled
1,315,703
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,470
431
60
4
0
178,048
0
L
Tyr
6,540
436
52
3
0
278,953
3
L
Kukulkan
8,214
548
120
8
0
252,000
4
W
Ares
7,688
513
34
2
0
290,357
2
W
Neith
8,179
545
108
7
0
280,485
1
L
Bacchus
8,216
548
22
1
0
282,818
0
W
Baron Samedi
8,135
542
91
6
0
268,815
0
W
Ravana
9,120
608
138
9
0
327,603
2
W
Kuzenbo
7,305
487
55
4
0
256,443
1
L
Bastet
8,228
549
90
6
0
323,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role