Player Matchup

Tyr
Tyr
JuiceIsI
Tyr
Level 107
God Stats
3W - 0L
1,420 SR
Queue Stats
73W - 70L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mjinator
Morgan Le Fay
Level 144
God Stats
2W - 2L
1,564 SR
Queue Stats
124W - 104L
1,534 Elo+
Party 3
King Arthur
King Arthur
UnluckLord
King Arthur
Level 143
God Stats
9W - 11L
1,484 SR
Queue Stats
187W - 175L
1,575 Elo+
Party 3
Set
Set
WeLoveSHHMITE
Set
Level 5
God Stats
1W - 1L
1,390 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
lts Rafik
Danzaburou
Level 158
God Stats
3W - 2L
1,760 SR
Queue Stats
139W - 132L
1,564 Elo+
Party 3
Team Averages
Level 111
1,524 SR
1,611 Elo+

VS

Team Averages
Level 125
1,492 SR
1,535 Elo+
Martichoras
Martichoras
 
Martichoras
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Drakesi
Bakasura
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 143L
1,598 Elo+
Party 1
Charon
Charon
PainTrainal
Charon
Level 106
God Stats
5W - 5L
1,562 SR
Queue Stats
346W - 301L
1,540 Elo+
Solo
Scylla
Scylla
UltimoHulkBustr
Scylla
Level 115
God Stats
7W - 8L
1,635 SR
Queue Stats
15W - 15L
1,537 Elo+
Solo
King Arthur
King Arthur
vAfricanRebel
King Arthur
Level 104
God Stats
0W - 3L
1,265 SR
Queue Stats
95W - 92L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
6,642
738
4,658
7,796
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Mjinator
Morgan Le Fay
15
3 / 0 / 3
7,468
830
11,008
7,912
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
UnluckLord
King Arthur
12
1 / 2 / 4
6,588
732
6,224
9,389
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 3
7,400
822
6,604
8,879
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
lts Rafik
Danzaburou
14
2 / 1 / 8
7,709
857
8,071
7,093
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
1 / 4 / 3
6,579
731
6,162
11,254
4,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
Drakesi
Bakasura
13
4 / 1 / 2
6,968
774
6,509
11,563
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
13
0 / 3 / 5
6,319
702
7,249
12,493
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 2 / 2
6,910
768
7,970
7,119
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
vAfricanRebel
King Arthur
8
0 / 0 / 0
5,357
595
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
10
Kills
8
8
Deaths
10
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
4
3
0.63
L
Bakasura
Drakesi
Bakasura
4
1
2
5
W
1
1
6
4
W
Morgan Le Fay
Mjinator
Morgan Le Fay
3
0
3
4.5
L
Charon
0
3
5
0.83
L
3
2
2
2
W
King Arthur
UnluckLord
King Arthur
1
2
4
1.5
W
3
4
3
1.13
W
Danzaburou
lts Rafik
Danzaburou
2
1
8
6
L
King Arthur
vAfricanRebel
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,565
Damage
27,890
41,069
Taken
42,429
26,358
Mitigated
24,247
7,745
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,162
2,561
0
1,001
11,254
4,857
87
4,060
7,028
0
20,261
L
Bakasura
Drakesi
Bakasura
6,509
4,839
0
3,521
11,563
7,258
0
3,042
8,477
0
12,985
W
4,658
770
0
779
7,796
6,556
296
4,256
3,343
0
14,096
W
Morgan Le Fay
Mjinator
Morgan Le Fay
11,008
1,089
0
1,413
7,912
3,575
747
1,146
6,237
37,344
0
L
Charon
7,249
688
0
2,537
12,493
9,530
0
3,188
9,083
15,910
0
L
7,970
612
0
1,582
7,119
2,602
0
718
6,232
25,026
0
W
King Arthur
UnluckLord
King Arthur
6,224
496
0
2,063
9,389
8,574
52
3,604
5,393
0
13,830
W
6,604
1,788
0
723
8,879
4,451
708
2,826
5,614
0
23,891
W
Danzaburou
lts Rafik
Danzaburou
8,071
3,605
0
2,767
7,093
3,202
452
2,600
3,843
0
26,470
L
King Arthur
vAfricanRebel
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
32,133
202
Minions Killed
123
0
Camps Cleared
0
1,011,526
Distance Traveled
751,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,579
731
32
4
0
159,142
0
L
Bakasura
6,968
774
36
4
0
231,929
0
W
Tyr
6,642
738
27
3
0
216,849
0
W
Morgan Le Fay
7,468
830
66
7
0
210,098
0
L
Charon
6,319
702
13
1
0
186,205
0
L
Scylla
6,910
768
42
5
0
173,953
0
W
King Arthur
6,588
732
19
2
0
208,744
0
W
Set
7,400
822
39
4
0
189,226
0
W
Danzaburou
7,709
857
51
6
0
186,609
0
L
King Arthur
5,357
595
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role