Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Themonacale
Hercules
Level 129
God Stats
1W - 3L
1,512 SR
Queue Stats
256W - 269L
1,451 Elo+
Solo
Ix Chel
Ix Chel
aradd007
Ix Chel
Level 148
God Stats
7W - 12L
1,609 SR
Queue Stats
300W - 286L
1,542 Elo+
Solo
Chronos
Chronos
wilskillz1012
Chronos
Level 149
God Stats
7W - 6L
1,561 SR
Queue Stats
368W - 352L
1,475 Elo+
Solo
Team Averages
Level 143
1,537 SR
1,494 Elo+

VS

Team Averages
Level 113
1,503 SR
1,547 Elo+
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrunchySandals
Sobek
Level 121
God Stats
3W - 2L
1,522 SR
Queue Stats
210W - 181L
1,583 Elo+
Solo
Cernunnos
Cernunnos
FelicityFortune
Cernunnos
Level 119
God Stats
22W - 20L
1,505 SR
Queue Stats
202W - 195L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
ItzChastic
Sun Wukong
Level 129
God Stats
3W - 2L
1,488 SR
Queue Stats
362W - 349L
1,445 Elo+
Solo
Poseidon
Poseidon
xHanzō
Poseidon
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 3 / 0
5,586
559
4,662
9,776
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
 
Erlang Shen
10
1 / 0 / 1
5,440
544
3,477
7,195
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Themonacale
Hercules
7
0 / 2 / 0
4,565
457
2,252
5,561
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
aradd007
Ix Chel
11
2 / 2 / 1
6,337
634
5,147
5,277
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
8
0 / 1 / 0
4,472
447
3,233
6,528
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 1 / 2
6,255
626
3,650
9,215
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 1
5,690
569
3,251
9,500
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
FelicityFortune
Cernunnos
10
1 / 0 / 2
5,478
548
4,586
4,871
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ItzChastic
Sun Wukong
11
1 / 1 / 1
6,350
635
3,717
6,227
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
xHanzō
Poseidon
9
0 / 3 / 3
5,220
522
1,959
5,468
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
0
0.67
L
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
Awilix
 
Awilix
3
1
2
4
W
3
0
1
3.5
W
Cernunnos
FelicityFortune
Cernunnos
1
0
2
2
W
Sun Wukong
ItzChastic
Sun Wukong
1
1
1
1.5
L
Hercules
Themonacale
Hercules
0
2
0
0
L
Ix Chel
aradd007
Ix Chel
2
2
1
1.25
L
Chronos
0
1
0
0
W
Poseidon
xHanzō
Poseidon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
17,163
34,337
Taken
35,281
15,330
Mitigated
18,037
10,687
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,662
3,576
0
2,064
9,776
3,491
17
982
8,794
0
35,593
L
Erlang Shen
 
Erlang Shen
3,477
676
0
3,960
7,195
4,281
0
379
6,816
0
29,143
W
Awilix
 
Awilix
3,650
1,587
0
1,735
9,215
3,595
0
1,509
7,543
0
52,187
W
3,251
387
0
4,474
9,500
7,316
0
2,057
7,418
14,150
0
W
Cernunnos
FelicityFortune
Cernunnos
4,586
2,167
0
3,352
4,871
1,755
288
1,466
3,375
0
42,531
W
Sun Wukong
ItzChastic
Sun Wukong
3,717
896
0
3,325
6,227
3,511
0
0
5,620
0
40,315
L
Hercules
Themonacale
Hercules
2,252
753
0
1,652
5,561
3,796
0
1,109
4,452
0
11,748
L
Ix Chel
aradd007
Ix Chel
5,147
559
50
1,000
5,277
1,711
0
1,203
4,074
40,062
0
L
Chronos
3,233
1,511
0
1,961
6,528
2,051
0
1,537
4,991
32,116
0
W
Poseidon
xHanzō
Poseidon
1,959
242
0
699
5,468
1,860
544
3,348
2,120
31,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
28,993
288
Minions Killed
290
0
Camps Cleared
0
967,651
Distance Traveled
982,950
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,586
559
66
7
0
220,378
0
L
Erlang Shen
5,440
544
62
6
0
192,774
2
W
Awilix
6,255
626
80
8
0
224,430
2
W
Sobek
5,690
569
20
2
0
212,694
0
W
Cernunnos
5,478
548
56
6
0
164,029
0
W
Sun Wukong
6,350
635
79
8
0
177,933
0
L
Hercules
4,565
457
16
2
0
180,727
1
L
Ix Chel
6,337
634
85
9
0
183,603
0
L
Chronos
4,472
447
59
6
0
190,169
0
W
Poseidon
5,220
522
55
6
0
203,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role