Player Matchup

Neith
Neith
MotorOregon5223
Neith
Level 66
God Stats
4W - 1L
1,412 SR
Queue Stats
14W - 13L
1,328 Elo+
Party 1
Janus
Janus
SpiralCargo102
Janus
Level 97
God Stats
2W - 0L
1,363 SR
Queue Stats
15W - 11L
1,224 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pickysmurf
Cu Chulainn
Level 89
God Stats
2W - 0L
1,510 SR
Queue Stats
18W - 8L
1,584 Elo+
Party 1
Team Averages
Level 84
1,428 SR
1,379 Elo+

VS

Team Averages
Level 55
1,687 SR
1,416 Elo+
Hachiman
Hachiman
Deazyy
Hachiman
Level 76
God Stats
22W - 11L
1,667 SR
Queue Stats
120W - 119L
1,466 Elo+
Party 2
Odin
Odin
GU xRebel
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,317 Elo+
Solo
Anubis
Anubis
Gumbythe3rd
Anubis
Level 26
God Stats
4W - 1L
1,895 SR
Queue Stats
78W - 80L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
11,571
771
9,438
10,451
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 9
12,430
829
13,836
8,791
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
pickysmurf
Cu Chulainn
14
7 / 4 / 7
12,410
827
12,824
19,705
20,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deazyy
Hachiman
16
9 / 4 / 4
12,644
843
16,315
14,476
5,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
10
2 / 4 / 3
9,652
643
5,147
12,616
6,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
2 / 7 / 7
11,521
768
9,137
12,836
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
13
13
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Deazyy
Hachiman
9
4
4
2.75
L
Odin
2
4
3
0.88
L
Anubis
2
7
7
0.79
W
2
6
9
1.08
W
6
3
9
3.5
W
Cu Chulainn
pickysmurf
Cu Chulainn
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,098
Damage
30,599
38,947
Taken
39,928
26,681
Mitigated
18,637
4,716
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Deazyy
Hachiman
16,315
10,669
0
1,393
14,476
5,275
0
5,217
9,259
0
53,886
L
Odin
5,147
1,736
0
2,437
12,616
6,748
0
3,709
8,907
0
12,212
L
Anubis
9,137
573
0
1,906
12,836
6,614
0
5,427
7,409
47,001
0
W
9,438
4,055
0
865
10,451
3,489
1,182
2,263
8,188
0
28,715
W
13,836
434
0
825
8,791
3,148
442
2,396
6,395
59,979
0
W
Cu Chulainn
pickysmurf
Cu Chulainn
12,824
2,304
0
3,026
19,705
20,044
0
4,984
14,721
1,645
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
33,817
158
Minions Killed
159
0
Camps Cleared
0
774,089
Distance Traveled
641,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,644
843
69
5
0
235,507
0
L
Odin
9,652
643
14
1
0
188,202
0
L
Anubis
11,521
768
76
5
0
217,495
0
W
Neith
11,571
771
37
2
0
258,044
0
W
Janus
12,430
829
75
5
0
270,199
0
W
Cu Chulainn
12,410
827
46
3
0
245,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role