Player Matchup

Zhong Kui
Zhong Kui
ShInIgAmI_431
Zhong Kui
Level 56
God Stats
17W - 13L
1,608 SR
Queue Stats
145W - 143L
1,461 Elo+
Solo
Artio
Artio
Tsumr
Artio
Level 38
God Stats
8W - 2L
1,358 SR
Queue Stats
68W - 79L
1,320 Elo+
Solo
Medusa
Medusa
iamlove11111111
Medusa
Level 67
God Stats
34W - 28L
1,553 SR
Queue Stats
675W - 719L
1,400 Elo+
Solo
Team Averages
Level 54
1,506 SR
1,394 Elo+

VS

Team Averages
Level 57
1,419 SR
1,388 Elo+
Chang'e
Chang'e
ScoobyNoobie
Chang'e
Level 26
God Stats
6W - 10L
1,304 SR
Queue Stats
20W - 30L
1,392 Elo+
Party 1
Charon
Charon
TiptoeRook93130
Charon
Level 57
God Stats
3W - 5L
1,405 SR
Queue Stats
131W - 135L
1,348 Elo+
Solo
Izanami
Izanami
Zakkair Xero
Izanami
Level 88
God Stats
1W - 2L
1,547 SR
Queue Stats
61W - 67L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ShInIgAmI_431
Zhong Kui
16
9 / 2 / 6
12,979
865
19,595
17,410
13,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Tsumr
Artio
15
5 / 0 / 10
12,147
810
7,920
17,164
20,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 4 / 9
11,572
771
13,572
12,044
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ScoobyNoobie
Chang'e
14
3 / 5 / 1
10,818
721
6,737
12,376
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 3
11,311
754
5,149
19,195
18,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zakkair Xero
Izanami
13
1 / 6 / 3
10,457
697
14,839
15,258
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ScoobyNoobie
Chang'e
3
5
1
0.7
W
Zhong Kui
ShInIgAmI_431
Zhong Kui
9
2
6
6
L
2
4
3
0.88
W
Artio
Tsumr
Artio
5
0
10
10
L
Izanami
Zakkair Xero
Izanami
1
6
3
0.42
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,087
Damage
26,725
46,618
Taken
46,829
39,793
Mitigated
27,966
13,911
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ScoobyNoobie
Chang'e
6,737
437
1,323
1,393
12,376
4,495
0
6,121
6,255
21,283
0
W
Zhong Kui
ShInIgAmI_431
Zhong Kui
19,595
2,135
0
6,807
17,410
13,850
1,865
4,247
13,163
73,955
0
L
5,149
860
0
1,654
19,195
18,066
0
12,868
6,327
24,500
733
W
Artio
Tsumr
Artio
7,920
442
681
3,722
17,164
20,865
54
4,913
12,251
18,190
532
L
Izanami
Zakkair Xero
Izanami
14,839
9,630
0
1,586
15,258
5,405
0
8,539
6,547
0
64,069
W
13,572
5,201
476
2,225
12,044
5,078
1,150
3,020
9,024
0
62,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
32,586
182
Minions Killed
141
0
Camps Cleared
0
795,773
Distance Traveled
733,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,818
721
25
2
0
258,269
0
W
Zhong Kui
12,979
865
73
5
0
251,858
0
L
Charon
11,311
754
18
1
0
252,701
0
W
Artio
12,147
810
19
1
0
301,345
0
L
Izanami
10,457
697
98
7
0
222,902
4
W
Medusa
11,572
771
90
6
0
242,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role