Player Matchup

Hel
Hel
 
Hel
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Attamey
Heimdallr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 228L
1,510 Elo+
Solo
Freya
Freya
Geextah12
Freya
Level 129
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo
Xing Tian
Xing Tian
RegenXVZ
Xing Tian
Level 55
God Stats
6W - 4L
1,768 SR
Queue Stats
334W - 325L
1,512 Elo+
Solo
Arachne
Arachne
pulling4hairs
Arachne
Level 132
God Stats
3W - 2L
1,672 SR
Queue Stats
869W - 846L
1,466 Elo+
Solo
Team Averages
Level 132
1,593 SR
1,432 Elo+

VS

Team Averages
Level 55
1,465 SR
1,517 Elo+
He Bo
He Bo
Cianlewiss
He Bo
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,501 Elo+
Solo
Hou Yi
Hou Yi
FronterGameHD
Hou Yi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,465 Elo+
Party 1
Pele
Pele
GOD1SHOOTER1
Pele
Level 47
God Stats
2W - 5L
1,317 SR
Queue Stats
257W - 258L
1,533 Elo+
Solo
King Arthur
King Arthur
SOULKILLER857
King Arthur
Level 60
God Stats
0W - 2L
1,254 SR
Queue Stats
57W - 68L
1,424 Elo+
Party 1
Yemoja
Yemoja
hivemin
Yemoja
Level 28
God Stats
1W - 2L
1,753 SR
Queue Stats
204W - 186L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 1 / 19
10,306
736
15,189
14,412
14,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Attamey
Heimdallr
17
3 / 2 / 16
10,423
745
21,738
14,459
10,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Geextah12
Freya
17
4 / 1 / 12
10,541
753
16,655
11,021
6,743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RegenXVZ
Xing Tian
18
5 / 1 / 15
11,758
840
8,706
26,109
33,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
18
10 / 2 / 9
11,219
801
18,930
23,393
28,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
1 / 3 / 1
9,072
648
17,899
11,516
7,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 3 / 0
9,117
651
22,275
13,834
8,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
9,116
651
14,340
20,751
11,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SOULKILLER857
King Arthur
16
1 / 8 / 4
9,867
705
8,620
24,999
27,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
hivemin
Yemoja
16
1 / 3 / 4
10,065
719
7,230
19,099
25,679
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
23
Kills
6
7
Deaths
23
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
19
10.5
W
Heimdallr
Attamey
Heimdallr
3
2
16
5.5
L
He Bo
1
3
1
0.5
L
2
3
0
0.67
L
1
6
1
0.25
W
Freya
Geextah12
Freya
4
1
12
10
W
Xing Tian
RegenXVZ
Xing Tian
5
1
15
12.5
L
King Arthur
SOULKILLER857
King Arthur
1
8
4
0.38
L
Yemoja
hivemin
Yemoja
1
3
4
1
W
Arachne
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,218
Damage
70,364
89,394
Taken
90,199
93,188
Mitigated
82,029
45,982
Healing
36,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,189
273
15,262
8,726
14,412
14,542
865
2,512
11,900
37,308
0
W
Heimdallr
Attamey
Heimdallr
21,738
8,794
686
1,527
14,459
10,210
2,799
3,380
11,079
0
47,182
L
He Bo
17,899
1,634
1,580
180
11,516
7,513
656
5,496
5,919
34,523
0
L
22,275
10,986
1,041
1,561
13,834
8,880
1,097
6,843
6,889
0
42,123
L
14,340
1,958
1,853
4,754
20,751
11,962
406
8,951
11,402
0
32,540
W
Freya
Geextah12
Freya
16,655
4,883
1,554
3,175
11,021
6,743
1,620
3,511
7,510
29,636
0
W
Xing Tian
RegenXVZ
Xing Tian
8,706
572
1,244
4,362
26,109
33,403
663
8,051
18,058
17,296
0
L
King Arthur
SOULKILLER857
King Arthur
8,620
1,001
844
1,799
24,999
27,995
252
10,693
13,817
0
17,308
L
Yemoja
hivemin
Yemoja
7,230
2,323
16,246
6,244
19,099
25,679
162
8,567
10,240
16,178
0
W
Arachne
18,930
9,915
2,403
7,043
23,393
28,290
1,766
7,675
15,718
0
25,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
47,237
153
Minions Killed
178
0
Camps Cleared
0
1,315,796
Distance Traveled
1,326,479
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,306
736
47
3
0
288,317
0
W
Heimdallr
10,423
745
45
3
0
248,879
0
L
He Bo
9,072
648
50
4
0
242,294
4
L
Hou Yi
9,117
651
55
4
0
258,389
0
L
Pele
9,116
651
33
2
0
305,320
0
W
Freya
10,541
753
33
2
0
257,165
0
W
Xing Tian
11,758
840
11
1
0
248,040
0
L
King Arthur
9,867
705
25
2
0
279,687
0
L
Yemoja
10,065
719
15
1
0
240,789
0
W
Arachne
11,219
801
17
1
0
273,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role