Player Matchup

Rama
Rama
Cambelnaa
Rama
Level 125
God Stats
1W - 1L
1,263 SR
Queue Stats
155W - 137L
1,592 Elo+
Party 1
Chiron
Chiron
Dfootey
Chiron
Level 120
God Stats
3W - 5L
1,318 SR
Queue Stats
118W - 122L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
OGSourBean
Cthulhu
Level 145
God Stats
2W - 1L
1,337 SR
Queue Stats
268W - 258L
1,561 Elo+
Party 1
Hercules
Hercules
RyBread737
Hercules
Level 144
God Stats
2W - 0L
1,399 SR
Queue Stats
80W - 69L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zfont04
Cu Chulainn
Level 125
God Stats
1W - 2L
1,506 SR
Queue Stats
139W - 124L
1,592 Elo+
Party 1
Team Averages
Level 132
1,364 SR
1,568 Elo+

VS

Team Averages
Level 141
1,467 SR
1,540 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
REDxDARROW
Arachne
Level 143
God Stats
0W - 4L
1,348 SR
Queue Stats
271W - 266L
1,515 Elo+
Solo
Vamana
Vamana
Ransackz
Vamana
Level 140
God Stats
8W - 6L
1,674 SR
Queue Stats
300W - 322L
1,557 Elo+
Party 2
Hercules
Hercules
WattsThePoint69
Hercules
Level 117
God Stats
19W - 21L
1,386 SR
Queue Stats
709W - 711L
1,524 Elo+
Solo
Ishtar
Ishtar
ultrasy
Ishtar
Level 147
God Stats
1W - 2L
1,429 SR
Queue Stats
180W - 147L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 4 / 11
9,793
816
12,225
12,649
7,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Dfootey
Chiron
15
1 / 2 / 15
9,391
783
9,425
10,402
5,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
OGSourBean
Cthulhu
18
7 / 3 / 14
11,108
926
15,483
17,578
26,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RyBread737
Hercules
18
12 / 2 / 8
10,775
898
12,905
19,315
29,058
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Zfont04
Cu Chulainn
17
3 / 4 / 20
10,233
853
15,195
18,551
31,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 5 / 6
10,313
859
12,383
11,933
6,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
REDxDARROW
Arachne
15
1 / 5 / 8
8,694
725
8,243
14,433
17,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Ransackz
Vamana
17
5 / 7 / 7
9,914
826
16,904
16,322
20,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 4 / 7
8,909
742
8,757
17,029
19,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
ultrasy
Ishtar
13
1 / 6 / 5
7,983
665
11,727
11,830
5,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
27
Kills
15
15
Deaths
27
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
5
6
1.8
W
Rama
4
4
11
2.38
W
Chiron
Dfootey
Chiron
1
2
15
4.25
W
Cthulhu
OGSourBean
Cthulhu
7
3
14
4.67
L
Arachne
REDxDARROW
Arachne
1
5
8
1
L
Vamana
Ransackz
Vamana
5
7
7
1.21
W
Hercules
RyBread737
Hercules
12
2
8
8
L
Hercules
2
4
7
1.38
W
Cu Chulainn
Zfont04
Cu Chulainn
3
4
20
3.25
L
Ishtar
ultrasy
Ishtar
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,233
Damage
58,014
78,495
Taken
71,547
100,058
Mitigated
69,301
26,156
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,383
8,372
404
1,976
11,933
6,115
770
3,003
8,752
0
23,733
W
Rama
12,225
7,308
992
2,002
12,649
7,414
4,699
188
12,139
0
25,687
W
Chiron
Dfootey
Chiron
9,425
3,477
2,481
3,199
10,402
5,781
1,669
366
9,711
0
27,273
W
Cthulhu
OGSourBean
Cthulhu
15,483
494
1,990
2,962
17,578
26,027
543
636
16,554
30,141
208
L
Arachne
REDxDARROW
Arachne
8,243
4,145
519
3,230
14,433
17,405
136
2,098
12,145
0
9,151
L
Vamana
Ransackz
Vamana
16,904
5,002
1,091
2,961
16,322
20,344
84
2,637
13,459
4,213
26,086
W
Hercules
RyBread737
Hercules
12,905
4,106
1,508
7,347
19,315
29,058
1,211
899
17,665
0
18,922
L
Hercules
8,757
978
1,298
2,913
17,029
19,598
326
4,808
11,803
0
17,421
W
Cu Chulainn
Zfont04
Cu Chulainn
15,195
1,390
1,221
2,454
18,551
31,778
457
462
17,492
2,702
31,328
L
Ishtar
ultrasy
Ishtar
11,727
6,635
0
1,103
11,830
5,839
300
3,395
8,243
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
45,813
196
Minions Killed
97
0
Camps Cleared
0
1,123,362
Distance Traveled
1,025,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,313
859
25
2
0
174,129
0
W
Rama
9,793
816
41
3
0
170,172
0
W
Chiron
9,391
783
48
4
0
229,845
0
W
Cthulhu
11,108
926
47
4
0
226,651
0
L
Arachne
8,694
725
4
0
0
217,017
0
L
Vamana
9,914
826
23
2
0
220,460
0
W
Hercules
10,775
898
12
1
0
254,136
0
L
Hercules
8,909
742
19
2
0
229,193
0
W
Cu Chulainn
10,233
853
48
4
0
242,558
0
L
Ishtar
7,983
665
26
2
0
184,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role