Player Matchup

Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold II
Helado
Fenrir
Gold II
Level 138
God Stats
19W - 14L
1,561 SR
Queue Stats
134W - 139L
1,565 MMR
Party 1
Hera
Hera
Gold IV
mrperfectrob
Hera
Gold IV
Level 154
God Stats
20W - 20L
1,535 SR
Queue Stats
161W - 151L
1,404 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,532 SR
1,490 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,502 SR
1,542 MMR
Baron Samedi
Baron Samedi
Silver II
ErickSWAT
Baron Samedi
Silver II
Level 89
God Stats
0W - 2L
1,250 SR
Queue Stats
10W - 12L
1,524 MMR
Solo
Artemis
Artemis
Bronze V
HoneyxVey
Artemis
Bronze V
Level 178
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 9L
1,551 MMR
Solo
Shiva
Shiva
Bronze III
ThrowItBetter
Shiva
Bronze III
Level 148
God Stats
1W - 1L
1,815 SR
Queue Stats
17W - 10L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 9
7,977
798
7,719
7,588
7,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Helado
Fenrir
11
5 / 2 / 6
8,291
829
7,614
10,268
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 7
8,402
840
10,272
4,790
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasAresHorusKuzenboIx Chel

VS

Bans
AphroditeCharonAnubisBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErickSWAT
Baron Samedi
9
1 / 5 / 1
6,935
694
3,334
8,324
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
HoneyxVey
Artemis
10
2 / 3 / 1
7,460
746
6,658
8,891
3,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,910
691
4,976
12,516
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
9
6.5
L
Baron Samedi
ErickSWAT
Baron Samedi
1
5
1
0.3
W
Fenrir
Helado
Fenrir
5
2
6
4
L
Artemis
HoneyxVey
Artemis
2
3
1
0.83
L
0
4
3
0.38
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
14,968
22,646
Taken
29,731
18,844
Mitigated
18,259
2,537
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,719
2,085
0
969
7,588
7,734
248
1,163
6,223
23,258
0
L
Baron Samedi
ErickSWAT
Baron Samedi
3,334
200
602
865
8,324
3,826
224
5,654
2,510
20,785
0
W
Fenrir
Helado
Fenrir
7,614
1,499
0
1,568
10,268
9,379
202
1,688
8,183
356
17,681
L
Artemis
HoneyxVey
Artemis
6,658
2,787
0
1,408
8,891
3,511
0
6,214
2,469
0
27,480
L
4,976
479
160
1,713
12,516
10,922
138
7,087
5,073
0
22,307
W
10,272
1,576
0
0
4,790
1,731
352
768
4,022
35,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
21,305
92
Minions Killed
94
0
Camps Cleared
0
557,920
Distance Traveled
486,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,977
798
20
2
0
176,427
2
L
Baron Samedi
6,935
694
27
3
0
150,016
0
W
Fenrir
8,291
829
20
2
0
186,009
0
L
Artemis
7,460
746
37
4
0
142,179
0
L
Shiva
6,910
691
30
3
0
193,978
1
W
Hera
8,402
840
52
5
0
195,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role