Player Matchup

Sylvanus
Sylvanus
FBZvector420
Sylvanus
Level 136
God Stats
1W - 5L
1,383 SR
Queue Stats
201W - 239L
1,384 Elo+
Party 1
Cerberus
Cerberus
HOLLOWofCHAOS
Cerberus
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 161L
1,241 Elo+
Solo
Fenrir
Fenrir
IMpickleR1cK695
Fenrir
Level 141
God Stats
6W - 7L
1,472 SR
Queue Stats
447W - 479L
1,373 Elo+
Party 1
Team Averages
Level 120
1,452 SR
1,333 Elo+

VS

Team Averages
Level 82
1,460 SR
1,369 Elo+
Ah Puch
Ah Puch
SchuffnerBR
Ah Puch
Level 58
God Stats
2W - 1L
1,474 SR
Queue Stats
156W - 164L
1,414 Elo+
Solo
Bacchus
Bacchus
SutroYC
Bacchus
Level 67
God Stats
3W - 2L
1,356 SR
Queue Stats
27W - 45L
1,286 Elo+
Solo
Atlas
Atlas
Tigeru777
Atlas
Level 121
God Stats
69W - 61L
1,550 SR
Queue Stats
791W - 822L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FBZvector420
Sylvanus
10
3 / 5 / 1
7,638
764
5,228
11,304
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
HOLLOWofCHAOS
Cerberus
13
4 / 1 / 5
8,851
885
4,461
10,694
7,256
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 5
7,756
776
6,326
9,329
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SchuffnerBR
Ah Puch
12
5 / 2 / 4
8,832
883
12,444
6,035
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
SutroYC
Bacchus
11
4 / 5 / 5
8,290
829
5,126
12,952
13,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Tigeru777
Atlas
9
0 / 3 / 8
7,397
740
7,075
11,592
7,013
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
9
9
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FBZvector420
Sylvanus
3
5
1
0.7
L
Cerberus
HOLLOWofCHAOS
Cerberus
4
1
5
6.5
L
2
3
5
1.5
W
Ah Puch
SchuffnerBR
Ah Puch
5
2
4
3.5
W
Bacchus
SutroYC
Bacchus
4
5
5
1.3
W
Atlas
Tigeru777
Atlas
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
24,645
31,327
Taken
30,579
23,295
Mitigated
23,068
6,630
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FBZvector420
Sylvanus
5,228
569
1,696
1,798
11,304
7,288
0
9,509
1,795
14,783
0
L
Cerberus
HOLLOWofCHAOS
Cerberus
4,461
276
8
2,577
10,694
7,256
0
8,226
2,468
32,418
410
L
6,326
1,769
0
551
9,329
8,751
0
7,506
1,823
0
13,640
W
Ah Puch
SchuffnerBR
Ah Puch
12,444
288
0
649
6,035
2,129
168
2,085
3,811
38,377
0
W
Bacchus
SutroYC
Bacchus
5,126
626
0
1,071
12,952
13,926
0
3,384
8,953
12,597
0
W
Atlas
Tigeru777
Atlas
7,075
3,683
0
546
11,592
7,013
146
3,875
7,150
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
24,519
131
Minions Killed
92
0
Camps Cleared
0
524,765
Distance Traveled
562,679
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,638
764
27
3
0
146,625
0
L
Cerberus
8,851
885
98
10
0
178,856
0
L
Fenrir
7,756
776
6
1
0
199,284
0
W
Ah Puch
8,832
883
56
6
0
179,372
0
W
Bacchus
8,290
829
15
2
0
207,269
0
W
Atlas
7,397
740
21
2
0
176,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role