Player Matchup

Osiris
Osiris
Altan-Killer06
Osiris
Level 62
God Stats
5W - 11L
1,424 SR
Queue Stats
70W - 110L
1,412 Elo+
Party 2
Ymir
Ymir
Aze_-Psy
Ymir
Level 41
God Stats
21W - 43L
1,424 SR
Queue Stats
38W - 68L
1,402 Elo+
Party 2
Arachne
Arachne
KC_MANYL
Arachne
Level 64
God Stats
24W - 38L
1,399 SR
Queue Stats
68W - 118L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
PEG-_-OP
Kuzenbo
Level 29
God Stats
4W - 10L
1,294 SR
Queue Stats
26W - 52L
1,388 Elo+
Party 2
Hera
Hera
ragepastnul684
Hera
Level 32
God Stats
2W - 4L
1,355 SR
Queue Stats
32W - 46L
1,369 Elo+
Party 2
Team Averages
Level 46
1,379 SR
1,397 Elo+

VS

Team Averages
Level 108
1,562 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AndresTodoNice
Vamana
Level 122
God Stats
2W - 4L
1,496 SR
Queue Stats
212W - 197L
1,490 Elo+
Solo
Bellona
Bellona
PEOBODY
Bellona
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 96L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
adedier
Baron Samedi
Level 104
God Stats
3W - 3L
1,812 SR
Queue Stats
137W - 128L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,438
496
7,909
18,756
12,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
3 / 3 / 1
8,593
505
10,344
17,664
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KC_MANYL
Arachne
14
3 / 5 / 3
8,806
518
6,280
16,910
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
PEG-_-OP
Kuzenbo
10
0 / 7 / 3
7,263
427
3,892
14,958
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 1
8,415
495
3,936
11,654
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
13 / 3 / 4
10,660
627
17,062
11,002
5,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
16
4 / 2 / 2
9,698
570
10,718
15,292
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 5
9,472
557
13,381
13,098
11,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
PEOBODY
Bellona
17
8 / 1 / 7
10,759
633
9,060
14,290
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
adedier
Baron Samedi
14
3 / 1 / 12
8,434
496
10,371
6,666
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
29
29
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
3
4
5
W
Ullr
 
Ullr
4
2
2
2.5
L
0
4
0
0
W
1
0
5
3.5
L
Ymir
3
3
1
1.17
L
Arachne
KC_MANYL
Arachne
3
5
3
0.9
L
Kuzenbo
PEG-_-OP
Kuzenbo
0
7
3
0.21
W
Bellona
PEOBODY
Bellona
8
1
7
11.5
W
Baron Samedi
adedier
Baron Samedi
3
1
12
9
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
60,592
79,942
Taken
60,348
47,142
Mitigated
36,023
15,803
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,062
802
0
5,406
11,002
5,714
372
2,621
8,381
79,588
0
W
Ullr
 
Ullr
10,718
6,449
0
8,825
15,292
6,669
280
9,069
6,223
0
71,605
L
7,909
3,053
0
5,603
18,756
12,488
1,519
1,710
17,046
0
71,758
W
13,381
6,643
0
5,666
13,098
11,320
391
1,173
11,925
0
81,595
L
Ymir
10,344
2,845
0
4,381
17,664
10,340
171
4,172
13,492
46,537
0
L
Arachne
KC_MANYL
Arachne
6,280
4,001
0
3,809
16,910
5,969
0
7,727
9,183
0
60,291
L
Kuzenbo
PEG-_-OP
Kuzenbo
3,892
1,202
0
1,430
14,958
14,839
390
6,453
8,505
18,919
0
W
Bellona
PEOBODY
Bellona
9,060
2,907
0
3,540
14,290
9,318
0
1,978
12,312
0
89,394
W
Baron Samedi
adedier
Baron Samedi
10,371
445
1,211
2,209
6,666
3,002
329
3,730
2,936
42,234
0
L
3,936
857
0
580
11,654
3,506
678
7,371
4,283
48,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
49,023
392
Minions Killed
506
0
Camps Cleared
0
1,613,286
Distance Traveled
1,685,641
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,660
627
94
6
0
326,240
2
W
Ullr
9,698
570
117
7
0
303,168
4
L
Osiris
8,438
496
123
7
0
333,618
0
W
Vamana
9,472
557
117
7
0
330,724
0
L
Ymir
8,593
505
68
4
0
312,024
0
L
Arachne
8,806
518
92
5
0
323,773
3
L
Kuzenbo
7,263
427
20
1
0
331,559
0
W
Bellona
10,759
633
127
7
0
384,217
0
W
Baron Samedi
8,434
496
51
3
0
341,292
0
L
Hera
8,415
495
89
5
0
312,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role