Player Matchup

Horus
Horus
Arcinex
Horus
Level 80
God Stats
12W - 7L
1,635 SR
Queue Stats
661W - 620L
1,530 Elo+
Party 1
Eset
Eset
ButteryWRX
Eset
Level 106
God Stats
2W - 1L
1,685 SR
Queue Stats
129W - 134L
1,510 Elo+
Solo
Rama
Rama
FadedQT
Rama
Level 166
God Stats
16W - 6L
1,765 SR
Queue Stats
253W - 204L
1,532 Elo+
Party 1
Loki
Loki
WhyS0Seri0us11
Loki
Level 157
God Stats
73W - 58L
1,637 SR
Queue Stats
75W - 62L
1,571 Elo+
Solo
Maui
Maui
sptheghost40
Maui
Level 181
God Stats
69W - 80L
1,446 SR
Queue Stats
1,030W - 1,005L
1,508 Elo+
Solo
Team Averages
Level 138
1,634 SR
1,530 Elo+

VS

Team Averages
Level 126
1,540 SR
1,521 Elo+
Artio
Artio
Fellend
Artio
Level 176
God Stats
2W - 2L
2,067 SR
Queue Stats
55W - 81L
1,507 Elo+
Party 2
Scylla
Scylla
GU xRebel
Scylla
Level 63
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
Infant316853
Loki
Level 127
God Stats
33W - 24L
1,616 SR
Queue Stats
149W - 134L
1,537 Elo+
Solo
Ullr
Ullr
LuisSmite
Ullr
Level 125
God Stats
2W - 9L
1,315 SR
Queue Stats
140W - 117L
1,561 Elo+
Solo
Amaterasu
Amaterasu
WetPanties12
Amaterasu
Level 140
God Stats
1W - 6L
1,408 SR
Queue Stats
44W - 70L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arcinex
Horus
14
0 / 1 / 14
7,449
745
8,739
7,875
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 9
7,830
783
8,217
8,770
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
FadedQT
Rama
16
9 / 1 / 6
9,084
908
15,633
8,013
4,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 7
9,359
936
12,129
9,772
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 15
8,230
823
3,728
10,277
8,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fellend
Artio
14
2 / 4 / 2
7,676
768
8,905
15,455
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
GU xRebel
Scylla
13
1 / 8 / 3
7,111
711
4,372
10,230
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 2
7,726
773
5,372
8,073
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
14
3 / 3 / 2
7,753
775
7,156
10,455
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
WetPanties12
Amaterasu
12
1 / 5 / 4
7,157
716
5,396
13,685
12,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
22
Kills
8
8
Deaths
22
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
Arcinex
Horus
0
1
14
7
W
2
4
9
1.63
W
Rama
FadedQT
Rama
9
1
6
12
L
Artio
Fellend
Artio
2
4
2
0.75
L
Scylla
GU xRebel
Scylla
1
8
3
0.31
L
1
2
2
1
L
Ullr
3
3
2
1.33
L
Amaterasu
WetPanties12
Amaterasu
1
5
4
0.6
W
10
1
7
13.5
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
31,201
44,707
Taken
57,898
28,626
Mitigated
36,757
13,151
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arcinex
Horus
8,739
4,140
890
2,468
7,875
6,602
0
2,042
5,396
0
12,207
W
8,217
748
486
1,191
8,770
4,520
1,057
3,645
4,950
29,149
0
W
Rama
FadedQT
Rama
15,633
12,672
0
3,361
8,013
4,177
1,442
920
7,016
0
43,218
L
Artio
Fellend
Artio
8,905
138
1,185
3,189
15,455
14,512
0
4,416
10,642
19,641
1,075
L
Scylla
GU xRebel
Scylla
4,372
487
0
110
10,230
2,822
0
1,368
8,770
16,053
0
L
5,372
1,162
0
747
8,073
3,284
0
1,043
6,947
0
29,968
L
Ullr
7,156
1,864
0
0
10,455
3,878
0
1,680
8,612
0
23,671
L
Amaterasu
WetPanties12
Amaterasu
5,396
1,749
0
2,141
13,685
12,261
0
3,438
9,866
0
11,335
W
12,129
4,782
0
2,028
9,772
4,578
0
2,148
7,369
0
41,950
W
3,728
305
1,324
1,403
10,277
8,749
0
2,670
7,143
16,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
37,423
224
Minions Killed
180
0
Camps Cleared
0
1,097,918
Distance Traveled
1,012,798
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,449
745
8
1
0
235,035
0
W
Eset
7,830
783
65
7
0
193,066
0
W
Rama
9,084
908
78
8
0
193,338
1
L
Artio
7,676
768
30
3
0
227,732
0
L
Scylla
7,111
711
22
2
0
158,414
0
L
Loki
7,726
773
61
6
0
238,685
0
L
Ullr
7,753
775
51
5
0
196,215
0
L
Amaterasu
7,157
716
16
2
0
191,752
0
W
Loki
9,359
936
51
5
0
253,922
0
W
Maui
8,230
823
22
2
0
222,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role