Player Matchup

Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DJBlicky
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,662 SR
Queue Stats
249W - 249L
1,451 Elo+
Party 2
Thanatos
Thanatos
KilianosMaximus_
Thanatos
Level 61
God Stats
39W - 39L
1,462 SR
Queue Stats
94W - 97L
1,392 Elo+
Party 2
Izanami
Izanami
Wh1TeCoYoTe
Izanami
Level 128
God Stats
11W - 8L
1,727 SR
Queue Stats
288W - 282L
1,558 Elo+
Solo
Sylvanus
Sylvanus
hypeflash
Sylvanus
Level 127
God Stats
1W - 7L
1,211 SR
Queue Stats
62W - 52L
1,600 Elo+
Solo
Team Averages
Level 106
1,512 SR
1,500 Elo+

VS

Team Averages
Level 112
1,457 SR
1,544 Elo+
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bull-_-Dawg466
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 3
Artemis
Artemis
GivenChip04306
Artemis
Level 100
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 4L
1,350 Elo+
Party 3
Lancelot
Lancelot
Rаndom
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,575 Elo+
Party 1
Agni
Agni
xMedo98
Agni
Level 111
God Stats
4W - 7L
1,471 SR
Queue Stats
229W - 211L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 1 / 0
4,321
393
1,663
2,266
1,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DJBlicky
Morgan Le Fay
11
3 / 2 / 1
6,891
626
6,052
6,069
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 5
6,118
556
4,792
11,165
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Wh1TeCoYoTe
Izanami
11
3 / 3 / 4
6,855
623
6,882
8,766
3,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
hypeflash
Sylvanus
10
3 / 0 / 3
6,504
591
2,529
7,235
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 1 / 1
8,483
771
4,777
7,845
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
5,535
503
3,816
8,340
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
6,059
551
5,384
6,614
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Rаndom
Lancelot
11
3 / 2 / 1
6,535
594
5,528
8,362
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
xMedo98
Agni
11
1 / 1 / 3
6,495
590
4,053
5,339
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
10
10
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Set
 
Set
4
1
1
4.5
W
0
4
1
0.13
L
Morgan Le Fay
DJBlicky
Morgan Le Fay
3
2
1
1.75
W
2
3
1
0.83
L
2
4
5
1.13
W
Lancelot
Rаndom
Lancelot
3
2
1
1.75
L
Izanami
Wh1TeCoYoTe
Izanami
3
3
4
1.67
L
Sylvanus
hypeflash
Sylvanus
3
0
3
4.5
W
Agni
xMedo98
Agni
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
23,558
35,501
Taken
36,500
16,673
Mitigated
15,895
12,813
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,663
548
0
1,006
2,266
1,323
0
0
2,266
7,682
0
W
Set
 
Set
4,777
2,370
0
2,316
7,845
3,422
0
2,301
5,174
0
77,411
W
3,816
288
0
732
8,340
6,045
0
2,664
5,676
19,974
0
L
Morgan Le Fay
DJBlicky
Morgan Le Fay
6,052
636
0
694
6,069
2,413
366
2,363
3,560
44,692
0
W
5,384
1,296
0
625
6,614
2,088
0
537
6,077
0
35,862
L
4,792
1,124
0
4,626
11,165
4,226
262
2,002
9,069
0
30,478
W
Lancelot
Rаndom
Lancelot
5,528
1,735
0
774
8,362
2,922
0
1,898
6,464
0
44,502
L
Izanami
Wh1TeCoYoTe
Izanami
6,882
4,679
0
2,230
8,766
3,491
698
1,219
7,547
0
57,178
L
Sylvanus
hypeflash
Sylvanus
2,529
1,130
1,343
2,914
7,235
5,220
303
2,041
5,190
12,985
0
W
Agni
xMedo98
Agni
4,053
390
0
730
5,339
1,418
0
2,474
2,865
42,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
33,107
257
Minions Killed
372
0
Camps Cleared
0
934,594
Distance Traveled
1,158,752
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,321
393
13
1
0
61,069
0
W
Set
8,483
771
137
12
0
240,759
0
W
Ares
5,535
503
25
2
0
238,561
1
L
Morgan Le Fay
6,891
626
83
8
0
224,017
2
W
Artemis
6,059
551
62
6
0
200,428
2
L
Thanatos
6,118
556
47
4
0
257,307
0
W
Lancelot
6,535
594
61
6
0
275,998
0
L
Izanami
6,855
623
95
9
0
203,522
0
L
Sylvanus
6,504
591
19
2
0
188,679
4
W
Agni
6,495
590
87
8
0
203,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role