Player Matchup

Thanatos
Thanatos
Amelin1
Thanatos
Level 114
God Stats
25W - 19L
1,541 SR
Queue Stats
202W - 185L
1,499 Elo+
Party 1
Agni
Agni
Beltrg10
Agni
Level 123
God Stats
3W - 1L
1,858 SR
Queue Stats
16W - 17L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Drogomir89
Sun Wukong
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 45L
1,264 Elo+
Solo
Cabrakan
Cabrakan
Ek1nSec
Cabrakan
Level 160
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 4L
1,553 Elo+
Party 1
Izanami
Izanami
llorllo13
Izanami
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 185L
1,492 Elo+
Party 2
Team Averages
Level 113
1,597 SR
1,465 Elo+

VS

Team Averages
Level 111
1,616 SR
1,479 Elo+
Mercury
Mercury
KitKatChunkyy8
Mercury
Level 69
God Stats
3W - 1L
1,526 SR
Queue Stats
54W - 44L
1,523 Elo+
Solo
Athena
Athena
Thechesnut
Athena
Level 127
God Stats
9W - 9L
1,594 SR
Queue Stats
153W - 160L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
TrueTyrnno
Jormungandr
Level 125
God Stats
4W - 3L
1,524 SR
Queue Stats
140W - 156L
1,505 Elo+
Party 3
Anubis
Anubis
YsurenMcBones
Anubis
Level 119
God Stats
9W - 3L
1,699 SR
Queue Stats
190W - 203L
1,443 Elo+
Party 3
Martichoras
Martichoras
zenas3012
Martichoras
Level 115
God Stats
3W - 1L
1,735 SR
Queue Stats
72W - 76L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amelin1
Thanatos
13
3 / 5 / 4
8,201
456
7,931
18,888
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
2 / 5 / 4
8,519
473
13,405
13,379
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Drogomir89
Sun Wukong
13
2 / 6 / 1
8,432
468
10,148
19,189
14,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Ek1nSec
Cabrakan
12
4 / 5 / 4
8,915
495
8,663
19,409
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
llorllo13
Izanami
15
2 / 3 / 3
9,867
548
8,504
13,392
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 1
11,870
659
5,039
13,270
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Thechesnut
Athena
14
5 / 1 / 15
10,331
574
10,788
19,428
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
TrueTyrnno
Jormungandr
15
3 / 2 / 10
9,840
547
14,593
14,624
12,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 6 / 2
9,627
535
11,245
12,751
6,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
zenas3012
Martichoras
16
5 / 3 / 3
10,123
562
15,149
14,729
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
24
24
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amelin1
Thanatos
3
5
4
1
L
Agni
2
5
4
0.8
L
Sun Wukong
Drogomir89
Sun Wukong
2
6
1
0.42
L
Cabrakan
Ek1nSec
Cabrakan
4
5
4
1.2
W
5
1
1
5.5
W
Athena
Thechesnut
Athena
5
1
15
12.5
W
Jormungandr
TrueTyrnno
Jormungandr
3
2
10
4
W
6
6
2
1.17
L
Izanami
llorllo13
Izanami
2
3
3
1.17
W
Martichoras
zenas3012
Martichoras
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
56,814
84,257
Taken
74,802
48,153
Mitigated
51,691
21,444
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amelin1
Thanatos
7,931
1,378
0
9,278
18,888
7,523
0
7,791
11,097
0
54,154
L
Agni
13,405
678
0
990
13,379
4,478
0
8,904
4,475
57,034
0
L
Sun Wukong
Drogomir89
Sun Wukong
10,148
2,157
0
4,294
19,189
14,049
0
9,060
10,129
0
61,288
L
Cabrakan
Ek1nSec
Cabrakan
8,663
1,103
0
4,431
19,409
16,501
0
8,206
11,203
23,324
0
W
5,039
2,725
0
4,456
13,270
5,971
0
2,576
10,011
0
138,448
W
Athena
Thechesnut
Athena
10,788
2,915
0
3,947
19,428
19,141
426
4,844
13,908
32,152
0
W
Jormungandr
TrueTyrnno
Jormungandr
14,593
4,357
0
1,240
14,624
12,916
615
3,581
10,632
69,908
0
W
11,245
363
0
4,111
12,751
6,356
995
6,504
5,579
65,063
0
L
Izanami
llorllo13
Izanami
8,504
6,421
0
2,451
13,392
5,602
696
2,665
10,727
0
79,571
W
Martichoras
zenas3012
Martichoras
15,149
5,737
0
6,017
14,729
7,307
576
2,878
11,851
0
90,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
51,791
437
Minions Killed
543
0
Camps Cleared
0
1,685,032
Distance Traveled
1,835,082
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,201
456
73
4
0
373,320
0
L
Agni
8,519
473
107
6
0
313,633
0
L
Sun Wukong
8,432
468
87
5
0
324,487
5
L
Cabrakan
8,915
495
23
1
0
345,596
7
W
Mercury
11,870
659
186
10
0
425,739
0
W
Athena
10,331
574
31
2
0
426,727
1
W
Jormungandr
9,840
547
95
5
0
345,427
9
W
Anubis
9,627
535
107
6
0
331,416
7
L
Izanami
9,867
548
147
8
0
327,996
0
W
Martichoras
10,123
562
124
7
0
305,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role