Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AILYNACV
Hera
Level 24
God Stats
5W - 9L
1,274 SR
Queue Stats
58W - 59L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
NxtGenerations
Danzaburou
Level 69
God Stats
7W - 5L
1,650 SR
Queue Stats
82W - 65L
1,567 Elo+
Solo
Tiamat
Tiamat
Rareflyer
Tiamat
Level 128
God Stats
1W - 1L
1,388 SR
Queue Stats
137W - 132L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
SquidPsych
Cthulhu
Level 125
God Stats
10W - 6L
1,568 SR
Queue Stats
28W - 16L
1,511 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,525 Elo+

VS

Team Averages
Level 114
1,440 SR
1,467 Elo+
Scylla
Scylla
Canadian117
Scylla
Level 97
God Stats
0W - 3L
1,224 SR
Queue Stats
36W - 38L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
Deagles
Ratatoskr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,427 Elo+
Solo
Fenrir
Fenrir
HitherBear49201
Fenrir
Level 107
God Stats
25W - 31L
1,444 SR
Queue Stats
1,143W - 1,175L
1,469 Elo+
Solo
Charybdis
Charybdis
King_Jexdy
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,460 Elo+
Solo
Merlin
Merlin
SuperSayinDrizz
Merlin
Level 144
God Stats
1W - 5L
1,532 SR
Queue Stats
5W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 3
7,625
1,271
9,265
10,661
12,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
0 / 2 / 3
6,654
1,109
2,401
4,238
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NxtGenerations
Danzaburou
12
1 / 0 / 5
7,201
1,200
4,647
3,430
1,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Rareflyer
Tiamat
13
3 / 0 / 3
7,651
1,275
6,476
4,332
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SquidPsych
Cthulhu
12
0 / 0 / 5
6,883
1,147
5,956
8,795
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

344

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 1 / 0
7,307
1,218
5,140
4,942
1,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Deagles
Ratatoskr
12
1 / 3 / 2
7,073
1,179
10,914
10,813
4,519
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,085
1,014
885
2,055
1,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
King_Jexdy
Charybdis
11
0 / 2 / 0
6,453
1,076
3,858
7,865
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,780
1,130
7,631
5,281
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
7
Kills
3
3
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
3
4.5
W
Hera
0
2
3
0.75
L
Scylla
2
1
0
2
L
Ratatoskr
Deagles
Ratatoskr
1
3
2
0.67
L
0
0
0
0
L
Charybdis
King_Jexdy
Charybdis
0
2
0
0
W
Danzaburou
NxtGenerations
Danzaburou
1
0
5
3.5
W
Tiamat
Rareflyer
Tiamat
3
0
3
4.5
W
Cthulhu
SquidPsych
Cthulhu
0
0
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
28,428
31,456
Taken
30,956
23,459
Mitigated
12,753
3,346
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,265
1,575
20
1,341
10,661
12,710
0
4,433
6,154
0
13,682
W
Hera
2,401
690
0
0
4,238
1,383
0
1,491
2,747
13,967
0
L
Scylla
5,140
781
0
7
4,942
1,950
0
2,309
2,633
26,754
0
L
Ratatoskr
Deagles
Ratatoskr
10,914
2,887
0
1,535
10,813
4,519
0
4,862
5,387
0
19,393
L
885
325
0
146
2,055
1,000
0
850
1,205
0
3,398
L
Charybdis
King_Jexdy
Charybdis
3,858
1,623
0
402
7,865
3,222
0
3,615
3,942
0
9,647
W
Danzaburou
NxtGenerations
Danzaburou
4,647
2,099
0
750
3,430
1,390
0
1,054
2,376
0
15,024
W
Tiamat
Rareflyer
Tiamat
6,476
401
0
600
4,332
2,451
0
811
3,480
15,362
0
W
Cthulhu
SquidPsych
Cthulhu
5,956
36
323
312
8,795
5,525
0
4,682
3,777
18,572
502
L
7,631
232
0
32
5,281
2,062
0
2,105
2,858
24,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
33,698
140
Minions Killed
145
7
Camps Cleared
5
620,868
Distance Traveled
529,409
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,625
1,271
29
5
2
135,064
0
W
Hera
6,654
1,109
36
6
1
91,845
0
L
Scylla
7,307
1,218
64
11
1
113,179
0
L
Ratatoskr
7,073
1,179
15
3
1
134,984
0
L
Fenrir
6,085
1,014
6
1
1
65,701
0
L
Charybdis
6,453
1,076
18
3
1
96,913
0
W
Danzaburou
7,201
1,200
31
5
1
119,474
0
W
Tiamat
7,651
1,275
13
2
3
141,821
0
W
Cthulhu
6,883
1,147
31
5
0
132,664
3
L
Merlin
6,780
1,130
42
7
1
118,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role