Player Matchup

Olorun
Olorun
DCOverkill
Olorun
Level 91
God Stats
2W - 1L
1,829 SR
Queue Stats
125W - 108L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
Diegxrm
Kuzenbo
Level 79
God Stats
3W - 4L
1,518 SR
Queue Stats
114W - 99L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
MAFIABUZZD100
Baron Samedi
Level 64
God Stats
3W - 1L
1,668 SR
Queue Stats
66W - 47L
1,594 Elo+
Solo
Loki
Loki
lionpaw85
Loki
Level 148
God Stats
30W - 31L
1,515 SR
Queue Stats
418W - 404L
1,507 Elo+
Solo
Thanatos
Thanatos
mudcrab387
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,571 Elo+
Solo
Team Averages
Level 97
1,606 SR
1,540 Elo+

VS

Team Averages
Level 112
1,462 SR
1,512 Elo+
Ishtar
Ishtar
HexFactor
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 1
Kali
Kali
LoyalBuckle4318
Kali
Level 154
God Stats
3W - 0L
1,379 SR
Queue Stats
94W - 72L
1,529 Elo+
Solo
Anubis
Anubis
YaBoiiiTimmy
Anubis
Level 175
God Stats
22W - 17L
1,481 SR
Queue Stats
294W - 277L
1,517 Elo+
Solo
Jormungandr
Jormungandr
barbarjonks
Jormungandr
Level 59
God Stats
3W - 3L
1,506 SR
Queue Stats
32W - 39L
1,430 Elo+
Party 1
Bacchus
Bacchus
edrblowout
Bacchus
Level 127
God Stats
4W - 7L
1,446 SR
Queue Stats
318W - 301L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DCOverkill
Olorun
13
3 / 5 / 3
7,938
496
13,455
14,863
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Diegxrm
Kuzenbo
9
0 / 2 / 3
6,848
428
2,718
7,002
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MAFIABUZZD100
Baron Samedi
14
4 / 5 / 5
8,774
548
12,785
13,348
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
1 / 3 / 0
9,204
575
6,277
12,754
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
mudcrab387
Thanatos
14
6 / 6 / 0
8,375
523
6,477
14,332
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HexFactor
Ishtar
14
2 / 4 / 4
8,228
514
6,773
9,909
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 1 / 5
11,705
732
15,105
15,548
7,645
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
15
4 / 7 / 3
9,447
590
8,482
11,849
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
barbarjonks
Jormungandr
15
0 / 1 / 8
8,848
553
7,443
12,219
8,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
edrblowout
Bacchus
13
2 / 1 / 9
8,641
540
7,417
14,431
14,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
21
21
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
DCOverkill
Olorun
3
5
3
0.9
L
Kuzenbo
Diegxrm
Kuzenbo
0
2
3
0.75
W
Ishtar
HexFactor
Ishtar
2
4
4
1
W
13
1
5
15.5
L
Baron Samedi
MAFIABUZZD100
Baron Samedi
4
5
5
1.3
W
Anubis
4
7
3
0.79
W
Jormungandr
barbarjonks
Jormungandr
0
1
8
4
W
Bacchus
edrblowout
Bacchus
2
1
9
6.5
L
Loki
1
3
0
0.33
L
Thanatos
mudcrab387
Thanatos
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
45,220
62,299
Taken
63,956
31,780
Mitigated
41,100
21,239
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DCOverkill
Olorun
13,455
6,014
769
4,934
14,863
5,943
441
4,111
10,752
60,376
0
L
Kuzenbo
Diegxrm
Kuzenbo
2,718
992
0
1,832
7,002
5,565
102
1,569
5,433
17,633
0
W
Ishtar
HexFactor
Ishtar
6,773
3,956
0
2,471
9,909
3,681
3,470
6,624
3,285
0
45,956
W
15,105
8,426
0
6,521
15,548
7,645
1,358
4,193
11,355
39
89,095
L
Baron Samedi
MAFIABUZZD100
Baron Samedi
12,785
814
1,038
4,584
13,348
9,972
175
8,577
4,771
59,464
0
W
Anubis
8,482
0
0
2,982
11,849
6,664
755
7,745
4,104
71,182
0
W
Jormungandr
barbarjonks
Jormungandr
7,443
1,808
0
2,991
12,219
8,578
197
3,744
8,475
60,988
175
W
Bacchus
edrblowout
Bacchus
7,417
984
0
2,775
14,431
14,532
428
7,598
6,833
24,551
0
L
Loki
6,277
1,216
0
2,495
12,754
5,101
498
5,732
7,022
0
73,797
L
Thanatos
mudcrab387
Thanatos
6,477
1,522
0
5,587
14,332
5,199
0
3,217
11,115
0
51,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
46,869
433
Minions Killed
398
0
Camps Cleared
0
1,448,210
Distance Traveled
1,560,661
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,938
496
101
6
0
273,204
0
L
Kuzenbo
6,848
428
31
2
0
215,765
0
W
Ishtar
8,228
514
76
5
0
295,782
2
W
Kali
11,705
732
107
7
0
354,556
0
L
Baron Samedi
8,774
548
93
6
0
287,988
6
W
Anubis
9,447
590
98
6
0
262,391
0
W
Jormungandr
8,848
553
97
6
0
291,534
0
W
Bacchus
8,641
540
20
1
0
356,398
3
L
Loki
9,204
575
138
9
0
342,288
0
L
Thanatos
8,375
523
70
4
0
328,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role