Player Matchup

Athena
Athena
 
Athena
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GlitterHeart
Hera
Level 45
God Stats
14W - 10L
1,578 SR
Queue Stats
63W - 61L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
IR I ReMeDy
Danzaburou
Level 105
God Stats
16W - 13L
1,491 SR
Queue Stats
367W - 356L
1,440 Elo+
Party 1
Mercury
Mercury
Rendycor
Mercury
Level 157
God Stats
0W - 1L
1,377 SR
Queue Stats
199W - 196L
1,482 Elo+
Party 2
Vamana
Vamana
iriskzx
Vamana
Level 121
God Stats
9W - 3L
1,809 SR
Queue Stats
454W - 433L
1,456 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,471 Elo+

VS

Team Averages
Level 80
1,560 SR
1,518 Elo+
Danzaburou
Danzaburou
Burtieeee97
Danzaburou
Level 88
God Stats
4W - 2L
1,524 SR
Queue Stats
122W - 118L
1,533 Elo+
Party 3
Thanatos
Thanatos
DetSejeV
Thanatos
Level 109
God Stats
55W - 57L
1,588 SR
Queue Stats
158W - 146L
1,518 Elo+
Party 4
Ao Kuang
Ao Kuang
Easyjuhl
Ao Kuang
Level 61
God Stats
24W - 19L
1,593 SR
Queue Stats
54W - 52L
1,505 Elo+
Party 4
Anubis
Anubis
Requaze
Anubis
Level 49
God Stats
1W - 2L
1,507 SR
Queue Stats
42W - 53L
1,503 Elo+
Party 4
Ymir
Ymir
SeanCoggz
Ymir
Level 94
God Stats
17W - 15L
1,586 SR
Queue Stats
131W - 133L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 4
5,647
471
3,193
10,655
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
6,657
555
6,592
5,557
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
IR I ReMeDy
Danzaburou
10
1 / 2 / 0
5,545
462
2,691
6,840
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Rendycor
Mercury
11
3 / 6 / 2
6,405
534
5,206
11,518
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
iriskzx
Vamana
12
3 / 2 / 2
6,801
567
6,136
10,030
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burtieeee97
Danzaburou
13
5 / 0 / 2
7,606
634
9,090
5,704
2,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DetSejeV
Thanatos
12
4 / 3 / 4
7,211
601
5,659
9,955
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Easyjuhl
Ao Kuang
13
5 / 3 / 1
8,113
676
8,442
9,175
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Requaze
Anubis
10
0 / 3 / 2
6,216
518
3,075
5,663
2,787
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
10
1 / 1 / 4
6,920
577
4,454
8,701
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
15
15
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
4
0.67
W
Danzaburou
Burtieeee97
Danzaburou
5
0
2
6
W
Thanatos
DetSejeV
Thanatos
4
3
4
2
W
Ao Kuang
Easyjuhl
Ao Kuang
5
3
1
1.83
L
2
2
2
1.5
L
Danzaburou
IR I ReMeDy
Danzaburou
1
2
0
0.5
L
Mercury
Rendycor
Mercury
3
6
2
0.67
W
Anubis
Requaze
Anubis
0
3
2
0.33
W
Ymir
1
1
4
3
L
Vamana
iriskzx
Vamana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
30,720
44,600
Taken
39,198
22,108
Mitigated
22,424
5,954
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,193
641
0
1,244
10,655
8,741
0
1,948
8,707
16,440
0
W
Danzaburou
Burtieeee97
Danzaburou
9,090
3,769
0
4,349
5,704
2,405
161
1,394
4,310
0
59,643
W
Thanatos
DetSejeV
Thanatos
5,659
1,489
0
7,790
9,955
4,978
903
503
9,452
0
48,609
W
Ao Kuang
Easyjuhl
Ao Kuang
8,442
1,849
0
4,697
9,175
3,304
2,164
889
8,286
51,397
0
L
6,592
1,984
0
250
5,557
1,852
0
2,287
3,270
47,308
0
L
Danzaburou
IR I ReMeDy
Danzaburou
2,691
1,481
0
1,501
6,840
2,545
0
324
6,516
0
34,805
L
Mercury
Rendycor
Mercury
5,206
1,847
0
1,593
11,518
4,612
0
7,713
3,805
0
39,846
W
Anubis
Requaze
Anubis
3,075
283
0
1,615
5,663
2,787
0
4,391
1,272
35,060
0
W
Ymir
4,454
431
57
2,138
8,701
8,950
0
2,608
6,093
26,391
0
L
Vamana
iriskzx
Vamana
6,136
4,052
0
1,366
10,030
4,358
13
3,699
6,331
0
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
36,066
336
Minions Killed
344
0
Camps Cleared
0
1,223,167
Distance Traveled
1,181,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,647
471
27
2
0
250,915
0
W
Danzaburou
7,606
634
99
8
0
233,843
0
W
Thanatos
7,211
601
75
6
0
272,735
3
W
Ao Kuang
8,113
676
84
7
0
224,473
0
L
Hera
6,657
555
97
8
0
207,955
0
L
Danzaburou
5,545
462
70
6
0
237,779
1
L
Mercury
6,405
534
59
5
0
249,053
0
W
Anubis
6,216
518
55
5
0
205,145
0
W
Ymir
6,920
577
31
3
0
245,793
0
L
Vamana
6,801
567
83
7
0
277,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role