Player Matchup

Ravana
Ravana
Azazel--2020
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,563 Elo+
Party 2
Discordia
Discordia
Joepunk424
Discordia
Level 94
God Stats
60W - 67L
1,454 SR
Queue Stats
825W - 894L
1,477 Elo+
Party 1
Izanami
Izanami
Tufflluhv
Izanami
Level 41
God Stats
2W - 2L
1,512 SR
Queue Stats
42W - 55L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
Vampire48
Jormungandr
Level 107
God Stats
37W - 31L
1,551 SR
Queue Stats
1,430W - 1,567L
1,469 Elo+
Party 1
Athena
Athena
Youngsimba97__
Athena
Level 118
God Stats
2W - 0L
1,570 SR
Queue Stats
32W - 18L
1,563 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,494 Elo+

VS

Team Averages
Level 56
1,524 SR
1,506 Elo+
Chang'e
Chang'e
Lazzynub
Chang'e
Level 102
God Stats
6W - 9L
1,559 SR
Queue Stats
69W - 76L
1,549 Elo+
Party 3
Serqet
Serqet
Lirgaf
Serqet
Level 100
God Stats
269W - 299L
1,407 SR
Queue Stats
1,254W - 1,363L
1,397 Elo+
Solo
Ymir
Ymir
RUDEAMENTARY
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ra
Ra
Rhubarianism
Ra
Level 20
God Stats
3W - 5L
1,656 SR
Queue Stats
56W - 64L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
appleseedman97
Morgan Le Fay
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
12 / 0 / 10
10,586
1,323
13,568
6,975
6,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Joepunk424
Discordia
16
3 / 0 / 16
9,623
1,203
12,703
3,654
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tufflluhv
Izanami
16
3 / 0 / 16
9,681
1,210
9,715
4,223
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Vampire48
Jormungandr
16
7 / 0 / 16
10,530
1,316
12,796
9,363
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 18
9,803
1,225
8,728
10,941
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lazzynub
Chang'e
13
1 / 2 / 0
8,304
1,038
7,485
11,888
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Lirgaf
Serqet
13
0 / 0 / 0
7,586
948
342
749
232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 8 / 1
8,879
1,110
3,899
19,860
21,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 1
8,038
1,005
5,285
13,392
5,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
appleseedman97
Morgan Le Fay
14
0 / 11 / 1
8,211
1,026
10,626
18,744
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
4
26
Kills
1
1
Deaths
26
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
0
10
17
W
Discordia
Joepunk424
Discordia
3
0
16
11
L
Chang'e
Lazzynub
Chang'e
1
2
0
0.5
L
Serqet
Lirgaf
Serqet
0
0
0
0
L
0
8
1
0.06
L
0
5
1
0.1
W
Izanami
Tufflluhv
Izanami
3
0
16
11
W
Jormungandr
Vampire48
Jormungandr
7
0
16
15
W
1
1
18
10
L
Morgan Le Fay
appleseedman97
Morgan Le Fay
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,510
Damage
27,637
35,156
Taken
64,633
29,698
Mitigated
41,736
8,319
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,568
6,512
0
1,958
6,975
6,665
0
5,962
1,013
0
20,399
W
Discordia
Joepunk424
Discordia
12,703
165
0
773
3,654
1,564
0
2,910
744
32,415
0
L
Chang'e
Lazzynub
Chang'e
7,485
646
2,595
1,793
11,888
5,149
0
6,785
4,908
27,259
0
L
Serqet
Lirgaf
Serqet
342
84
0
5
749
232
0
104
607
0
3,271
L
3,899
1,327
0
1,010
19,860
21,158
0
10,085
8,845
16,873
0
L
5,285
310
1,251
564
13,392
5,841
0
5,980
7,266
20,428
0
W
Izanami
Tufflluhv
Izanami
9,715
6,561
0
1,843
4,223
1,576
0
2,449
1,774
0
33,522
W
Jormungandr
Vampire48
Jormungandr
12,796
2,959
0
1,773
9,363
9,395
0
7,636
1,492
23,670
300
W
8,728
3,479
0
1,972
10,941
10,498
0
9,630
1,164
11,074
0
L
Morgan Le Fay
appleseedman97
Morgan Le Fay
10,626
1,932
211
593
18,744
9,356
0
9,075
8,930
23,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
41,018
189
Minions Killed
144
5
Camps Cleared
3
826,491
Distance Traveled
509,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,586
1,323
12
2
3
162,249
0
W
Discordia
9,623
1,203
65
8
0
181,289
0
L
Chang'e
8,304
1,038
43
5
1
131,194
0
L
Serqet
7,586
948
8
1
2
35,387
0
L
Ymir
8,879
1,110
25
3
0
109,390
0
L
Ra
8,038
1,005
36
5
0
120,342
0
W
Izanami
9,681
1,210
58
7
2
162,121
0
W
Jormungandr
10,530
1,316
44
6
0
160,176
0
W
Athena
9,803
1,225
10
1
0
160,656
0
L
Morgan Le Fay
8,211
1,026
32
4
0
113,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role