Player Matchup

Athena
Athena
CantTeachIQ
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
Golden goal Qc
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Yandere_Pineappl
Nu Wa
Level 191
God Stats
43W - 26L
1,551 SR
Queue Stats
727W - 700L
1,437 Elo+
Solo
Serqet
Serqet
cephas1061
Serqet
Level 66
God Stats
14W - 21L
1,545 SR
Queue Stats
15W - 23L
1,423 Elo+
Solo
Anhur
Anhur
longhornjo
Anhur
Level 148
God Stats
0W - 4L
1,264 SR
Queue Stats
428W - 406L
1,468 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,427 Elo+

VS

Team Averages
Level 95
1,543 SR
1,428 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hinecko6
Sylvanus
Level 75
God Stats
3W - 1L
1,720 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 1
Olorun
Olorun
Incubuster4
Olorun
Level 129
God Stats
9W - 7L
1,476 SR
Queue Stats
125W - 137L
1,379 Elo+
Solo
Cupid
Cupid
addymcdaddy
Cupid
Level 66
God Stats
60W - 51L
1,520 SR
Queue Stats
98W - 89L
1,448 Elo+
Solo
He Bo
He Bo
bryanMXC
He Bo
Level 96
God Stats
20W - 20L
1,500 SR
Queue Stats
147W - 144L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 0
6,245
416
3,247
15,722
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Golden goal Qc
Sun Wukong
10
0 / 3 / 0
6,373
425
4,068
10,319
5,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
7,056
470
10,260
9,447
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
cephas1061
Serqet
9
2 / 1 / 0
5,972
398
1,446
9,039
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
9
2 / 5 / 0
6,119
408
4,175
10,553
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 5
7,902
527
7,274
12,583
4,766
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Hinecko6
Sylvanus
12
4 / 0 / 8
8,615
574
6,101
10,942
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
3 / 1 / 5
7,668
511
6,915
9,377
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 10
8,438
563
10,172
9,167
3,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
bryanMXC
He Bo
13
3 / 2 / 3
8,147
543
7,274
8,493
4,108
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
5
Kills
17
17
Deaths
6
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
5
5.5
L
Athena
0
6
0
0
L
Sun Wukong
Golden goal Qc
Sun Wukong
0
3
0
0
W
Sylvanus
Hinecko6
Sylvanus
4
0
8
8
W
Olorun
3
1
5
5.5
L
1
2
1
0.75
W
4
2
10
4.5
W
He Bo
bryanMXC
He Bo
3
2
3
2.25
L
Serqet
cephas1061
Serqet
2
1
0
2
L
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
37,736
55,080
Taken
50,562
31,929
Mitigated
23,596
15,056
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,274
1,521
243
9,751
12,583
4,766
773
2,162
10,421
0
42,934
L
Athena
3,247
1,182
303
2,706
15,722
15,581
100
6,578
9,144
22,333
0
L
Sun Wukong
Golden goal Qc
Sun Wukong
4,068
791
188
2,077
10,319
5,603
0
2,594
7,725
0
47,289
W
Sylvanus
Hinecko6
Sylvanus
6,101
2,352
5,214
5,530
10,942
7,706
1,065
2,843
7,955
28,372
0
W
Olorun
6,915
2,937
1,411
5,391
9,377
3,666
2,028
3,114
6,125
47,660
0
L
10,260
1,941
0
3,769
9,447
4,085
280
5,852
3,595
51,305
4,886
W
10,172
4,827
266
1,866
9,167
3,350
560
2,058
7,109
0
57,181
W
He Bo
bryanMXC
He Bo
7,274
1,106
0
687
8,493
4,108
412
3,966
4,455
52,226
0
L
Serqet
cephas1061
Serqet
1,446
0
0
3,726
9,039
3,420
103
3,154
5,885
0
9,101
L
Anhur
4,175
2,130
257
2,030
10,553
3,240
366
2,112
8,441
0
32,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
40,770
255
Minions Killed
321
0
Camps Cleared
0
1,214,724
Distance Traveled
1,325,152
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,902
527
64
4
0
325,929
2
L
Athena
6,245
416
40
3
0
255,690
2
L
Sun Wukong
6,373
425
66
4
0
264,152
0
W
Sylvanus
8,615
574
37
2
0
230,971
4
W
Olorun
7,668
511
58
4
0
225,790
0
L
Nu Wa
7,056
470
81
5
0
232,380
0
W
Cupid
8,438
563
84
6
0
289,456
0
W
He Bo
8,147
543
78
5
0
253,006
0
L
Serqet
5,972
398
15
1
0
260,453
0
L
Anhur
6,119
408
53
4
0
202,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role