Player Matchup

He Bo
He Bo
DrunkDiplomat
He Bo
Level 229
God Stats
6W - 6L
1,648 SR
Queue Stats
390W - 257L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rechols2369
Tsukuyomi
Level 158
God Stats
36W - 35L
1,618 SR
Queue Stats
198W - 201L
1,454 Elo+
Party 2
Neith
Neith
Stiggy2309
Neith
Level 122
God Stats
20W - 14L
1,418 SR
Queue Stats
279W - 261L
1,478 Elo+
Party 2
Ares
Ares
pepsicrossing
Ares
Level 207
God Stats
8W - 2L
1,819 SR
Queue Stats
227W - 160L
1,661 Elo+
Party 1
Vamana
Vamana
swagyboy32
Vamana
Level 141
God Stats
225W - 192L
1,555 SR
Queue Stats
463W - 421L
1,529 Elo+
Solo
Team Averages
Level 171
1,612 SR
1,557 Elo+

VS

Team Averages
Level 142
1,595 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BritOrc
Cthulhu
Level 122
God Stats
5W - 5L
1,613 SR
Queue Stats
378W - 434L
1,499 Elo+
Solo
Pele
Pele
Itchyeggplant
Pele
Level 155
God Stats
13W - 14L
1,604 SR
Queue Stats
953W - 872L
1,635 Elo+
Solo
Discordia
Discordia
mylesdamurderer
Discordia
Level 152
God Stats
0W - 3L
1,610 SR
Queue Stats
131W - 110L
1,562 Elo+
Solo
Nike
Nike
xboxNOlife987
Nike
Level 125
God Stats
1W - 2L
1,650 SR
Queue Stats
84W - 103L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,560
712
711
2,614
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tsukuyomi
Rechols2369
Tsukuyomi
6
1 / 1 / 0
3,398
680
1,317
3,883
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
6
0 / 0 / 0
3,319
664
739
943
214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,487
697
730
2,198
1,155
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
swagyboy32
Vamana
6
0 / 0 / 0
3,381
676
1,031
3,022
1,546
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
906
181
0
0
0
Cthulhu
BritOrc
Cthulhu
6
0 / 0 / 0
3,687
737
1,630
2,407
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 1
3,811
762
1,914
4,380
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
mylesdamurderer
Discordia
7
1 / 0 / 1
3,771
754
1,484
1,539
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,164
633
257
2,948
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Cthulhu
BritOrc
Cthulhu
0
0
0
0
W
0
1
1
0.5
L
1
1
1
1.5
W
Tsukuyomi
Rechols2369
Tsukuyomi
1
1
0
1
W
Neith
0
0
0
0
L
Discordia
mylesdamurderer
Discordia
1
0
1
1.5
W
0
0
0
0
W
Vamana
swagyboy32
Vamana
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,528
Damage
5,285
12,660
Taken
11,274
4,689
Mitigated
4,531
5,449
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
BritOrc
Cthulhu
1,630
336
0
750
2,407
1,200
0
0
2,407
17,815
0
W
711
45
0
857
2,614
650
0
718
1,896
18,979
0
L
1,914
571
0
1,468
4,380
1,293
0
618
3,762
0
18,607
W
Tsukuyomi
Rechols2369
Tsukuyomi
1,317
157
0
1,856
3,883
1,124
0
766
3,117
0
12,907
W
Neith
739
186
0
431
943
214
0
0
943
0
19,720
L
Discordia
mylesdamurderer
Discordia
1,484
175
0
366
1,539
464
0
652
887
18,264
0
W
730
64
408
496
2,198
1,155
0
0
2,198
14,361
0
W
Vamana
swagyboy32
Vamana
1,031
569
0
1,401
3,022
1,546
0
1,472
1,392
0
16,065
L
257
29
0
1,163
2,948
1,574
0
171
2,777
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,145
Gold Earned
15,339
160
Minions Killed
140
0
Camps Cleared
0
497,701
Distance Traveled
428,617
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
906
181
0
0
0
0
0
L
Cthulhu
3,687
737
46
9
0
104,665
2
W
He Bo
3,560
712
39
8
0
98,674
0
L
Pele
3,811
762
41
8
0
117,760
0
W
Tsukuyomi
3,398
680
24
5
0
113,633
0
W
Neith
3,319
664
41
8
0
93,060
0
L
Discordia
3,771
754
33
7
0
104,658
1
W
Ares
3,487
697
19
4
0
86,173
1
W
Vamana
3,381
676
37
7
0
106,161
0
L
Nike
3,164
633
20
4
0
101,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role