Player Matchup

Ah Puch
Ah Puch
Bronze III
Matteyou
Ah Puch
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,350 MMR
Party 1
Bacchus
Bacchus
Bronze III
Toky44
Bacchus
Bronze III
Level 55
God Stats
0W - 2L
1,547 SR
Queue Stats
0W - 11L
1,350 MMR
Party 1
Ishtar
Ishtar
Bronze III
TonyFR44
Ishtar
Bronze III
Level 48
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 12L
1,350 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,435 SR
1,350 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,461 SR
1,324 MMR
Hou Yi
Hou Yi
Gold III
DeathMole
Hou Yi
Gold III
Level 158
God Stats
1W - 0L
1,356 SR
Queue Stats
103W - 113L
1,353 MMR
Party 2
Ganesha
Ganesha
Gold IV
Krooxn
Ganesha
Gold IV
Level 133
God Stats
7W - 3L
1,613 SR
Queue Stats
508W - 563L
1,259 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Mr Nick J T
Baron Samedi
Gold IV
Level 158
God Stats
3W - 4L
1,414 SR
Queue Stats
98W - 107L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Matteyou
Ah Puch
13
2 / 13 / 3
11,418
714
11,854
18,330
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Toky44
Bacchus
15
2 / 7 / 2
11,843
740
8,382
25,784
25,481
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
TonyFR44
Ishtar
14
1 / 7 / 1
11,289
706
6,974
16,543
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
HerculesAo KuangAnubisThothVulcan

VS

Bans
MartichorasDiscordiaHeraAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeathMole
Hou Yi
16
14 / 3 / 9
14,345
897
20,414
14,462
6,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Krooxn
Ganesha
16
0 / 1 / 27
12,536
784
12,063
19,859
22,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Mr Nick J T
Baron Samedi
17
13 / 1 / 14
14,541
909
21,859
12,224
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
5
Kills
27
27
Deaths
5
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DeathMole
Hou Yi
14
3
9
6.17
W
Ganesha
Krooxn
Ganesha
0
1
27
13.5
L
Ah Puch
Matteyou
Ah Puch
2
13
3
0.27
W
Baron Samedi
Mr Nick J T
Baron Samedi
13
1
14
20
L
Bacchus
Toky44
Bacchus
2
7
2
0.43
L
Ishtar
TonyFR44
Ishtar
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
54,336
60,657
Taken
46,545
37,491
Mitigated
35,527
4,106
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DeathMole
Hou Yi
20,414
9,525
0
1,235
14,462
6,290
1,798
7,520
6,942
0
61,655
W
Ganesha
Krooxn
Ganesha
12,063
1,404
944
3,269
19,859
22,479
558
6,761
13,098
37,375
0
L
Ah Puch
Matteyou
Ah Puch
11,854
712
0
948
18,330
6,487
0
9,697
8,633
44,785
0
W
Baron Samedi
Mr Nick J T
Baron Samedi
21,859
1,600
3,733
4,957
12,224
6,758
1,051
6,342
5,882
73,932
0
L
Bacchus
Toky44
Bacchus
8,382
603
0
1,896
25,784
25,481
0
15,638
10,146
20,079
0
L
Ishtar
TonyFR44
Ishtar
6,974
3,492
0
1,262
16,543
5,523
0
8,783
7,760
0
45,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
41,422
137
Minions Killed
217
0
Camps Cleared
0
728,408
Distance Traveled
848,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,345
897
82
5
0
268,892
0
W
Ganesha
12,536
784
7
0
0
290,833
0
L
Ah Puch
11,418
714
59
4
0
209,332
0
W
Baron Samedi
14,541
909
128
8
0
288,897
0
L
Bacchus
11,843
740
15
1
0
265,528
0
L
Ishtar
11,289
706
63
4
0
253,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role