Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Atomicguns101
Surtr
Level 158
God Stats
18W - 12L
1,657 SR
Queue Stats
225W - 176L
1,550 Elo+
Party 1
Janus
Janus
HiRe5isCheeks
Janus
Level 26
God Stats
9W - 8L
1,192 SR
Queue Stats
210W - 138L
1,616 Elo+
Party 1
Sobek
Sobek
IpoopRainbows069
Sobek
Level 27
God Stats
9W - 5L
1,457 SR
Queue Stats
69W - 82L
1,377 Elo+
Solo
Hun Batz
Hun Batz
TocaDeMuerte
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 24L
1,534 Elo+
Party 1
Team Averages
Level 83
1,461 SR
1,515 Elo+

VS

Team Averages
Level 55
1,561 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GabuKid
Hera
Level 45
God Stats
3W - 8L
1,376 SR
Queue Stats
39W - 50L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Nadias
Amaterasu
Level 173
God Stats
11W - 5L
1,735 SR
Queue Stats
429W - 426L
1,511 Elo+
Party 2
Geb
Geb
Supa_Leo_
Geb
Level 29
God Stats
1W - 3L
1,695 SR
Queue Stats
3W - 11L
1,351 Elo+
Solo
Apollo
Apollo
okjett
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 1 / 1
5,177
1,035
6,554
5,052
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 2
5,290
1,058
4,273
4,635
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
4,680
936
1,749
1,771
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 4
4,174
835
1,719
3,571
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
TocaDeMuerte
Hun Batz
9
0 / 1 / 4
4,373
875
3,285
4,282
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
4,827
965
3,136
2,684
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
GabuKid
Hera
9
0 / 1 / 0
4,170
834
3,849
2,936
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Nadias
Amaterasu
9
1 / 1 / 1
4,365
873
1,841
6,001
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
3,746
749
555
2,787
995
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
okjett
Apollo
9
0 / 4 / 2
4,424
885
1,997
5,654
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
1
4.5
L
Janus
 
Janus
1
1
0
1
W
5
0
2
6
L
Hera
GabuKid
Hera
0
1
0
0
W
0
0
3
1.5
W
0
0
4
2
L
Amaterasu
Nadias
Amaterasu
1
1
1
1.5
L
0
2
0
0
W
Hun Batz
TocaDeMuerte
Hun Batz
0
1
4
2
L
Apollo
okjett
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
11,378
19,311
Taken
20,062
8,919
Mitigated
7,856
6,225
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,554
3,610
0
1,158
5,052
2,026
391
617
4,373
0
17,404
L
Janus
 
Janus
3,136
77
0
500
2,684
815
0
696
1,843
14,415
0
W
4,273
1,221
110
1,384
4,635
2,392
0
1,990
2,417
339
9,338
L
Hera
GabuKid
Hera
3,849
855
0
0
2,936
999
0
587
2,235
9,938
0
W
1,749
0
0
660
1,771
577
96
897
750
9,937
0
W
1,719
99
0
2,333
3,571
2,184
0
1,701
1,652
5,443
0
L
Amaterasu
Nadias
Amaterasu
1,841
1,548
0
844
6,001
2,806
0
733
5,187
0
7,516
L
555
24
88
203
2,787
995
0
811
1,800
555
0
W
Hun Batz
TocaDeMuerte
Hun Batz
3,285
636
0
580
4,282
1,740
0
1,581
2,579
0
15,337
L
Apollo
okjett
Apollo
1,997
1,425
0
317
5,654
2,241
0
291
5,284
0
9,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
21,532
116
Minions Killed
97
0
Camps Cleared
0
598,210
Distance Traveled
519,370
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,177
1,035
37
7
0
107,242
0
L
Janus
4,827
965
32
6
0
130,227
2
W
Surtr
5,290
1,058
14
3
0
122,347
0
L
Hera
4,170
834
22
4
0
99,822
2
W
Janus
4,680
936
29
6
0
117,440
0
W
Sobek
4,174
835
10
2
0
126,069
0
L
Amaterasu
4,365
873
20
4
0
127,564
0
L
Geb
3,746
749
0
0
0
48,340
1
W
Hun Batz
4,373
875
26
5
0
125,112
0
L
Apollo
4,424
885
23
5
0
113,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role