Player Matchup

Ganesha
Ganesha
GGN Orphan
Ganesha
Level 136
God Stats
63W - 39L
1,599 SR
Queue Stats
487W - 486L
1,418 Elo+
Solo
Medusa
Medusa
MiqueYisus
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SantaNak3d
Nu Wa
Level 145
God Stats
8W - 5L
1,580 SR
Queue Stats
349W - 322L
1,481 Elo+
Party 1
Horus
Horus
TheKingKonradd
Horus
Level 120
God Stats
7W - 6L
1,514 SR
Queue Stats
124W - 117L
1,479 Elo+
Solo
Kali
Kali
Zenex-_-Carry
Kali
Level 18
God Stats
3W - 3L
1,640 SR
Queue Stats
54W - 58L
1,438 Elo+
Party 1
Team Averages
Level 101
1,567 SR
1,463 Elo+

VS

Team Averages
Level 137
1,581 SR
1,472 Elo+
Aphrodite
Aphrodite
Dilma Rousseff1
Aphrodite
Level 176
God Stats
4W - 4L
1,616 SR
Queue Stats
251W - 258L
1,494 Elo+
Solo
Zeus
Zeus
Homey2003
Zeus
Level 124
God Stats
1W - 1L
1,737 SR
Queue Stats
89W - 91L
1,471 Elo+
Solo
Freya
Freya
THE_REAPER_sr99
Freya
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 229L
1,484 Elo+
Solo
Geb
Geb
TheBasedRob
Geb
Level 158
God Stats
69W - 59L
1,552 SR
Queue Stats
698W - 759L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
onscreedog0
Ratatoskr
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 245L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GGN Orphan
Ganesha
12
0 / 0 / 9
7,524
537
3,907
12,943
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MiqueYisus
Medusa
11
1 / 3 / 0
6,444
460
3,873
7,970
3,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
14
7 / 1 / 2
8,776
627
10,833
7,936
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 1
6,994
500
6,197
12,521
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
5 / 0 / 5
8,573
612
10,112
14,432
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dilma Rousseff1
Aphrodite
14
2 / 1 / 0
7,845
560
10,306
14,497
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
1 / 5 / 0
6,800
486
6,806
9,504
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 0
7,312
522
8,370
8,905
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
6,507
465
4,659
9,113
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
onscreedog0
Ratatoskr
11
1 / 5 / 0
6,781
484
5,440
11,907
4,495
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
6
6
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dilma Rousseff1
Aphrodite
2
1
0
2
W
Ganesha
GGN Orphan
Ganesha
0
0
9
4.5
L
Zeus
1
5
0
0.2
W
Medusa
MiqueYisus
Medusa
1
3
0
0.33
W
Nu Wa
7
1
2
8
L
2
2
0
1
L
0
1
1
0.5
W
0
2
1
0.25
W
5
0
5
7.5
L
Ratatoskr
onscreedog0
Ratatoskr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
35,581
55,802
Taken
53,926
33,584
Mitigated
27,395
17,865
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dilma Rousseff1
Aphrodite
10,306
1,167
0
8,369
14,497
8,267
0
1,194
12,407
64,149
35
W
Ganesha
GGN Orphan
Ganesha
3,907
414
0
4,264
12,943
13,107
76
6,684
5,955
27,067
0
L
Zeus
6,806
1,393
0
703
9,504
2,755
0
5,752
3,752
54,526
0
W
Medusa
MiqueYisus
Medusa
3,873
988
0
2,175
7,970
3,276
0
5,525
2,007
0
42,217
W
Nu Wa
10,833
2,361
0
1,760
7,936
3,207
284
4,081
3,838
65,097
0
L
8,370
2,836
0
2,924
8,905
3,902
915
2,186
6,719
52,639
0
L
4,659
398
0
2,549
9,113
7,976
0
2,337
6,776
22,212
0
W
6,197
3,095
330
5,544
12,521
6,837
0
7,122
4,135
0
40,782
W
10,112
4,697
0
3,792
14,432
7,157
0
4,442
9,761
0
79,338
L
Ratatoskr
onscreedog0
Ratatoskr
5,440
1,477
0
155
11,907
4,495
0
3,271
8,601
0
57,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
35,245
380
Minions Killed
383
0
Camps Cleared
0
1,393,071
Distance Traveled
1,291,046
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,845
560
95
7
0
217,397
3
W
Ganesha
7,524
537
3
0
0
273,787
0
L
Zeus
6,800
486
85
6
0
242,467
0
W
Medusa
6,444
460
94
7
0
232,083
0
W
Nu Wa
8,776
627
106
8
0
255,455
3
L
Freya
7,312
522
92
7
0
258,861
0
L
Geb
6,507
465
32
2
0
298,791
6
W
Horus
6,994
500
72
5
0
314,878
5
W
Kali
8,573
612
105
8
0
316,868
1
L
Ratatoskr
6,781
484
79
6
0
273,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role