Player Matchup

Chronos
Chronos
BaconBeats
Chronos
Level 126
God Stats
6W - 4L
1,458 SR
Queue Stats
425W - 402L
1,516 Elo+
Party 2
Skadi
Skadi
PrinceOfSayins
Skadi
Level 67
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 50L
1,394 Elo+
Party 2
Izanami
Izanami
TaurieI
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,411 Elo+
Party 1
Hercules
Hercules
andr3henriqu3
Hercules
Level 186
God Stats
5W - 1L
1,422 SR
Queue Stats
247W - 211L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
xDahling
Xbalanque
Level 148
God Stats
14W - 8L
1,687 SR
Queue Stats
450W - 399L
1,611 Elo+
Party 2
Team Averages
Level 137
1,469 SR
1,499 Elo+

VS

Team Averages
Level 130
1,492 SR
1,501 Elo+
Surtr
Surtr
ChemCorps96
Surtr
Level 187
God Stats
7W - 5L
1,492 SR
Queue Stats
713W - 716L
1,555 Elo+
Solo
Mulan
Mulan
ExterminatorCold
Mulan
Level 158
God Stats
1W - 1L
1,658 SR
Queue Stats
89W - 112L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Perc44
Zhong Kui
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
51W - 68L
1,379 Elo+
Solo
The Morrigan
The Morrigan
badcreditlad
The Morrigan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 367L
1,588 Elo+
Solo
Ymir
Ymir
devonabarrs
Ymir
Level 156
God Stats
5W - 6L
1,534 SR
Queue Stats
418W - 419L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BaconBeats
Chronos
15
7 / 4 / 7
9,028
903
12,835
10,793
4,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 11
8,811
881
10,046
6,618
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TaurieI
Izanami
15
0 / 2 / 17
8,526
853
7,064
6,206
3,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
andr3henriqu3
Hercules
16
4 / 3 / 13
8,956
896
8,245
14,378
18,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
xDahling
Xbalanque
16
3 / 2 / 14
9,071
907
13,945
8,609
4,239
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
7,754
775
7,953
13,432
16,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 7
8,313
831
8,218
13,909
15,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Perc44
Zhong Kui
13
2 / 5 / 5
7,946
795
6,748
11,819
15,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
badcreditlad
The Morrigan
14
4 / 4 / 5
8,537
854
7,942
7,191
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 5
8,809
881
8,657
16,537
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
18
Kills
12
13
Deaths
18
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
BaconBeats
Chronos
7
4
7
2.63
L
0
3
8
1.33
L
3
2
7
3.25
L
Zhong Kui
Perc44
Zhong Kui
2
5
5
0.9
W
4
2
11
4.75
W
Izanami
TaurieI
Izanami
0
2
17
4.25
W
Hercules
andr3henriqu3
Hercules
4
3
13
3.5
L
The Morrigan
badcreditlad
The Morrigan
4
4
5
1.63
L
3
4
5
1.38
W
Xbalanque
xDahling
Xbalanque
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
39,518
46,604
Taken
62,888
33,869
Mitigated
72,660
16,024
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BaconBeats
Chronos
12,835
7,147
2,267
2,408
10,793
4,988
320
5,431
5,362
20,755
0
L
7,953
1,294
906
1,981
13,432
16,083
395
1,782
11,650
754
17,689
L
8,218
1,147
1,008
2,564
13,909
15,367
496
3,695
10,214
0
13,530
L
Zhong Kui
Perc44
Zhong Kui
6,748
1,721
204
895
11,819
15,933
567
1,661
10,158
12,521
0
W
10,046
4,196
0
470
6,618
2,958
1,015
4,559
2,059
0
27,166
W
Izanami
TaurieI
Izanami
7,064
4,495
866
806
6,206
3,194
2,467
3,326
2,880
0
33,841
W
Hercules
andr3henriqu3
Hercules
8,245
2,202
1,376
4,971
14,378
18,490
203
7,022
7,356
0
14,798
L
The Morrigan
badcreditlad
The Morrigan
7,942
356
0
370
7,191
4,439
0
1,293
5,869
23,090
1,254
L
8,657
632
2,045
3,299
16,537
20,838
135
4,376
12,161
14,527
271
W
Xbalanque
xDahling
Xbalanque
13,945
7,235
53
2,807
8,609
4,239
1,670
3,143
5,466
0
26,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
41,359
168
Minions Killed
100
0
Camps Cleared
0
966,389
Distance Traveled
1,005,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,028
903
19
2
0
197,246
0
L
Surtr
7,754
775
24
2
0
203,492
0
L
Mulan
8,313
831
13
1
0
219,441
0
L
Zhong Kui
7,946
795
18
2
0
166,298
0
W
Skadi
8,811
881
27
3
0
205,732
0
W
Izanami
8,526
853
64
6
0
178,882
0
W
Hercules
8,956
896
18
2
0
190,001
0
L
The Morrigan
8,537
854
29
3
0
199,388
0
L
Ymir
8,809
881
16
2
0
216,415
0
W
Xbalanque
9,071
907
40
4
0
194,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role